Player Matchup

Gilgamesh
Gilgamesh
Drifting-Dray
Gilgamesh
Level 8
God Stats
6W - 7L
1,405 SR
Queue Stats
75W - 37L
1,493 Elo+
Solo
Thor
Thor
GMAN_Dab123
Thor
Level 4
God Stats
1W - 5L
1,537 SR
Queue Stats
15W - 21L
1,478 Elo+
Party 1
Poseidon
Poseidon
SeraphXan
Poseidon
Level 6
God Stats
2W - 6L
1,399 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Anubis
Anubis
XxresignxX
Anubis
Level 4
God Stats
1W - 3L
1,456 SR
Queue Stats
12W - 15L
1,478 Elo+
Party 1
Thoth
Thoth
indoor_lactose6
Thoth
Level 4
God Stats
3W - 6L
1,578 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Team Averages
Level 5
1,475 SR
1,439 Elo+

VS

Team Averages
Level 11
1,569 SR
1,467 Elo+
Apollo
Apollo
Abyss_Rheaird
Apollo
Level 25
God Stats
12W - 8L
1,557 SR
Queue Stats
145W - 107L
1,517 Elo+
Solo
Zeus
Zeus
GodSlayerx420
Zeus
Level 14
God Stats
6W - 0L
1,854 SR
Queue Stats
14W - 7L
1,462 Elo+
Solo
Scylla
Scylla
SumerKing978
Scylla
Level 6
God Stats
2W - 1L
1,435 SR
Queue Stats
7W - 5L
1,471 Elo+
Solo
Neith
Neith
WilderRobin7387
Neith
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,260 Elo+
Solo
Cu Chulainn
Cu Chulainn
manuysofaFACHERO
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drifting-Dray
Gilgamesh
19
7 / 5 / 10
13,016
1,302
16,158
18,256
17,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 15 / 8
10,495
1,050
9,683
23,410
8,046
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
SeraphXan
Poseidon
18
3 / 7 / 10
11,238
1,124
7,557
12,983
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
XxresignxX
Anubis
16
2 / 14 / 8
10,254
1,025
8,273
19,333
7,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 8 / 11
12,868
1,287
12,211
14,726
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

54

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 17
14,839
1,484
20,901
15,898
6,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
19 / 8 / 19
15,247
1,525
32,490
12,547
4,281
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
20
7 / 1 / 21
12,877
1,288
16,675
9,053
2,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 11 / 25
11,678
1,168
13,656
16,645
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
manuysofaFACHERO
Cu Chulainn
14
1 / 4 / 4
8,905
891
912
4,486
1,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
25
Kills
49
49
Deaths
25
47
Assists
86
Player
Kills
Deaths
Assists
KDA
W
18
1
17
26.5
L
Gilgamesh
Drifting-Dray
Gilgamesh
7
5
10
2.4
L
4
15
8
0.53
W
19
8
19
3.56
L
Poseidon
SeraphXan
Poseidon
3
7
10
1.14
W
Scylla
7
1
21
17.5
W
4
11
25
1.5
L
Anubis
XxresignxX
Anubis
2
14
8
0.43
L
9
8
11
1.81
W
Cu Chulainn
manuysofaFACHERO
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
84,634
88,708
Taken
58,629
43,093
Mitigated
20,780
4,538
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,901
12,807
0
2,043
15,898
6,649
0
6,990
8,822
0
50,385
L
Gilgamesh
Drifting-Dray
Gilgamesh
16,158
5,344
0
2,088
18,256
17,634
0
8,653
9,407
3,691
40,910
L
9,683
2,404
0
5
23,410
8,046
0
14,392
8,734
0
14,512
W
32,490
4,388
0
0
12,547
4,281
0
5,828
6,611
59,025
0
L
Poseidon
SeraphXan
Poseidon
7,557
987
0
436
12,983
4,457
0
6,479
6,240
48,746
0
W
Scylla
16,675
448
1,028
1,949
9,053
2,767
0
4,415
4,504
23,918
0
W
13,656
10,148
0
895
16,645
5,806
0
8,985
7,512
0
19,225
L
Anubis
XxresignxX
Anubis
8,273
2,041
0
1,892
19,333
7,764
0
10,637
8,512
14,923
0
L
12,211
797
0
117
14,726
5,192
0
7,914
6,650
23,257
0
W
Cu Chulainn
manuysofaFACHERO
Cu Chulainn
912
306
0
0
4,486
1,277
0
2,686
1,716
0
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,871
Gold Earned
63,546
179
Minions Killed
175
5
Camps Cleared
7
882,857
Distance Traveled
842,425
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,839
1,484
69
7
3
239,444
1
L
Gilgamesh
13,016
1,302
43
4
4
212,284
0
L
Thor
10,495
1,050
6
1
0
159,638
0
W
Zeus
15,247
1,525
77
8
0
158,855
0
L
Poseidon
11,238
1,124
85
9
0
187,541
0
W
Scylla
12,877
1,288
16
2
1
236,825
1
W
Neith
11,678
1,168
11
1
2
161,847
0
L
Anubis
10,254
1,025
9
1
1
129,836
1
L
Thoth
12,868
1,287
36
4
0
193,558
0
W
Cu Chulainn
8,905
891
2
0
1
45,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role