Player Matchup

Sol
Sol
Platinum I
Dark0pls
Sol
Platinum I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,889 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,500 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,500 SR
1,500 MMR
Izanami
Izanami
Platinum III
Batpuppy
Izanami
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,338
834
5,880
11,849
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Zhong KuiAh Muzen CabHe BoPoseidonChronos

VS

Bans
SkadiTsukuyomiSetBakasuraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batpuppy
Izanami
16
3 / 0 / 0
9,320
932
10,210
10,862
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Batpuppy
Izanami
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,880
Damage
10,210
11,849
Taken
10,862
4,325
Mitigated
4,224
3,623
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Batpuppy
Izanami
10,210
7,421
0
5,232
10,862
4,224
2,725
5,912
4,950
0
70,741
L
5,880
2,401
0
3,623
11,849
4,325
26
100
11,749
45,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,338
Gold Earned
9,320
87
Minions Killed
122
0
Camps Cleared
0
178,706
Distance Traveled
168,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,320
932
122
12
0
168,182
2
L
Sol
8,338
834
87
9
0
178,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role