Player Matchup

Merlin
Merlin
BIG X36011
Merlin
Level 107
God Stats
2W - 1L
1,861 SR
Queue Stats
421W - 418L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jack_of_Hearts3
Cabrakan
Level 160
God Stats
2W - 2L
1,667 SR
Queue Stats
114W - 129L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
Master X Kato
Gilgamesh
Level 127
God Stats
10W - 7L
1,494 SR
Queue Stats
173W - 147L
1,533 Elo+
Solo
Chaac
Chaac
Shark1e__
Chaac
Level 103
God Stats
24W - 8L
1,688 SR
Queue Stats
301W - 270L
1,526 Elo+
Solo
Danzaburou
Danzaburou
WolfandSheep244
Danzaburou
Level 160
God Stats
2W - 2L
1,616 SR
Queue Stats
156W - 169L
1,510 Elo+
Party 3
Team Averages
Level 131
1,665 SR
1,521 Elo+

VS

Team Averages
Level 104
1,538 SR
1,483 Elo+
Apollo
Apollo
AlDenteSnake
Apollo
Level 99
God Stats
21W - 21L
1,483 SR
Queue Stats
396W - 381L
1,435 Elo+
Party 2
Sol
Sol
DOOKIECHEEKS
Sol
Level 69
God Stats
5W - 7L
1,516 SR
Queue Stats
10W - 14L
1,596 Elo+
Party 1
Chronos
Chronos
El_Zodiac99
Chronos
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
810W - 802L
1,478 Elo+
Solo
Cerberus
Cerberus
Juggalo_Worm
Cerberus
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
301W - 293L
1,413 Elo+
Party 2
Ravana
Ravana
MidwestMeat
Ravana
Level 106
God Stats
0W - 1L
1,692 SR
Queue Stats
12W - 13L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIG X36011
Merlin
16
3 / 1 / 4
10,784
514
8,968
7,093
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
15
5 / 6 / 5
10,159
484
12,080
21,745
21,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Master X Kato
Gilgamesh
20
10 / 1 / 5
12,903
614
13,108
14,680
7,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Shark1e__
Chaac
19
3 / 4 / 6
11,818
563
15,005
21,598
18,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
WolfandSheep244
Danzaburou
17
3 / 5 / 5
11,638
554
13,959
19,810
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
6 / 5 / 3
11,697
557
13,128
15,642
5,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 3 / 1
9,023
430
9,754
11,539
4,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
El_Zodiac99
Chronos
17
4 / 7 / 1
10,500
500
11,756
20,576
8,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Juggalo_Worm
Cerberus
13
3 / 7 / 5
8,868
422
6,480
21,321
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
18
3 / 2 / 3
10,472
499
10,436
12,100
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
24
Kills
17
17
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
6
5
3
1.5
W
Merlin
BIG X36011
Merlin
3
1
4
5
L
1
3
1
0.5
L
Chronos
El_Zodiac99
Chronos
4
7
1
0.64
W
Cabrakan
5
6
5
1.25
L
Cerberus
Juggalo_Worm
Cerberus
3
7
5
0.79
W
Gilgamesh
Master X Kato
Gilgamesh
10
1
5
12.5
L
Ravana
3
2
3
2.25
W
Chaac
Shark1e__
Chaac
3
4
6
1.5
W
Danzaburou
WolfandSheep244
Danzaburou
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,120
Damage
51,554
84,926
Taken
81,178
58,067
Mitigated
42,746
26,216
Healing
26,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
13,128
9,219
0
6,627
15,642
5,581
0
4,038
11,558
0
68,846
W
Merlin
BIG X36011
Merlin
8,968
894
0
2,633
7,093
2,611
935
2,142
4,951
52,387
0
L
9,754
2,134
0
4,701
11,539
4,479
0
2,710
8,603
60,576
3,022
L
Chronos
El_Zodiac99
Chronos
11,756
5,007
0
4,564
20,576
8,315
1,110
2,931
17,563
62,159
0
W
Cabrakan
12,080
1,533
372
2,302
21,745
21,976
1,478
5,723
16,022
31,115
0
L
Cerberus
Juggalo_Worm
Cerberus
6,480
653
0
6,191
21,321
15,685
0
8,013
13,152
26,789
0
W
Gilgamesh
Master X Kato
Gilgamesh
13,108
4,022
0
989
14,680
7,013
2,239
3,704
10,976
0
101,161
L
Ravana
10,436
3,000
0
4,139
12,100
8,686
0
2,708
9,254
0
82,313
W
Chaac
Shark1e__
Chaac
15,005
4,490
0
10,857
21,598
18,191
2,295
12,335
9,263
0
79,864
W
Danzaburou
WolfandSheep244
Danzaburou
13,959
6,539
0
9,063
19,810
8,276
710
3,866
15,944
0
92,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
50,560
574
Minions Killed
561
0
Camps Cleared
0
1,953,112
Distance Traveled
1,882,096
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,697
557
120
6
0
396,576
3
W
Merlin
10,784
514
98
5
0
352,368
2
L
Sol
9,023
430
115
5
0
362,015
2
L
Chronos
10,500
500
131
6
0
320,533
4
W
Cabrakan
10,159
484
47
2
0
394,134
8
L
Cerberus
8,868
422
57
3
0
362,149
0
W
Gilgamesh
12,903
614
162
8
0
490,057
0
L
Ravana
10,472
499
138
7
0
440,823
1
W
Chaac
11,818
563
130
6
0
387,765
1
W
Danzaburou
11,638
554
137
7
0
328,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role