Player Matchup

Baba Yaga
Baba Yaga
Diamond III
 
Baba Yaga
Diamond III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Eriayl
Thor
Diamond III
Level 160
God Stats
5W - 1L
1,615 SR
Queue Stats
271W - 261L
2,289 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
JohnBath
Cthulhu
Diamond III
Level 159
God Stats
2W - 1L
1,531 SR
Queue Stats
121W - 111L
2,272 MMR
Solo
Rama
Rama
Diamond III
KANEKΙ
Rama
Diamond III
Level 159
God Stats
4W - 5L
1,344 SR
Queue Stats
154W - 162L
2,291 MMR
Party 2
Tyr
Tyr
Masters
MAJESTICxLLAMA
Tyr
Masters
Level 149
God Stats
1W - 2L
1,248 SR
Queue Stats
146W - 133L
2,376 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,448 SR
2,146 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,686 SR
2,299 MMR
Danzaburou
Danzaburou
Diamond III
JOMAR-12PR
Danzaburou
Diamond III
Level 67
God Stats
1W - 1L
1,712 SR
Queue Stats
108W - 92L
2,306 MMR
Party 1
Jormungandr
Jormungandr
Platinum IV
MidnightLiberty
Jormungandr
Platinum IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 262L
2,093 MMR
Solo
Nemesis
Nemesis
Masters
NiseNoRakuen
Nemesis
Masters
Level 160
God Stats
21W - 8L
1,812 SR
Queue Stats
147W - 119L
2,689 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
Omen Answer PR
Kumbhakarna
Diamond IV
Level 129
God Stats
8W - 9L
1,701 SR
Queue Stats
283W - 286L
2,227 MMR
Party 1
Ra
Ra
Diamond IV
TheLawman1999
Ra
Diamond IV
Level 113
God Stats
59W - 57L
1,704 SR
Queue Stats
188W - 179L
2,179 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
3 / 1 / 5
14,450
516
17,865
19,665
10,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Eriayl
Thor
20
6 / 0 / 5
15,249
545
13,240
17,873
11,952
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JohnBath
Cthulhu
18
3 / 2 / 7
13,151
470
7,912
20,576
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
KANEKΙ
Rama
20
4 / 1 / 7
16,285
582
23,514
19,194
8,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 2 / 4
14,865
531
11,031
24,430
23,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatSetAthenaApolloScylla

VS

Bans
Guan YuSobekJanusAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOMAR-12PR
Danzaburou
20
0 / 5 / 1
12,555
448
10,215
19,003
8,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
MidnightLiberty
Jormungandr
20
2 / 4 / 0
13,357
477
17,517
27,406
35,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
NiseNoRakuen
Nemesis
20
2 / 4 / 0
12,622
451
12,672
22,663
11,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Omen Answer PR
Kumbhakarna
16
1 / 1 / 0
10,605
379
3,984
19,280
19,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 3 / 0
12,107
432
8,428
12,303
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
5
6
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
5
5.5
W
Thor
Eriayl
Thor
6
0
5
8.5
L
Danzaburou
JOMAR-12PR
Danzaburou
0
5
1
0.1
W
Cthulhu
JohnBath
Cthulhu
3
2
7
3.25
W
Rama
KANEKΙ
Rama
4
1
7
7.5
W
1
2
4
1.5
L
Jormungandr
MidnightLiberty
Jormungandr
2
4
0
0.5
L
Nemesis
NiseNoRakuen
Nemesis
2
4
0
0.5
L
Kumbhakarna
Omen Answer PR
Kumbhakarna
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,562
Damage
52,816
101,738
Taken
100,655
74,787
Mitigated
80,518
52,818
Healing
35,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,865
1,231
133
11,445
19,665
10,310
73
6,489
13,176
117,124
0
W
Thor
Eriayl
Thor
13,240
2,748
0
11,303
17,873
11,952
2,113
6,059
11,814
0
118,456
L
Danzaburou
JOMAR-12PR
Danzaburou
10,215
4,891
0
7,277
19,003
8,168
0
2,367
16,552
0
111,107
W
Cthulhu
JohnBath
Cthulhu
7,912
654
912
6,681
20,576
20,871
415
5,131
15,445
30,005
0
W
Rama
KANEKΙ
Rama
23,514
13,325
0
9,796
19,194
8,609
5,885
3,299
15,895
0
183,327
W
11,031
1,650
0
12,548
24,430
23,045
166
10,688
13,742
0
100,200
L
Jormungandr
MidnightLiberty
Jormungandr
17,517
4,693
0
5,295
27,406
35,296
362
5,040
21,896
111,329
0
L
Nemesis
NiseNoRakuen
Nemesis
12,672
4,683
0
7,691
22,663
11,902
23
5,291
17,170
0
99,630
L
Kumbhakarna
Omen Answer PR
Kumbhakarna
3,984
85
0
4,459
19,280
19,489
0
7,527
11,407
21,490
0
L
8,428
302
4,936
5,643
12,303
5,663
480
5,120
6,887
110,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,000
Gold Earned
61,246
816
Minions Killed
827
0
Camps Cleared
0
2,718,980
Distance Traveled
2,839,222
39
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,450
516
181
6
0
530,301
11
W
Thor
15,249
545
178
6
0
577,912
4
L
Danzaburou
12,555
448
200
7
0
493,816
8
W
Cthulhu
13,151
470
44
2
0
527,654
10
W
Rama
16,285
582
226
8
0
476,105
5
W
Tyr
14,865
531
187
7
0
607,008
9
L
Jormungandr
13,357
477
209
7
0
504,412
9
L
Nemesis
12,622
451
170
6
0
614,293
7
L
Kumbhakarna
10,605
379
19
1
0
612,414
15
L
Ra
12,107
432
229
8
0
614,287
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role