Player Matchup

Da Ji
Da Ji
Gtrecx
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 222L
1,240 Elo+
Party 1
Scylla
Scylla
Stay Frosty4634
Scylla
Level 28
God Stats
3W - 6L
1,288 SR
Queue Stats
118W - 117L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
dollynhogamepla
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,172 Elo+
Party 1
Yemoja
Yemoja
o0 Sally 0o7955
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,345 Elo+
Party 1
Skadi
Skadi
yAlpaca6111
Skadi
Level 7
God Stats
2W - 3L
1,209 SR
Queue Stats
20W - 30L
1,211 Elo+
Party 1
Team Averages
Level 23
1,400 SR
1,268 Elo+

VS

Team Averages
Level 21
1,473 SR
1,286 Elo+
Tiamat
Tiamat
KarateFlid13
Tiamat
Level 29
God Stats
2W - 2L
1,689 SR
Queue Stats
133W - 180L
1,327 Elo+
Solo
Jormungandr
Jormungandr
LiningSHADOW96
Jormungandr
Level 36
God Stats
10W - 21L
1,272 SR
Queue Stats
258W - 260L
1,428 Elo+
Party 2
Izanami
Izanami
Vande5555
Izanami
Level 22
God Stats
36W - 41L
1,426 SR
Queue Stats
62W - 79L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
plasticworld7342
Gilgamesh
Level 16
God Stats
96W - 79L
1,476 SR
Queue Stats
330W - 371L
1,295 Elo+
Solo
Guan Yu
Guan Yu
reflejo_brujo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gtrecx
Da Ji
17
5 / 2 / 0
10,436
522
2,324
12,427
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
16 / 1 / 1
11,656
583
17,890
11,918
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
dollynhogamepla
Sun Wukong
17
5 / 0 / 1
10,474
524
7,092
8,567
8,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 1 / 7
8,627
431
8,812
12,874
9,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 5
8,397
420
4,817
11,655
4,165
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 6 / 1
8,116
406
1,733
9,384
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
LiningSHADOW96
Jormungandr
15
6 / 3 / 2
10,264
513
12,427
13,326
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Vande5555
Izanami
14
2 / 4 / 4
8,615
431
9,700
11,154
5,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
14
0 / 3 / 0
8,186
409
6,111
13,576
10,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
10
0 / 12 / 1
6,832
342
842
14,083
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
26
Kills
8
10
Deaths
28
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Gtrecx
Da Ji
5
2
0
2.5
L
Tiamat
0
6
1
0.08
L
Jormungandr
LiningSHADOW96
Jormungandr
6
3
2
2.33
W
16
1
1
16.5
L
Izanami
Vande5555
Izanami
2
4
4
1
W
Sun Wukong
dollynhogamepla
Sun Wukong
5
0
1
5.5
W
0
1
7
3.5
L
Gilgamesh
0
3
0
0
L
Guan Yu
0
12
1
0.04
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
30,813
57,441
Taken
61,523
31,877
Mitigated
43,181
13,950
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Gtrecx
Da Ji
2,324
594
0
2,302
12,427
5,182
38
447
11,980
0
82,458
L
Tiamat
1,733
201
0
1,620
9,384
4,060
703
7,199
1,720
35,112
0
L
Jormungandr
LiningSHADOW96
Jormungandr
12,427
1,995
482
2,988
13,326
11,849
180
6,815
6,407
38,729
0
W
17,890
2,771
255
4,894
11,918
5,199
1,576
3,764
8,079
67,686
0
L
Izanami
Vande5555
Izanami
9,700
7,041
0
491
11,154
5,501
738
4,768
6,386
0
57,414
W
Sun Wukong
dollynhogamepla
Sun Wukong
7,092
2,000
0
931
8,567
8,263
1,097
0
8,517
0
60,410
W
8,812
1,786
1,731
3,830
12,874
9,068
73
5,618
6,915
30,417
0
L
Gilgamesh
6,111
2,389
0
650
13,576
10,407
0
1,551
11,943
0
56,101
L
Guan Yu
842
91
84
762
14,083
11,364
327
5,374
8,365
0
14,788
W
4,817
2,735
0
7
11,655
4,165
207
4,331
7,124
0
39,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,590
Gold Earned
42,013
479
Minions Killed
327
0
Camps Cleared
0
1,772,953
Distance Traveled
1,609,305
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,436
522
130
7
0
362,023
1
L
Tiamat
8,116
406
60
3
0
235,590
0
L
Jormungandr
10,264
513
43
2
0
364,120
4
W
Scylla
11,656
583
111
6
0
345,038
4
L
Izanami
8,615
431
97
5
0
355,017
3
W
Sun Wukong
10,474
524
121
6
0
363,224
3
W
Yemoja
8,627
431
45
2
0
359,394
1
L
Gilgamesh
8,186
409
99
5
0
366,433
0
L
Guan Yu
6,832
342
28
1
0
288,145
1
W
Skadi
8,397
420
72
4
0
343,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role