Player Matchup

Aphrodite
Aphrodite
Beneej
Aphrodite
Level 27
God Stats
2W - 0L
1,937 SR
Queue Stats
73W - 30L
1,723 Elo+
Solo
Discordia
Discordia
KonoeAyatsuki
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
OMGamer
Xbalanque
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 83L
1,513 Elo+
Solo
Freya
Freya
TheBrokenDark13
Freya
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
548W - 485L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
ViRuZ4206
Ah Puch
Level 146
God Stats
5W - 1L
1,280 SR
Queue Stats
226W - 181L
1,561 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,559 Elo+

VS

Team Averages
Level 110
1,481 SR
1,517 Elo+
Athena
Athena
Brobek
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Feаnоr
Fenrir
Level 25
God Stats
2W - 2L
1,624 SR
Queue Stats
39W - 33L
1,544 Elo+
Solo
Nu Wa
Nu Wa
Legendofdawg
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
PanHaoRan
Erlang Shen
Level 152
God Stats
3W - 6L
1,280 SR
Queue Stats
614W - 621L
1,543 Elo+
Solo
Yemoja
Yemoja
XvideosPuntoCom
Yemoja
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beneej
Aphrodite
18
2 / 1 / 17
10,342
796
10,868
12,607
9,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Discordia
KonoeAyatsuki
Discordia
17
4 / 4 / 12
10,247
788
13,087
9,144
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Xbalanque
OMGamer
Xbalanque
17
7 / 4 / 5
10,234
787
25,021
13,567
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 11
9,400
723
8,463
10,722
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
ViRuZ4206
Ah Puch
17
3 / 1 / 15
10,271
790
10,366
13,564
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Brobek
Athena
15
0 / 3 / 7
8,144
626
6,584
19,169
21,405
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Feаnоr
Fenrir
15
6 / 7 / 1
9,383
722
8,924
17,392
7,550
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 4
8,774
675
13,245
11,349
6,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
PanHaoRan
Erlang Shen
15
4 / 4 / 3
9,458
728
15,384
15,370
15,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 5 / 5
8,015
617
3,280
14,420
14,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
20
Kills
12
12
Deaths
20
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beneej
Aphrodite
2
1
17
10.5
L
Athena
Brobek
Athena
0
3
7
1.17
L
Fenrir
Feаnоr
Fenrir
6
7
1
0.93
W
Discordia
KonoeAyatsuki
Discordia
4
4
12
2.5
L
2
1
4
4
W
Xbalanque
OMGamer
Xbalanque
7
4
5
2.38
L
Erlang Shen
PanHaoRan
Erlang Shen
4
4
3
1.38
W
4
2
11
4.75
W
Ah Puch
ViRuZ4206
Ah Puch
3
1
15
10.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,805
Damage
47,417
59,604
Taken
77,700
35,982
Mitigated
65,317
36,291
Healing
34,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beneej
Aphrodite
10,868
1,140
10,275
8,253
12,607
9,183
441
5,594
7,013
24,501
0
L
Athena
Brobek
Athena
6,584
1,770
2,489
2,070
19,169
21,405
49
9,441
9,270
10,347
0
L
Fenrir
Feаnоr
Fenrir
8,924
2,611
864
2,979
17,392
7,550
40
8,044
9,190
0
16,527
W
Discordia
KonoeAyatsuki
Discordia
13,087
1,517
0
0
9,144
4,075
833
3,739
5,405
32,145
0
L
13,245
2,377
2,320
1,013
11,349
6,237
111
7,153
3,891
36,754
0
W
Xbalanque
OMGamer
Xbalanque
25,021
10,235
1,417
4,303
13,567
6,250
2,349
6,181
7,386
0
50,415
L
Erlang Shen
PanHaoRan
Erlang Shen
15,384
3,498
3,185
3,619
15,370
15,839
1,000
8,797
6,435
0
21,079
W
8,463
3,477
216
3,799
10,722
4,818
1,541
3,939
6,783
24,633
0
W
Ah Puch
ViRuZ4206
Ah Puch
10,366
1,262
1,792
6,236
13,564
11,656
434
3,656
9,908
21,381
0
L
3,280
869
12,798
3,267
14,420
14,286
158
8,118
6,130
10,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
43,774
169
Minions Killed
104
0
Camps Cleared
0
1,003,599
Distance Traveled
1,098,271
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,342
796
32
2
0
235,236
1
L
Athena
8,144
626
2
0
0
229,773
1
L
Fenrir
9,383
722
15
1
0
219,772
0
W
Discordia
10,247
788
33
3
0
189,933
0
L
Nu Wa
8,774
675
43
3
0
236,933
5
W
Xbalanque
10,234
787
45
3
0
211,552
0
L
Erlang Shen
9,458
728
15
1
0
231,238
4
W
Freya
9,400
723
33
3
0
178,201
0
W
Ah Puch
10,271
790
26
2
0
188,677
1
L
Yemoja
8,015
617
29
2
0
180,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role