Player Matchup

Chang'e
Chang'e
MSander1982
Chang'e
Level 66
God Stats
29W - 21L
1,518 SR
Queue Stats
228W - 273L
1,370 Elo+
Solo
Pele
Pele
XOTZ_Dagabundo15
Pele
Level 107
God Stats
1W - 0L
1,795 SR
Queue Stats
82W - 97L
1,516 Elo+
Party 1
Chaac
Chaac
XOTZ_Rickel
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,572 Elo+
Party 1
Team Averages
Level 80
1,604 SR
1,486 Elo+

VS

Team Averages
Level 90
1,467 SR
1,502 Elo+
Anhur
Anhur
Apophis_Arisen
Anhur
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
260W - 289L
1,541 Elo+
Party 2
Chronos
Chronos
hilaphone
Chronos
Level 105
God Stats
1W - 4L
1,242 SR
Queue Stats
327W - 347L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
j_camilo_49
Gilgamesh
Level 67
God Stats
18W - 8L
1,660 SR
Queue Stats
499W - 374L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MSander1982
Chang'e
11
1 / 0 / 10
7,475
748
6,352
5,731
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
6 / 2 / 5
8,445
845
6,820
8,365
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 6
7,755
776
9,616
7,662
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,333
633
3,402
8,197
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chronos
hilaphone
Chronos
10
0 / 3 / 2
6,297
630
4,884
9,163
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
j_camilo_49
Gilgamesh
10
2 / 4 / 0
7,650
765
6,569
10,067
6,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chang'e
MSander1982
Chang'e
1
0
10
6
W
6
2
5
4.25
W
5
0
6
8
L
Chronos
hilaphone
Chronos
0
3
2
0.33
L
Gilgamesh
j_camilo_49
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
14,855
21,758
Taken
27,427
9,897
Mitigated
11,246
12,005
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,402
1,534
0
439
8,197
2,481
0
2,011
5,986
0
15,522
W
Chang'e
MSander1982
Chang'e
6,352
769
2,760
3,226
5,731
1,735
437
1,784
3,947
20,420
0
W
6,820
2,606
0
1,462
8,365
3,425
425
1,368
6,997
0
41,331
W
9,616
1,622
913
3,644
7,662
4,737
390
1,892
5,770
0
20,973
L
Chronos
hilaphone
Chronos
4,884
2,441
0
3,325
9,163
2,761
217
1,819
7,144
25,962
0
L
Gilgamesh
j_camilo_49
Gilgamesh
6,569
1,263
0
964
10,067
6,004
0
2,622
7,270
0
19,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
20,280
127
Minions Killed
91
0
Camps Cleared
0
578,659
Distance Traveled
542,122
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,333
633
29
3
0
164,780
1
W
Chang'e
7,475
748
38
4
0
183,435
0
W
Pele
8,445
845
59
6
0
204,786
3
W
Chaac
7,755
776
30
3
0
190,438
4
L
Chronos
6,297
630
39
4
0
182,054
2
L
Gilgamesh
7,650
765
23
2
0
195,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role