Player Matchup

Danzaburou
Danzaburou
Akaju
Danzaburou
Level 42
God Stats
5W - 4L
1,599 SR
Queue Stats
33W - 22L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Geeked up Panda
Gilgamesh
Level 66
God Stats
0W - 2L
1,541 SR
Queue Stats
121W - 109L
1,462 Elo+
Party 1
Merlin
Merlin
TrueQueenADC
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
UwU ImaGhost
Amaterasu
Level 50
God Stats
11W - 14L
1,384 SR
Queue Stats
101W - 127L
1,355 Elo+
Solo
Tiamat
Tiamat
VoidStuntman
Tiamat
Level 77
God Stats
33W - 21L
1,622 SR
Queue Stats
105W - 90L
1,496 Elo+
Party 1
Team Averages
Level 59
1,529 SR
1,462 Elo+

VS

Team Averages
Level 74
1,644 SR
1,522 Elo+
Discordia
Discordia
DOOKIECHEEKS
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,396 Elo+
Party 3
Thanatos
Thanatos
Haeden Knight
Thanatos
Level 83
God Stats
8W - 8L
1,583 SR
Queue Stats
103W - 82L
1,553 Elo+
Party 2
Izanami
Izanami
LETSGOATSQUAD
Izanami
Level 48
God Stats
2W - 0L
1,859 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
MidwestMeat
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,587 Elo+
Party 3
Chiron
Chiron
ldscalzo
Chiron
Level 64
God Stats
4W - 5L
1,778 SR
Queue Stats
80W - 68L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akaju
Danzaburou
16
4 / 2 / 5
10,494
1,049
11,157
10,322
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Geeked up Panda
Gilgamesh
17
5 / 8 / 6
11,302
1,130
13,617
19,337
11,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
17
2 / 4 / 8
10,254
1,025
12,723
8,658
3,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
UwU ImaGhost
Amaterasu
14
1 / 3 / 4
8,709
871
3,740
12,735
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
1 / 4 / 5
9,166
917
6,244
7,362
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DOOKIECHEEKS
Discordia
15
0 / 1 / 8
9,129
913
3,111
2,016
696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Haeden Knight
Thanatos
17
6 / 2 / 11
11,358
1,136
11,739
10,840
4,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
3 / 4 / 7
10,331
1,033
8,652
12,357
4,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
MidwestMeat
Gilgamesh
17
2 / 3 / 15
10,725
1,073
12,164
13,615
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
ldscalzo
Chiron
17
10 / 3 / 7
11,992
1,199
18,522
11,983
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
13
Kills
21
21
Deaths
13
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akaju
Danzaburou
4
2
5
3.25
W
Discordia
DOOKIECHEEKS
Discordia
0
1
8
4
L
Gilgamesh
Geeked up Panda
Gilgamesh
5
8
6
1
W
Thanatos
Haeden Knight
Thanatos
6
2
11
5.75
W
Izanami
3
4
7
1.63
W
Gilgamesh
MidwestMeat
Gilgamesh
2
3
15
3.17
L
Merlin
2
4
8
1.5
L
Amaterasu
UwU ImaGhost
Amaterasu
1
3
4
1
L
Tiamat
1
4
5
0.88
W
Chiron
ldscalzo
Chiron
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,481
Damage
54,188
58,414
Taken
50,811
30,342
Mitigated
21,330
9,839
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akaju
Danzaburou
11,157
2,688
0
2,755
10,322
3,823
0
376
9,946
0
36,804
W
Discordia
DOOKIECHEEKS
Discordia
3,111
356
0
0
2,016
696
0
813
1,143
13,489
0
L
Gilgamesh
Geeked up Panda
Gilgamesh
13,617
4,173
462
3,517
19,337
11,977
0
1,020
18,317
0
33,900
W
Thanatos
Haeden Knight
Thanatos
11,739
3,613
255
6,632
10,840
4,253
0
3,520
6,846
0
21,705
W
Izanami
8,652
4,743
561
1,835
12,357
4,548
0
3,127
8,934
0
41,433
W
Gilgamesh
MidwestMeat
Gilgamesh
12,164
3,863
0
854
13,615
7,264
0
5,560
7,605
0
22,596
L
Merlin
12,723
239
0
267
8,658
3,474
0
501
8,157
23,497
0
L
Amaterasu
UwU ImaGhost
Amaterasu
3,740
1,765
0
1,592
12,735
5,934
0
1,214
11,521
0
9,027
L
Tiamat
6,244
133
0
1,246
7,362
5,134
0
0
7,362
17,645
0
W
Chiron
ldscalzo
Chiron
18,522
9,945
934
3,096
11,983
4,569
0
4,279
7,209
0
40,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
53,535
191
Minions Killed
211
7
Camps Cleared
9
894,158
Distance Traveled
902,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,494
1,049
55
6
0
195,116
1
W
Discordia
9,129
913
19
2
3
97,755
1
L
Gilgamesh
11,302
1,130
45
5
5
203,727
0
W
Thanatos
11,358
1,136
15
2
1
224,646
1
W
Izanami
10,331
1,033
91
9
1
181,278
0
W
Gilgamesh
10,725
1,073
31
3
1
220,651
0
L
Merlin
10,254
1,025
37
4
1
192,287
3
L
Amaterasu
8,709
871
9
1
0
167,838
1
L
Tiamat
9,166
917
45
5
1
135,190
0
W
Chiron
11,992
1,199
55
6
3
178,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role