Player Matchup

Merlin
Merlin
PHLBulbasaur
Merlin
Level 26
God Stats
3W - 3L
1,680 SR
Queue Stats
25W - 21L
1,346 Elo+
Party 1
Apollo
Apollo
PHLSquirtle
Apollo
Level 26
God Stats
2W - 1L
1,547 SR
Queue Stats
13W - 7L
1,422 Elo+
Party 1
Tyr
Tyr
PiKPRO6
Tyr
Level 83
God Stats
2W - 0L
1,736 SR
Queue Stats
37W - 29L
1,478 Elo+
Party 1
Neith
Neith
RicaSCK
Neith
Level 18
God Stats
1W - 0L
1,474 SR
Queue Stats
9W - 6L
1,460 Elo+
Party 1
Ymir
Ymir
sonicverde
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 31
1,587 SR
1,441 Elo+

VS

Team Averages
Level 18
1,475 SR
1,394 Elo+
Bellona
Bellona
Hugozero7
Bellona
Level 4
God Stats
2W - 5L
1,490 SR
Queue Stats
3W - 7L
1,385 Elo+
Solo
Agni
Agni
LuryBH
Agni
Level 16
God Stats
0W - 4L
1,298 SR
Queue Stats
158W - 193L
1,326 Elo+
Solo
Scylla
Scylla
Miots
Scylla
Level 15
God Stats
3W - 5L
1,439 SR
Queue Stats
21W - 35L
1,324 Elo+
Solo
Thanatos
Thanatos
Zer0OBrabo
Thanatos
Level 27
God Stats
14W - 13L
1,500 SR
Queue Stats
106W - 83L
1,504 Elo+
Solo
Merlin
Merlin
gutorpe0
Merlin
Level 28
God Stats
3W - 4L
1,647 SR
Queue Stats
66W - 74L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
16 / 1 / 21
14,592
1,327
21,170
6,237
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
9 / 3 / 22
12,302
1,118
22,186
10,475
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
19
5 / 3 / 24
11,684
1,062
11,517
12,980
11,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RicaSCK
Neith
19
10 / 3 / 21
12,502
1,137
27,373
10,608
3,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 25
11,090
1,008
4,224
12,658
16,542
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hugozero7
Bellona
16
1 / 8 / 6
10,143
922
5,322
25,849
26,428
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
LuryBH
Agni
17
3 / 12 / 4
10,759
978
10,029
17,451
7,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Miots
Scylla
16
1 / 10 / 8
10,131
921
8,885
19,001
9,943
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Zer0OBrabo
Thanatos
17
8 / 7 / 5
12,956
1,178
9,164
16,061
7,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
gutorpe0
Merlin
18
2 / 5 / 10
11,980
1,089
15,140
15,445
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
48
42
Kills
15
15
Deaths
42
113
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hugozero7
Bellona
1
8
6
0.5
L
Agni
LuryBH
Agni
3
12
4
0.42
L
Scylla
Miots
Scylla
1
10
8
0.5
W
Merlin
16
1
21
26.5
W
Apollo
9
3
22
6.67
W
Tyr
5
3
24
5.67
W
Neith
RicaSCK
Neith
10
3
21
6.83
L
Thanatos
Zer0OBrabo
Thanatos
8
7
5
1.5
L
Merlin
gutorpe0
Merlin
2
5
10
1.4
W
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,470
Damage
48,540
52,958
Taken
93,807
38,060
Mitigated
57,616
6,428
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hugozero7
Bellona
5,322
1,277
634
1,459
25,849
26,428
0
7,088
18,761
0
9,412
L
Agni
LuryBH
Agni
10,029
1,861
0
369
17,451
7,303
0
5,001
12,450
40,504
0
L
Scylla
Miots
Scylla
8,885
1,551
0
224
19,001
9,943
0
4,244
14,757
20,474
0
W
Merlin
21,170
1,222
0
0
6,237
2,768
0
3,258
2,789
51,974
0
W
Apollo
22,186
13,603
0
2,415
10,475
4,210
0
6,222
4,016
0
52,605
W
Tyr
11,517
2,147
0
1,255
12,980
11,022
0
8,056
4,663
0
18,312
W
Neith
RicaSCK
Neith
27,373
15,275
0
2,758
10,608
3,518
0
8,281
2,127
0
45,114
L
Thanatos
Zer0OBrabo
Thanatos
9,164
4,542
0
4,473
16,061
7,028
0
5,434
10,627
0
22,137
L
Merlin
gutorpe0
Merlin
15,140
1,201
106
1,008
15,445
6,914
0
3,627
11,818
43,877
0
W
4,224
1,280
0
0
12,658
16,542
0
7,114
5,309
11,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,170
Gold Earned
55,969
213
Minions Killed
186
7
Camps Cleared
6
911,257
Distance Traveled
864,786
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,143
922
3
0
0
166,896
0
L
Agni
10,759
978
56
5
2
179,117
0
L
Scylla
10,131
921
19
2
2
146,302
0
W
Merlin
14,592
1,327
68
6
0
212,071
0
W
Apollo
12,302
1,118
81
7
1
193,712
0
W
Tyr
11,684
1,062
10
1
3
233,634
1
W
Neith
12,502
1,137
34
3
2
144,114
1
L
Thanatos
12,956
1,178
20
2
2
226,844
0
L
Merlin
11,980
1,089
88
8
0
145,627
0
W
Ymir
11,090
1,008
20
2
1
127,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role