Player Matchup

King Arthur
King Arthur
Jonesy Gets It
King Arthur
Level 26
God Stats
23W - 33L
1,468 SR
Queue Stats
55W - 66L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
Karbenamach
Ao Kuang
Level 79
God Stats
1W - 3L
1,352 SR
Queue Stats
52W - 72L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
MaesterMep
Cthulhu
Level 7
God Stats
4W - 9L
1,320 SR
Queue Stats
12W - 14L
1,387 Elo+
Solo
Merlin
Merlin
TheRedSpyder
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Medusa
Medusa
YungHungXanders
Medusa
Level 28
God Stats
2W - 1L
1,597 SR
Queue Stats
36W - 32L
1,459 Elo+
Party 1
Team Averages
Level 31
1,447 SR
1,367 Elo+

VS

Team Averages
Level 10
1,446 SR
1,354 Elo+
Ymir
Ymir
MrPepon
Ymir
Level 9
God Stats
2W - 3L
1,374 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 2
Merlin
Merlin
PequeñaPuta
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,230 Elo+
Party 2
Izanami
Izanami
TobyToxic
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 30L
1,429 Elo+
Party 3
Ra
Ra
UpNorth1003
Ra
Level 8
God Stats
4W - 2L
1,537 SR
Queue Stats
26W - 25L
1,436 Elo+
Solo
Fenrir
Fenrir
cj6999
Fenrir
Level 11
God Stats
9W - 4L
1,318 SR
Queue Stats
18W - 18L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jonesy Gets It
King Arthur
18
1 / 7 / 9
11,409
951
9,811
25,477
20,665
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Karbenamach
Ao Kuang
19
13 / 9 / 5
14,586
1,216
23,315
28,044
10,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MaesterMep
Cthulhu
20
5 / 5 / 14
13,676
1,140
15,020
23,488
34,969
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
17
0 / 13 / 9
10,909
909
4,449
17,926
7,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 9 / 8
12,405
1,034
20,049
21,750
9,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MrPepon
Ymir
19
1 / 6 / 24
12,058
1,005
6,870
16,154
14,134
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
18
8 / 7 / 15
12,899
1,075
12,514
11,181
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TobyToxic
Izanami
20
17 / 5 / 21
15,263
1,272
47,968
19,628
9,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 2 / 30
12,535
1,045
20,165
10,108
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
cj6999
Fenrir
20
16 / 4 / 17
14,259
1,188
19,778
18,235
12,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
150
24
Kills
43
43
Deaths
24
45
Assists
107
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jonesy Gets It
King Arthur
1
7
9
0.79
L
Ao Kuang
Karbenamach
Ao Kuang
13
9
5
1.72
L
Cthulhu
MaesterMep
Cthulhu
5
5
14
2.4
W
Ymir
MrPepon
Ymir
1
6
24
2.17
W
Merlin
8
7
15
2.21
L
Merlin
0
13
9
0.35
W
Izanami
TobyToxic
Izanami
17
5
21
5.5
W
1
2
30
8
L
5
9
8
1
W
Fenrir
cj6999
Fenrir
16
4
17
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,644
Damage
107,295
116,685
Taken
75,306
82,690
Mitigated
46,172
14,283
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jonesy Gets It
King Arthur
9,811
621
0
3,221
25,477
20,665
0
8,787
16,690
0
24,281
L
Ao Kuang
Karbenamach
Ao Kuang
23,315
9,358
0
5,763
28,044
10,742
0
13,012
15,032
29,808
0
L
Cthulhu
MaesterMep
Cthulhu
15,020
813
1,748
794
23,488
34,969
0
9,313
14,175
49,315
0
W
Ymir
MrPepon
Ymir
6,870
1,309
0
0
16,154
14,134
0
10,485
5,669
30,396
0
W
Merlin
12,514
2,050
0
0
11,181
4,874
0
7,817
3,364
21,030
0
L
Merlin
4,449
948
0
0
17,926
7,225
0
2,594
15,332
17,617
0
W
Izanami
TobyToxic
Izanami
47,968
30,354
0
1,370
19,628
9,748
0
9,008
10,620
0
83,327
W
20,165
4,748
3,880
2,857
10,108
4,740
0
6,371
3,737
39,841
0
L
20,049
12,432
0
2,757
21,750
9,089
0
5,843
15,907
0
51,569
W
Fenrir
cj6999
Fenrir
19,778
5,211
0
262
18,235
12,676
0
9,103
9,132
0
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,985
Gold Earned
67,014
209
Minions Killed
241
4
Camps Cleared
3
1,031,002
Distance Traveled
1,057,375
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,409
951
30
3
1
211,861
0
L
Ao Kuang
14,586
1,216
8
1
1
221,804
0
L
Cthulhu
13,676
1,140
52
4
1
238,852
0
W
Ymir
12,058
1,005
59
5
1
199,787
1
W
Merlin
12,899
1,075
10
1
0
147,445
4
L
Merlin
10,909
909
43
4
0
151,401
0
W
Izanami
15,263
1,272
93
8
1
209,879
0
W
Ra
12,535
1,045
62
5
1
219,600
2
L
Medusa
12,405
1,034
76
6
1
207,084
0
W
Fenrir
14,259
1,188
17
1
0
280,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role