Player Matchup

Artemis
Artemis
CRAZYTOAST76
Artemis
Level 69
God Stats
33W - 20L
1,539 SR
Queue Stats
205W - 139L
1,508 Elo+
Party 2
Scylla
Scylla
Itach1Uch1ha943
Scylla
Level 18
God Stats
2W - 2L
1,612 SR
Queue Stats
39W - 25L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
lucioBoss1748
Gilgamesh
Level 66
God Stats
15W - 4L
1,612 SR
Queue Stats
86W - 53L
1,496 Elo+
Party 2
Team Averages
Level 51
1,588 SR
1,510 Elo+

VS

Team Averages
Level 34
1,467 SR
1,457 Elo+
Tiamat
Tiamat
HOMER0154
Tiamat
Level 29
God Stats
10W - 22L
1,319 SR
Queue Stats
355W - 337L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Tipsy_Jokerr
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 134L
1,485 Elo+
Solo
Achilles
Achilles
nuggetman259
Achilles
Level 45
God Stats
60W - 46L
1,583 SR
Queue Stats
333W - 288L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CRAZYTOAST76
Artemis
18
5 / 6 / 5
15,748
606
12,571
17,385
5,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 1 / 5
17,904
689
25,680
17,641
5,840
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
lucioBoss1748
Gilgamesh
18
2 / 7 / 7
14,613
562
14,575
27,292
18,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HOMER0154
Tiamat
20
0 / 2 / 11
15,347
590
16,197
17,512
12,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Tipsy_Jokerr
Hun Batz
19
7 / 10 / 6
16,711
643
17,731
24,585
12,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
nuggetman259
Achilles
19
7 / 4 / 6
16,519
635
16,769
22,863
27,926
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
16
Kills
14
14
Deaths
16
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
CRAZYTOAST76
Artemis
5
6
5
1.25
W
Tiamat
HOMER0154
Tiamat
0
2
11
2.75
L
9
1
5
11.5
W
Hun Batz
Tipsy_Jokerr
Hun Batz
7
10
6
1
L
Gilgamesh
lucioBoss1748
Gilgamesh
2
7
7
0.79
W
Achilles
nuggetman259
Achilles
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,826
Damage
50,697
62,318
Taken
64,960
29,746
Mitigated
53,280
16,555
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CRAZYTOAST76
Artemis
12,571
2,945
904
3,872
17,385
5,815
369
3,481
13,684
0
84,644
W
Tiamat
HOMER0154
Tiamat
16,197
2,038
539
3,519
17,512
12,959
509
8,883
8,365
106,743
0
L
25,680
1,824
702
7,085
17,641
5,840
945
5,317
12,008
110,985
0
W
Hun Batz
Tipsy_Jokerr
Hun Batz
17,731
3,637
1,315
5,033
24,585
12,395
2,366
7,095
16,869
0
111,939
L
Gilgamesh
lucioBoss1748
Gilgamesh
14,575
2,571
657
3,335
27,292
18,091
0
6,746
20,044
0
48,038
W
Achilles
nuggetman259
Achilles
16,769
4,251
0
2,537
22,863
27,926
1,864
9,352
13,264
0
65,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
48,577
302
Minions Killed
318
0
Camps Cleared
0
1,180,398
Distance Traveled
1,399,154
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,748
606
76
3
0
317,449
5
W
Tiamat
15,347
590
129
5
0
492,011
6
L
Scylla
17,904
689
168
6
0
441,324
1
W
Hun Batz
16,711
643
112
4
0
448,485
4
L
Gilgamesh
14,613
562
58
2
0
421,625
3
W
Achilles
16,519
635
77
3
0
458,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role