Player Matchup

Cernunnos
Cernunnos
ErrTi
Cernunnos
Level 26
God Stats
20W - 13L
1,529 SR
Queue Stats
47W - 61L
1,335 Elo+
Solo
Guan Yu
Guan Yu
NAMROUD
Guan Yu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 1
Ullr
Ullr
Ramixx
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,302 Elo+
Party 1
Olorun
Olorun
kady00114
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 1
Da Ji
Da Ji
zabrout
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,483 Elo+
Party 1
Team Averages
Level 21
1,506 SR
1,364 Elo+

VS

Team Averages
Level 18
1,504 SR
1,441 Elo+
Merlin
Merlin
Tolueno0
Merlin
Level 27
God Stats
34W - 29L
1,565 SR
Queue Stats
172W - 165L
1,501 Elo+
Solo
Odin
Odin
XxXMonsterDogXxX
Odin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
albamean
Gilgamesh
Level 28
God Stats
25W - 14L
1,241 SR
Queue Stats
212W - 211L
1,416 Elo+
Solo
Thoth
Thoth
nekodama
Thoth
Level 20
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 16L
1,288 Elo+
Solo
Kukulkan
Kukulkan
scays
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ErrTi
Cernunnos
19
12 / 15 / 7
14,300
1,300
22,204
24,557
9,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
NAMROUD
Guan Yu
19
2 / 8 / 15
11,862
1,078
9,182
25,304
25,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
Ramixx
Ullr
18
2 / 6 / 10
11,243
1,022
8,491
21,177
8,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
kady00114
Olorun
19
4 / 8 / 14
12,367
1,124
12,767
17,391
7,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
zabrout
Da Ji
18
5 / 10 / 13
12,696
1,154
13,838
19,980
8,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Tolueno0
Merlin
20
9 / 2 / 22
13,750
1,250
23,124
9,054
4,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 6 / 24
12,756
1,160
15,976
19,868
21,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
albamean
Gilgamesh
20
17 / 5 / 18
15,505
1,410
33,566
19,231
20,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
nekodama
Thoth
19
6 / 6 / 23
12,542
1,140
9,853
10,018
3,864
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
scays
Kukulkan
19
8 / 6 / 22
13,160
1,196
17,619
14,178
6,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
156
25
Kills
47
47
Deaths
25
59
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ErrTi
Cernunnos
12
15
7
1.03
L
Guan Yu
NAMROUD
Guan Yu
2
8
15
1.19
L
Ullr
Ramixx
Ullr
2
6
10
1.17
W
Merlin
Tolueno0
Merlin
9
2
22
10
W
7
6
24
3.17
W
Gilgamesh
albamean
Gilgamesh
17
5
18
5.2
L
Olorun
kady00114
Olorun
4
8
14
1.38
W
Thoth
nekodama
Thoth
6
6
23
2.92
W
Kukulkan
scays
Kukulkan
8
6
22
3.17
L
Da Ji
zabrout
Da Ji
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,482
Damage
100,138
108,409
Taken
72,349
58,057
Mitigated
57,060
13,072
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ErrTi
Cernunnos
22,204
15,493
0
861
24,557
9,000
0
12,265
12,292
0
34,307
L
Guan Yu
NAMROUD
Guan Yu
9,182
2,110
1,498
4,654
25,304
25,570
0
9,873
15,431
0
16,912
L
Ullr
Ramixx
Ullr
8,491
5,504
0
1,319
21,177
8,248
0
9,729
11,448
0
40,424
W
Merlin
Tolueno0
Merlin
23,124
998
0
411
9,054
4,268
0
890
8,164
43,851
0
W
15,976
4,264
0
177
19,868
21,916
0
2,646
17,222
0
24,885
W
Gilgamesh
albamean
Gilgamesh
33,566
12,648
0
4,720
19,231
20,499
0
4,113
15,118
0
47,700
L
Olorun
kady00114
Olorun
12,767
9,048
391
4,115
17,391
7,021
0
9,855
7,536
46,377
0
W
Thoth
nekodama
Thoth
9,853
1,221
0
226
10,018
3,864
0
1,903
8,115
23,177
0
W
Kukulkan
scays
Kukulkan
17,619
2,108
0
172
14,178
6,513
0
3,215
10,963
47,502
0
L
Da Ji
zabrout
Da Ji
13,838
3,099
0
234
19,980
8,218
0
8,874
11,106
0
23,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
67,713
194
Minions Killed
209
5
Camps Cleared
5
966,313
Distance Traveled
979,236
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,300
1,300
24
2
3
154,089
0
L
Guan Yu
11,862
1,078
13
1
0
239,796
0
L
Ullr
11,243
1,022
78
7
0
195,704
0
W
Merlin
13,750
1,250
38
3
2
239,336
1
W
Odin
12,756
1,160
28
3
1
224,027
1
W
Gilgamesh
15,505
1,410
36
3
1
196,274
0
L
Olorun
12,367
1,124
58
5
1
146,615
0
W
Thoth
12,542
1,140
32
3
0
127,925
0
W
Kukulkan
13,160
1,196
75
7
1
191,674
0
L
Da Ji
12,696
1,154
21
2
1
230,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role