Player Matchup

Apollo
Apollo
LichGrim
Apollo
Level 23
God Stats
6W - 5L
1,810 SR
Queue Stats
46W - 46L
1,453 Elo+
Solo
Eset
Eset
MdsQueTimeNoob
Eset
Level 22
God Stats
38W - 14L
2,036 SR
Queue Stats
492W - 447L
1,620 Elo+
Solo
Horus
Horus
ReiDasDerrotas
Horus
Level 18
God Stats
2W - 2L
1,574 SR
Queue Stats
18W - 13L
1,473 Elo+
Solo
Ra
Ra
Vituka1995
Ra
Level 30
God Stats
3W - 1L
1,480 SR
Queue Stats
422W - 436L
1,550 Elo+
Solo
Thanatos
Thanatos
igorccheika
Thanatos
Level 26
God Stats
20W - 16L
1,544 SR
Queue Stats
164W - 155L
1,489 Elo+
Solo
Team Averages
Level 24
1,689 SR
1,517 Elo+

VS

Team Averages
Level 21
1,629 SR
1,521 Elo+
Danzaburou
Danzaburou
G0NZALO18
Danzaburou
Level 23
God Stats
13W - 5L
1,646 SR
Queue Stats
228W - 213L
1,524 Elo+
Solo
Thanatos
Thanatos
Gurud0Himalaia
Thanatos
Level 26
God Stats
21W - 28L
1,532 SR
Queue Stats
48W - 44L
1,546 Elo+
Solo
Bellona
Bellona
K0pin
Bellona
Level 23
God Stats
3W - 1L
1,616 SR
Queue Stats
70W - 69L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Kalavineitor
Cthulhu
Level 7
God Stats
1W - 3L
1,330 SR
Queue Stats
2W - 3L
1,405 Elo+
Solo
Discordia
Discordia
Löker
Discordia
Level 28
God Stats
1W - 1L
2,022 SR
Queue Stats
40W - 27L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LichGrim
Apollo
20
6 / 4 / 11
16,000
571
14,624
28,814
14,078
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 4 / 7
18,344
655
30,128
19,237
7,867
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 2 / 22
16,824
601
12,820
32,783
43,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 5 / 7
16,708
597
12,285
20,679
20,347
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
igorccheika
Thanatos
20
12 / 4 / 14
16,364
584
16,231
17,643
8,639
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
G0NZALO18
Danzaburou
20
7 / 8 / 2
14,369
513
20,543
28,643
11,037
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
20
8 / 11 / 2
14,083
503
11,465
27,116
10,193
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
K0pin
Bellona
20
3 / 7 / 3
12,255
438
9,339
21,985
20,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Kalavineitor
Cthulhu
17
0 / 6 / 2
10,504
375
8,245
19,108
16,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Löker
Discordia
19
1 / 10 / 6
12,185
435
21,395
17,855
6,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
42
Kills
19
19
Deaths
42
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
G0NZALO18
Danzaburou
7
8
2
1
L
Thanatos
8
11
2
0.82
L
Bellona
K0pin
Bellona
3
7
3
0.64
L
Cthulhu
Kalavineitor
Cthulhu
0
6
2
0.17
W
Apollo
LichGrim
Apollo
6
4
11
2.88
L
Discordia
Löker
Discordia
1
10
6
0.4
W
13
4
7
4.13
W
7
2
22
9
W
4
5
7
1.5
W
Thanatos
igorccheika
Thanatos
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,088
Damage
70,987
119,156
Taken
114,707
94,225
Mitigated
64,976
66,738
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
G0NZALO18
Danzaburou
20,543
10,058
0
9,479
28,643
11,037
939
7,632
20,829
0
118,928
L
Thanatos
11,465
4,635
0
15,367
27,116
10,193
0
10,230
16,756
0
100,880
L
Bellona
K0pin
Bellona
9,339
914
0
3,140
21,985
20,672
704
8,847
13,042
0
59,816
L
Cthulhu
Kalavineitor
Cthulhu
8,245
102
17
0
19,108
16,557
306
5,666
13,329
42,838
0
W
Apollo
LichGrim
Apollo
14,624
11,149
0
13,731
28,814
14,078
6,345
4,861
23,949
0
158,934
L
Discordia
Löker
Discordia
21,395
1,252
0
1,724
17,855
6,517
0
9,941
7,526
89,899
0
W
30,128
2,310
792
9,085
19,237
7,867
3,206
9,795
8,688
133,448
0
W
12,820
5,083
4,712
13,694
32,783
43,294
957
9,943
22,518
0
54,429
W
12,285
671
2,591
7,614
20,679
20,347
758
3,221
17,412
124,478
0
W
Thanatos
igorccheika
Thanatos
16,231
4,095
0
14,519
17,643
8,639
1,209
6,708
10,737
0
81,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,240
Gold Earned
63,396
815
Minions Killed
653
0
Camps Cleared
0
2,664,009
Distance Traveled
2,379,480
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,369
513
188
7
0
442,762
3
L
Thanatos
14,083
503
138
5
0
446,972
2
L
Bellona
12,255
438
112
4
0
501,426
9
L
Cthulhu
10,504
375
78
3
0
521,433
2
W
Apollo
16,000
571
193
7
0
515,067
5
L
Discordia
12,185
435
137
5
0
466,887
12
W
Eset
18,344
655
231
8
0
499,743
17
W
Horus
16,824
601
55
2
0
572,438
13
W
Ra
16,708
597
227
8
0
496,322
3
W
Thanatos
16,364
584
109
4
0
580,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role