Player Matchup

Jormungandr
Jormungandr
DonaldDuckFan380
Jormungandr
Level 17
God Stats
3W - 6L
1,289 SR
Queue Stats
50W - 55L
1,038 Elo+
Solo
Baron Samedi
Baron Samedi
OnslaughtNemesis
Baron Samedi
Level 28
God Stats
13W - 18L
1,455 SR
Queue Stats
86W - 94L
1,386 Elo+
Solo
Thor
Thor
SAofChaos
Thor
Level 29
God Stats
6W - 12L
1,360 SR
Queue Stats
158W - 232L
1,238 Elo+
Solo
Cerberus
Cerberus
SilentDuck_07
Cerberus
Level 14
God Stats
1W - 3L
1,675 SR
Queue Stats
16W - 16L
1,386 Elo+
Solo
Scylla
Scylla
shriek_kitten
Scylla
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,393 SR
1,310 Elo+

VS

Team Averages
Level 21
1,459 SR
1,302 Elo+
Anubis
Anubis
Duchez5636
Anubis
Level 24
God Stats
7W - 3L
1,342 SR
Queue Stats
29W - 29L
1,427 Elo+
Party 1
Mercury
Mercury
MonsieurPoulet1
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 80L
1,253 Elo+
Solo
Izanami
Izanami
Rayo2424
Izanami
Level 25
God Stats
6W - 7L
1,419 SR
Queue Stats
78W - 90L
1,339 Elo+
Party 1
Pele
Pele
SharissaBug
Pele
Level 18
God Stats
67W - 55L
1,417 SR
Queue Stats
117W - 125L
1,215 Elo+
Solo
Ao Kuang
Ao Kuang
Traith24
Ao Kuang
Level 19
God Stats
6W - 2L
1,617 SR
Queue Stats
123W - 151L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DonaldDuckFan380
Jormungandr
16
4 / 3 / 5
11,086
411
5,163
16,435
17,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
OnslaughtNemesis
Baron Samedi
20
11 / 8 / 12
14,173
525
27,945
19,106
9,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
9 / 5 / 9
13,459
498
11,617
21,006
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SilentDuck_07
Cerberus
19
8 / 11 / 9
13,238
490
16,227
35,645
15,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
6 / 5 / 12
12,217
452
10,106
12,292
8,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Duchez5636
Anubis
19
8 / 9 / 10
13,437
498
18,383
16,702
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 9 / 4
16,322
605
19,484
19,401
7,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Rayo2424
Izanami
18
6 / 10 / 8
12,954
480
19,227
24,209
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 6 / 4
13,040
483
2,743
15,368
9,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Traith24
Ao Kuang
17
8 / 5 / 5
12,686
470
12,258
22,550
9,779
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
62
38
Kills
31
32
Deaths
39
47
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DonaldDuckFan380
Jormungandr
4
3
5
2.17
W
Anubis
Duchez5636
Anubis
8
9
10
1.44
W
7
9
4
1
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
11
8
12
2.13
W
Izanami
Rayo2424
Izanami
6
10
8
1
L
Thor
9
5
9
2.7
W
2
6
4
0.67
L
Cerberus
SilentDuck_07
Cerberus
8
11
9
1.14
W
Ao Kuang
Traith24
Ao Kuang
8
5
5
2.1
L
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,058
Damage
72,095
104,484
Taken
98,230
58,478
Mitigated
43,501
21,595
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DonaldDuckFan380
Jormungandr
5,163
1,272
458
590
16,435
17,096
603
4,947
11,488
42,188
0
W
Anubis
Duchez5636
Anubis
18,383
1,062
246
1,852
16,702
9,304
1,964
11,483
4,661
65,542
0
W
19,484
15,085
0
0
19,401
7,497
5,244
10,399
8,878
0
77,167
L
Baron Samedi
OnslaughtNemesis
Baron Samedi
27,945
5,167
1,894
3,022
19,106
9,130
1,273
8,238
10,868
86,400
0
W
Izanami
Rayo2424
Izanami
19,227
11,219
0
4,729
24,209
7,446
3,575
15,987
7,451
0
68,752
L
Thor
11,617
2,558
0
2,703
21,006
8,310
2,109
4,226
16,780
0
95,607
W
2,743
390
0
410
15,368
9,475
5,358
4,222
11,028
0
61,881
L
Cerberus
SilentDuck_07
Cerberus
16,227
2,896
185
12,012
35,645
15,696
4,053
8,317
27,328
68,863
0
W
Ao Kuang
Traith24
Ao Kuang
12,258
2,437
0
3,958
22,550
9,779
1,355
15,131
6,771
32,874
0
L
10,106
1,630
0
731
12,292
8,246
138
4,913
7,379
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,173
Gold Earned
68,439
504
Minions Killed
469
0
Camps Cleared
0
2,127,920
Distance Traveled
2,246,267
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,086
411
67
2
0
426,277
0
W
Anubis
13,437
498
80
3
0
406,067
1
W
Mercury
16,322
605
123
5
0
518,526
0
L
Baron Samedi
14,173
525
126
5
0
422,531
0
W
Izanami
12,954
480
116
4
0
361,049
0
L
Thor
13,459
498
123
5
0
445,023
0
W
Pele
13,040
483
112
4
0
481,638
1
L
Cerberus
13,238
490
144
5
0
423,922
0
W
Ao Kuang
12,686
470
38
1
0
478,987
0
L
Scylla
12,217
452
44
2
0
410,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role