Player Matchup

Khepri
Khepri
AmyHuntr
Khepri
Level 20
God Stats
6W - 5L
1,633 SR
Queue Stats
117W - 121L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
bigdaddytime
Gilgamesh
Level 18
God Stats
4W - 2L
1,330 SR
Queue Stats
113W - 123L
1,533 Elo+
Party 3
Da Ji
Da Ji
justbeavaible
Da Ji
Level 109
God Stats
28W - 17L
1,656 SR
Queue Stats
310W - 286L
1,565 Elo+
Party 1
Anubis
Anubis
quackedlulu
Anubis
Level 10
God Stats
5W - 7L
1,621 SR
Queue Stats
29W - 35L
1,555 Elo+
Party 1
Cernunnos
Cernunnos
theghostoftime95
Cernunnos
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 140L
1,560 Elo+
Party 3
Team Averages
Level 36
1,548 SR
1,560 Elo+

VS

Team Averages
Level 19
1,406 SR
1,557 Elo+
Cerberus
Cerberus
ImAbhi2
Cerberus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 43L
1,647 Elo+
Solo
Chaac
Chaac
Melonland
Chaac
Level 26
God Stats
4W - 6L
1,245 SR
Queue Stats
80W - 69L
1,501 Elo+
Party 2
Ra
Ra
Oxivon
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Warzan27
Apollo
Level 22
God Stats
0W - 2L
1,284 SR
Queue Stats
77W - 71L
1,477 Elo+
Party 2
Da Ji
Da Ji
Xyldr
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AmyHuntr
Khepri
9
1 / 1 / 4
5,935
540
1,789
4,057
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
bigdaddytime
Gilgamesh
9
1 / 3 / 0
5,840
531
5,207
8,528
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
7 / 1 / 1
7,374
670
6,474
8,660
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
3 / 1 / 2
6,868
624
3,727
3,796
1,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
11
3 / 1 / 0
6,564
597
4,710
5,602
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImAbhi2
Cerberus
10
2 / 2 / 2
6,066
551
4,022
6,614
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Melonland
Chaac
11
3 / 3 / 0
5,926
539
5,967
9,472
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
7
0 / 4 / 1
4,691
426
1,276
3,645
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Warzan27
Apollo
8
2 / 3 / 1
5,118
465
3,116
6,372
1,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Xyldr
Da Ji
8
0 / 3 / 1
5,209
474
1,228
8,547
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
15
Kills
7
7
Deaths
15
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
AmyHuntr
Khepri
1
1
4
3
L
Cerberus
ImAbhi2
Cerberus
2
2
2
1.5
L
Chaac
Melonland
Chaac
3
3
0
1
L
Ra
0
4
1
0.13
L
Apollo
Warzan27
Apollo
2
3
1
0.83
L
Da Ji
Xyldr
Da Ji
0
3
1
0.17
W
Gilgamesh
bigdaddytime
Gilgamesh
1
3
0
0.33
W
7
1
1
7.5
W
Anubis
3
1
2
4
W
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,907
Damage
15,609
30,643
Taken
34,650
11,408
Mitigated
15,994
11,011
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AmyHuntr
Khepri
1,789
44
0
1,826
4,057
1,653
50
1,222
2,835
5,040
0
L
Cerberus
ImAbhi2
Cerberus
4,022
424
0
2,483
6,614
3,631
0
1,225
5,389
24,886
0
L
Chaac
Melonland
Chaac
5,967
1,588
0
4,154
9,472
7,523
443
0
9,472
0
23,744
L
Ra
1,276
84
0
307
3,645
815
0
1,461
2,184
14,614
0
L
Apollo
Warzan27
Apollo
3,116
1,756
0
210
6,372
1,663
44
1,425
4,947
0
18,141
L
Da Ji
Xyldr
Da Ji
1,228
400
0
2,904
8,547
2,362
0
1,405
7,142
0
24,281
W
Gilgamesh
bigdaddytime
Gilgamesh
5,207
1,562
0
1,222
8,528
4,113
314
0
8,178
0
25,612
W
6,474
2,151
0
4,642
8,660
2,623
0
1,135
7,413
0
38,408
W
Anubis
3,727
465
0
1,776
3,796
1,478
454
1,273
2,377
36,205
0
W
Cernunnos
4,710
2,514
0
1,545
5,602
1,541
1,016
1,460
4,142
0
42,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
27,010
282
Minions Killed
196
0
Camps Cleared
0
971,285
Distance Traveled
965,534
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,935
540
5
0
0
188,835
5
L
Cerberus
6,066
551
49
4
0
208,559
1
L
Chaac
5,926
539
36
3
0
211,331
0
L
Ra
4,691
426
24
2
0
110,484
0
L
Apollo
5,118
465
23
2
0
227,490
0
L
Da Ji
5,209
474
64
6
0
207,670
2
W
Gilgamesh
5,840
531
46
4
0
161,993
0
W
Da Ji
7,374
670
76
7
0
238,823
1
W
Anubis
6,868
624
69
6
0
179,097
3
W
Cernunnos
6,564
597
86
8
0
202,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role