Player Matchup

Vamana
Vamana
SnowySpider1111
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,163 Elo+
Party 1
Baron Samedi
Baron Samedi
Stavin02
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1
Mulan
Mulan
Zackattack3102
Mulan
Level 23
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 1
Team Averages
Level 16
1,582 SR
1,208 Elo+

VS

Team Averages
Level 61
1,348 SR
1,338 Elo+
King Arthur
King Arthur
BuccaSukka
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
MizterMcdoogles
Hachiman
Level 28
God Stats
1W - 1L
1,221 SR
Queue Stats
99W - 171L
1,098 Elo+
Party 2
Hera
Hera
MrTacopaco
Hera
Level 128
God Stats
2W - 7L
1,322 SR
Queue Stats
112W - 139L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 10 / 3
8,069
672
4,258
15,799
6,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Stavin02
Baron Samedi
10
0 / 10 / 3
6,927
577
5,306
11,434
4,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 10 / 3
8,728
727
6,338
13,690
5,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuccaSukka
King Arthur
11
4 / 4 / 17
9,074
756
4,391
10,272
6,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
14
14 / 0 / 9
10,773
898
11,675
4,978
1,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
12 / 2 / 16
10,574
881
16,074
7,029
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
6
Kills
30
30
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BuccaSukka
King Arthur
4
4
17
3.13
W
Hachiman
14
0
9
18.5
W
12
2
16
10
L
3
10
3
0.45
L
Baron Samedi
Stavin02
Baron Samedi
0
10
3
0.15
L
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
32,140
40,923
Taken
22,279
16,677
Mitigated
10,074
3,801
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BuccaSukka
King Arthur
4,391
1,998
0
0
10,272
6,073
441
2,520
7,752
0
18,475
W
Hachiman
11,675
9,285
429
429
4,978
1,665
1,258
1,444
3,534
0
29,837
W
16,074
3,135
0
1,296
7,029
2,336
1,429
1,366
5,663
46,510
0
L
4,258
2,211
0
1,343
15,799
6,658
330
6,058
9,377
0
13,745
L
Baron Samedi
Stavin02
Baron Samedi
5,306
1,379
136
635
11,434
4,894
224
3,898
7,288
25,573
0
L
6,338
1,158
0
1,687
13,690
5,125
0
5,205
8,184
0
17,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,724
Gold Earned
30,421
80
Minions Killed
137
0
Camps Cleared
0
493,621
Distance Traveled
583,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,074
756
25
2
0
198,295
0
W
Hachiman
10,773
898
41
3
0
196,796
0
W
Hera
10,574
881
71
6
0
188,317
1
L
Vamana
8,069
672
15
1
0
195,042
0
L
Baron Samedi
6,927
577
38
3
0
150,529
0
L
Mulan
8,728
727
27
2
0
148,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role