Player Matchup

Bellona
Bellona
Ciclon11
Bellona
Level 28
God Stats
1W - 0L
1,739 SR
Queue Stats
21W - 11L
1,758 Elo+
Party 1
Chaac
Chaac
Dragununoft
Chaac
Level 69
God Stats
3W - 0L
1,682 SR
Queue Stats
35W - 18L
1,683 Elo+
Party 1
Tyr
Tyr
vorovio
Tyr
Level 80
God Stats
3W - 2L
1,764 SR
Queue Stats
78W - 55L
1,724 Elo+
Party 1
Team Averages
Level 59
1,728 SR
1,722 Elo+

VS

Team Averages
Level 64
1,571 SR
1,630 Elo+
Gilgamesh
Gilgamesh
JohnnyDöner
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 85L
1,627 Elo+
Party 2
Rama
Rama
Skovleguff
Rama
Level 89
God Stats
3W - 2L
1,594 SR
Queue Stats
46W - 33L
1,578 Elo+
Party 2
Ra
Ra
YoungEt
Ra
Level 27
God Stats
2W - 2L
1,619 SR
Queue Stats
63W - 28L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ciclon11
Bellona
13
4 / 4 / 13
10,616
758
11,649
14,617
10,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 6 / 15
10,334
738
7,730
13,477
11,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
15
18 / 2 / 5
12,664
905
16,976
19,395
25,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnnyDöner
Gilgamesh
15
9 / 4 / 2
11,677
834
15,946
16,136
19,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 12 / 6
8,974
641
8,042
14,392
4,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 10 / 8
9,894
707
7,615
12,856
5,626
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
26
Kills
12
12
Deaths
26
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ciclon11
Bellona
4
4
13
2.63
W
4
6
15
1.92
L
Gilgamesh
JohnnyDöner
Gilgamesh
9
4
2
2.5
L
1
12
6
0.33
L
2
10
8
0.6
W
Tyr
18
2
5
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,355
Damage
31,603
47,489
Taken
43,384
47,458
Mitigated
29,946
11,456
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ciclon11
Bellona
11,649
3,743
0
1,471
14,617
10,978
1,730
2,530
12,087
0
46,839
W
7,730
1,689
0
2,290
13,477
11,470
697
1,768
11,709
0
23,910
L
Gilgamesh
JohnnyDöner
Gilgamesh
15,946
3,898
0
4,396
16,136
19,567
225
0
16,136
0
41,535
L
8,042
6,995
0
1,071
14,392
4,753
355
64
14,328
0
39,650
L
7,615
392
484
783
12,856
5,626
270
12
12,844
36,073
0
W
Tyr
16,976
3,805
0
7,695
19,395
25,010
1,379
3,349
16,046
0
46,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
30,545
132
Minions Killed
151
0
Camps Cleared
0
808,033
Distance Traveled
715,359
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,616
758
54
4
0
266,543
2
W
Chaac
10,334
738
29
2
0
247,751
1
L
Gilgamesh
11,677
834
38
3
0
284,352
0
L
Rama
8,974
641
66
5
0
215,395
3
L
Ra
9,894
707
47
3
0
215,612
1
W
Tyr
12,664
905
49
4
0
293,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role