Player Matchup

Cerberus
Cerberus
BGDigby
Cerberus
Level 138
God Stats
18W - 8L
1,640 SR
Queue Stats
579W - 482L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BrioAmihan
Tsukuyomi
Level 142
God Stats
1W - 2L
1,295 SR
Queue Stats
144W - 157L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Lu161XII
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,600 Elo+
Solo
Bellona
Bellona
Murrciless
Bellona
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 427L
1,613 Elo+
Solo
Cthulhu
Cthulhu
ThatOnePoet
Cthulhu
Level 160
God Stats
4W - 5L
1,614 SR
Queue Stats
899W - 742L
1,531 Elo+
Party 1
Team Averages
Level 140
1,510 SR
1,579 Elo+

VS

Team Averages
Level 110
1,529 SR
1,572 Elo+
Danzaburou
Danzaburou
BillMurrayGarfi8
Danzaburou
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 282L
1,585 Elo+
Party 2
Achilles
Achilles
HighSax
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
HighSix
Eset
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,610 Elo+
Party 3
Freya
Freya
Neovigil
Freya
Level 86
God Stats
1W - 7L
1,222 SR
Queue Stats
287W - 256L
1,591 Elo+
Party 2
Skadi
Skadi
PandyGamer
Skadi
Level 154
God Stats
3W - 1L
1,925 SR
Queue Stats
120W - 112L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BGDigby
Cerberus
20
8 / 3 / 19
12,665
792
15,314
21,255
22,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
BrioAmihan
Tsukuyomi
20
9 / 5 / 21
13,155
822
26,518
17,842
18,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Lu161XII
Jormungandr
18
10 / 5 / 17
12,437
777
11,196
20,929
27,815
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Murrciless
Bellona
17
6 / 5 / 19
12,112
757
18,457
21,420
28,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ThatOnePoet
Cthulhu
20
10 / 3 / 17
13,068
817
16,394
27,525
25,965
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillMurrayGarfi8
Danzaburou
16
3 / 8 / 11
10,521
658
18,622
17,013
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
HighSax
Achilles
16
2 / 9 / 8
9,925
620
7,696
26,392
35,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
HighSix
Eset
20
8 / 10 / 11
13,197
825
18,510
18,901
9,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Neovigil
Freya
17
3 / 8 / 10
10,917
682
15,313
16,513
6,469
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
20
5 / 8 / 10
12,066
754
15,523
18,241
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
71
43
Kills
21
21
Deaths
43
93
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BGDigby
Cerberus
8
3
19
5.83
L
Danzaburou
BillMurrayGarfi8
Danzaburou
3
8
11
1.06
W
Tsukuyomi
BrioAmihan
Tsukuyomi
9
5
21
3.9
L
Achilles
HighSax
Achilles
2
9
8
0.67
L
Eset
HighSix
Eset
8
10
11
1.35
W
Jormungandr
Lu161XII
Jormungandr
10
5
17
3.7
W
Bellona
Murrciless
Bellona
6
5
19
3.1
L
Freya
Neovigil
Freya
3
8
10
1
L
Skadi
5
8
10
1.25
W
Cthulhu
ThatOnePoet
Cthulhu
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,879
Damage
75,664
108,971
Taken
97,060
123,795
Mitigated
66,774
34,753
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BGDigby
Cerberus
15,314
515
3,874
6,432
21,255
22,179
877
6,141
14,869
32,437
0
L
Danzaburou
BillMurrayGarfi8
Danzaburou
18,622
9,487
0
2,129
17,013
7,917
1,120
7,934
9,079
0
29,229
W
Tsukuyomi
BrioAmihan
Tsukuyomi
26,518
4,713
2,916
1,802
17,842
18,866
1,625
5,364
12,478
0
38,537
L
Achilles
HighSax
Achilles
7,696
2,060
1,028
2,307
26,392
35,246
45
8,167
18,225
0
15,634
L
Eset
HighSix
Eset
18,510
1,109
3,695
3,886
18,901
9,973
175
8,288
10,613
35,621
0
W
Jormungandr
Lu161XII
Jormungandr
11,196
1,955
2,173
2,644
20,929
27,815
794
7,565
13,078
31,352
0
W
Bellona
Murrciless
Bellona
18,457
5,671
1,479
2,686
21,420
28,970
672
5,508
15,912
0
27,249
L
Freya
Neovigil
Freya
15,313
5,097
0
3,593
16,513
6,469
900
9,305
7,208
28,853
0
L
Skadi
15,523
6,772
779
2,818
18,241
7,169
1,507
9,210
9,031
0
38,202
W
Cthulhu
ThatOnePoet
Cthulhu
16,394
753
2,404
8,343
27,525
25,965
709
8,714
18,811
35,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,437
Gold Earned
56,626
157
Minions Killed
140
0
Camps Cleared
0
1,400,782
Distance Traveled
1,152,789
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,665
792
42
3
0
304,690
3
L
Danzaburou
10,521
658
23
1
0
236,940
1
W
Tsukuyomi
13,155
822
25
2
0
297,203
3
L
Achilles
9,925
620
9
1
0
243,396
2
L
Eset
13,197
825
50
3
0
215,287
4
W
Jormungandr
12,437
777
33
2
0
233,926
4
W
Bellona
12,112
757
13
1
0
299,913
1
L
Freya
10,917
682
23
1
0
232,580
0
L
Skadi
12,066
754
35
2
0
224,586
0
W
Cthulhu
13,068
817
44
3
0
265,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role