Player Matchup

Hercules
Hercules
Chaseyy
Hercules
Level 27
God Stats
4W - 0L
1,722 SR
Queue Stats
84W - 27L
1,683 Elo+
Party 2
Neith
Neith
Epihonaxx
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Rappellexla
Sylvanus
Level 7
God Stats
2W - 0L
1,413 SR
Queue Stats
26W - 21L
1,629 Elo+
Party 1
Kukulkan
Kukulkan
iTzAmply
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,788 Elo+
Party 2
Chronos
Chronos
月半小夜曲
Chronos
Level 27
God Stats
11W - 16L
1,494 SR
Queue Stats
220W - 187L
1,509 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,621 Elo+

VS

Team Averages
Level 23
1,616 SR
1,567 Elo+
Hachiman
Hachiman
ArchaonTheChosen
Hachiman
Level 25
God Stats
16W - 5L
1,681 SR
Queue Stats
33W - 22L
1,521 Elo+
Party 3
Sol
Sol
ArminiusII
Sol
Level 36
God Stats
3W - 7L
1,391 SR
Queue Stats
37W - 25L
1,525 Elo+
Party 3
Ymir
Ymir
Halwho
Ymir
Level 8
God Stats
1W - 1L
1,793 SR
Queue Stats
52W - 39L
1,671 Elo+
Party 3
Gilgamesh
Gilgamesh
PoundedSack
Gilgamesh
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 141L
1,542 Elo+
Solo
Ah Puch
Ah Puch
halhoul
Ah Puch
Level 16
God Stats
15W - 10L
1,713 SR
Queue Stats
44W - 32L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaseyy
Hercules
20
6 / 3 / 27
13,927
995
17,550
31,091
50,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Epihonaxx
Neith
20
7 / 3 / 20
13,484
963
23,387
17,695
9,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
Rappellexla
Sylvanus
20
2 / 6 / 27
12,724
909
8,588
25,728
36,760
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
iTzAmply
Kukulkan
20
11 / 1 / 20
14,427
1,031
27,611
14,046
8,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 2 / 24
15,904
1,136
30,922
16,227
9,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 10
11,936
853
18,474
18,238
7,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
2 / 6 / 5
11,785
842
17,143
16,792
6,449
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Halwho
Ymir
17
1 / 8 / 6
11,200
800
8,440
22,359
27,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
PoundedSack
Gilgamesh
18
7 / 10 / 5
13,140
939
28,356
34,256
22,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
halhoul
Ah Puch
19
4 / 9 / 7
13,298
950
26,570
22,173
8,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
48
38
Kills
15
15
Deaths
38
118
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
2
6
5
0.75
W
Hercules
Chaseyy
Hercules
6
3
27
6.5
W
Neith
Epihonaxx
Neith
7
3
20
5.67
L
Ymir
Halwho
Ymir
1
8
6
0.5
L
Gilgamesh
PoundedSack
Gilgamesh
7
10
5
0.95
W
Sylvanus
Rappellexla
Sylvanus
2
6
27
2.58
L
Ah Puch
halhoul
Ah Puch
4
9
7
0.83
W
Kukulkan
iTzAmply
Kukulkan
11
1
20
21
W
12
2
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,058
Damage
98,983
104,787
Taken
113,818
115,054
Mitigated
72,839
26,696
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,474
7,105
134
1,310
18,238
7,076
0
10,822
7,260
0
53,191
L
17,143
4,707
732
2,154
16,792
6,449
0
11,710
4,960
32,800
0
W
Hercules
Chaseyy
Hercules
17,550
4,781
0
7,084
31,091
50,240
0
15,904
15,187
0
26,082
W
Neith
Epihonaxx
Neith
23,387
15,548
0
2,139
17,695
9,829
0
7,776
9,919
0
50,738
L
Ymir
Halwho
Ymir
8,440
368
0
11
22,359
27,692
0
12,790
9,384
12,358
0
L
Gilgamesh
PoundedSack
Gilgamesh
28,356
8,797
0
1,672
34,256
22,825
0
19,752
14,307
0
46,215
W
Sylvanus
Rappellexla
Sylvanus
8,588
2,364
7,824
5,133
25,728
36,760
0
14,813
10,915
21,665
0
L
Ah Puch
halhoul
Ah Puch
26,570
1,372
1,243
7,043
22,173
8,797
0
11,166
10,786
65,634
0
W
Kukulkan
iTzAmply
Kukulkan
27,611
3,743
0
250
14,046
8,687
0
7,639
6,407
51,955
0
W
30,922
12,028
0
4,266
16,227
9,538
0
6,021
10,206
63,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,466
Gold Earned
61,359
272
Minions Killed
268
6
Camps Cleared
4
1,282,104
Distance Traveled
1,224,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,936
853
74
5
0
251,489
0
L
Sol
11,785
842
50
4
1
236,613
0
W
Hercules
13,927
995
19
1
0
311,289
0
W
Neith
13,484
963
78
6
0
232,883
0
L
Ymir
11,200
800
16
1
0
209,409
0
L
Gilgamesh
13,140
939
42
3
2
285,149
1
W
Sylvanus
12,724
909
21
2
0
217,634
0
L
Ah Puch
13,298
950
86
6
1
241,403
1
W
Kukulkan
14,427
1,031
72
5
2
247,520
0
W
Chronos
15,904
1,136
82
6
4
272,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role