Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Klauuss
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Morgana97
Aphrodite
Level 125
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 2
Fafnir
Fafnir
SnyperSinho0
Fafnir
Level 141
God Stats
1W - 3L
1,768 SR
Queue Stats
358W - 258L
1,627 Elo+
Party 3
Artio
Artio
fredlewer
Artio
Level 158
God Stats
3W - 4L
1,079 SR
Queue Stats
217W - 206L
1,549 Elo+
Party 2
Team Averages
Level 125
1,429 SR
1,536 Elo+

VS

Team Averages
Level 107
1,606 SR
1,538 Elo+
Hou Yi
Hou Yi
ALXPPF
Hou Yi
Level 139
God Stats
9W - 7L
1,755 SR
Queue Stats
594W - 577L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Hookhan
Baron Samedi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 138L
1,591 Elo+
Party 1
Bellona
Bellona
Khannan
Bellona
Level 116
God Stats
2W - 3L
1,271 SR
Queue Stats
472W - 426L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Panchoclo0
Cthulhu
Level 129
God Stats
7W - 3L
1,978 SR
Queue Stats
299W - 249L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
yukaaa
Sun Wukong
Level 84
God Stats
5W - 5L
1,528 SR
Queue Stats
278W - 217L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
5 / 4 / 5
11,633
727
26,268
31,343
27,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Klauuss
Rama
19
4 / 5 / 4
11,468
717
19,180
19,990
9,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Morgana97
Aphrodite
16
1 / 9 / 6
9,987
624
11,658
22,657
24,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
18
2 / 5 / 9
11,002
688
14,750
27,864
30,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
fredlewer
Artio
16
1 / 11 / 8
9,996
625
11,296
33,367
39,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALXPPF
Hou Yi
20
14 / 3 / 17
13,910
869
32,327
16,682
8,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Hookhan
Baron Samedi
19
10 / 3 / 16
12,194
762
24,858
13,676
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Khannan
Bellona
20
3 / 3 / 27
11,820
739
15,523
31,195
36,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Panchoclo0
Cthulhu
18
2 / 2 / 24
11,178
699
38,258
24,258
18,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
yukaaa
Sun Wukong
18
5 / 2 / 20
11,000
688
12,953
16,094
18,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
138
13
Kills
34
34
Deaths
13
32
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
4
5
1.88
W
Hou Yi
ALXPPF
Hou Yi
14
3
17
7.5
W
Baron Samedi
Hookhan
Baron Samedi
10
3
16
6
W
Bellona
Khannan
Bellona
3
3
27
5.5
L
Rama
Klauuss
Rama
4
5
4
1.2
L
Aphrodite
Morgana97
Aphrodite
1
9
6
0.44
W
Cthulhu
Panchoclo0
Cthulhu
2
2
24
7
L
Fafnir
2
5
9
1.3
L
Artio
fredlewer
Artio
1
11
8
0.45
W
Sun Wukong
yukaaa
Sun Wukong
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,152
Damage
123,919
135,221
Taken
101,905
132,007
Mitigated
90,339
53,335
Healing
58,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
26,268
6,929
1,970
8,024
31,343
27,290
381
15,481
14,361
50,800
0
W
Hou Yi
ALXPPF
Hou Yi
32,327
18,177
2,744
6,338
16,682
8,433
2,379
11,814
4,630
0
61,202
W
Baron Samedi
Hookhan
Baron Samedi
24,858
3,364
11,475
4,679
13,676
7,760
797
10,337
3,317
41,555
0
W
Bellona
Khannan
Bellona
15,523
5,941
2,278
10,754
31,195
36,470
647
15,818
15,377
0
24,069
L
Rama
Klauuss
Rama
19,180
16,014
2,266
5,337
19,990
9,910
3,552
7,843
11,244
0
38,329
L
Aphrodite
Morgana97
Aphrodite
11,658
2,287
5,788
6,333
22,657
24,422
787
9,370
12,478
19,939
0
W
Cthulhu
Panchoclo0
Cthulhu
38,258
1,739
2,529
9,356
24,258
18,707
282
14,891
9,367
53,689
0
L
Fafnir
14,750
4,149
4,108
7,524
27,864
30,952
606
12,642
14,102
25,042
0
L
Artio
fredlewer
Artio
11,296
963
4,934
7,051
33,367
39,433
462
12,927
18,964
19,110
0
W
Sun Wukong
yukaaa
Sun Wukong
12,953
1,713
4,396
4,269
16,094
18,969
1,481
10,852
5,242
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
60,102
146
Minions Killed
178
0
Camps Cleared
0
1,227,657
Distance Traveled
1,386,226
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,633
727
45
3
0
241,028
0
W
Hou Yi
13,910
869
64
4
0
253,714
1
W
Baron Samedi
12,194
762
41
3
0
258,721
0
W
Bellona
11,820
739
13
1
0
299,662
1
L
Rama
11,468
717
48
3
0
240,662
2
L
Aphrodite
9,987
624
29
2
0
224,065
1
W
Cthulhu
11,178
699
50
3
0
289,119
5
L
Fafnir
11,002
688
19
1
0
275,011
0
L
Artio
9,996
625
5
0
0
246,891
1
W
Sun Wukong
11,000
688
10
1
0
285,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role