Player Matchup

Heimdallr
Heimdallr
Ashalar
Heimdallr
Level 43
God Stats
0W - 3L
1,316 SR
Queue Stats
196W - 176L
1,588 Elo+
Solo
Yemoja
Yemoja
FairyXking
Yemoja
Level 107
God Stats
26W - 3L
1,732 SR
Queue Stats
104W - 44L
1,690 Elo+
Party 3
Kukulkan
Kukulkan
Schlucht
Kukulkan
Level 40
God Stats
2W - 4L
1,537 SR
Queue Stats
196W - 154L
1,650 Elo+
Solo
Da Ji
Da Ji
Sutokkingu
Da Ji
Level 107
God Stats
5W - 4L
1,715 SR
Queue Stats
743W - 686L
1,602 Elo+
Party 3
King Arthur
King Arthur
yoThatsTOXIC
King Arthur
Level 24
God Stats
5W - 1L
2,040 SR
Queue Stats
90W - 23L
1,879 Elo+
Party 3
Team Averages
Level 64
1,668 SR
1,682 Elo+

VS

Team Averages
Level 62
1,549 SR
1,565 Elo+
Yemoja
Yemoja
FieryTime
Yemoja
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 174L
1,601 Elo+
Party 2
Discordia
Discordia
FrostBolts
Discordia
Level 45
God Stats
16W - 12L
1,574 SR
Queue Stats
407W - 394L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
GodlyAshura
Gilgamesh
Level 58
God Stats
11W - 6L
1,673 SR
Queue Stats
246W - 229L
1,546 Elo+
Party 1
Neith
Neith
Pale_Dolphin
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 2
Nemesis
Nemesis
SaltyYeti
Nemesis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ashalar
Heimdallr
11
0 / 28 / 6
9,384
335
3,182
31,718
10,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
FairyXking
Yemoja
17
0 / 9 / 13
11,888
425
9,223
24,053
25,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Schlucht
Kukulkan
20
6 / 8 / 7
15,053
538
24,467
17,497
8,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
5 / 9 / 6
14,939
534
12,115
26,013
22,724
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
yoThatsTOXIC
King Arthur
20
19 / 5 / 7
15,896
568
36,524
42,839
56,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FieryTime
Yemoja
19
6 / 6 / 7
13,508
482
14,544
20,581
13,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
FrostBolts
Discordia
19
10 / 10 / 17
14,511
518
23,287
20,992
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
GodlyAshura
Gilgamesh
20
13 / 13 / 10
16,017
572
23,740
29,151
23,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
21 / 0 / 16
19,196
686
31,172
24,214
25,288
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SaltyYeti
Nemesis
20
6 / 1 / 23
15,594
557
17,575
23,816
19,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
129
30
Kills
56
59
Deaths
30
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ashalar
Heimdallr
0
28
6
0.11
L
Yemoja
FairyXking
Yemoja
0
9
13
0.72
W
Yemoja
FieryTime
Yemoja
6
6
7
1.58
W
Discordia
FrostBolts
Discordia
10
10
17
1.85
W
Gilgamesh
GodlyAshura
Gilgamesh
13
13
10
1.38
W
21
0
16
29
W
Nemesis
SaltyYeti
Nemesis
6
1
23
17.5
L
Kukulkan
Schlucht
Kukulkan
6
8
7
1.19
L
Da Ji
5
9
6
0.89
L
King Arthur
yoThatsTOXIC
King Arthur
19
5
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,511
Damage
110,318
142,120
Taken
118,754
124,331
Mitigated
91,339
33,272
Healing
34,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ashalar
Heimdallr
3,182
2,131
0
786
31,718
10,606
458
11,358
20,096
0
12,702
L
Yemoja
FairyXking
Yemoja
9,223
1,405
6,848
4,404
24,053
25,789
611
7,065
16,630
43,747
0
W
Yemoja
FieryTime
Yemoja
14,544
2,554
4,860
4,854
20,581
13,906
2,950
7,173
13,328
73,683
0
W
Discordia
FrostBolts
Discordia
23,287
3,296
435
3,470
20,992
8,364
541
7,122
13,790
81,537
0
W
Gilgamesh
GodlyAshura
Gilgamesh
23,740
9,397
0
2,444
29,151
23,947
2,285
6,163
22,988
0
92,036
W
31,172
15,334
0
7,696
24,214
25,288
3,272
7,630
16,584
7,930
113,656
W
Nemesis
SaltyYeti
Nemesis
17,575
9,124
0
10,344
23,816
19,834
2,684
6,410
17,406
0
125,379
L
Kukulkan
Schlucht
Kukulkan
24,467
1,816
0
614
17,497
8,442
0
4,449
12,902
136,664
0
L
Da Ji
12,115
3,063
0
5,295
26,013
22,724
2,539
5,099
20,586
0
98,548
L
King Arthur
yoThatsTOXIC
King Arthur
36,524
7,422
0
15,325
42,839
56,770
252
13,419
29,284
0
111,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,160
Gold Earned
78,826
646
Minions Killed
651
0
Camps Cleared
0
2,402,175
Distance Traveled
2,477,997
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,384
335
17
1
0
445,362
0
L
Yemoja
11,888
425
66
2
0
465,240
4
W
Yemoja
13,508
482
110
4
0
469,561
2
W
Discordia
14,511
518
96
3
0
457,273
6
W
Gilgamesh
16,017
572
126
5
0
452,472
3
W
Neith
19,196
686
171
6
0
526,144
2
W
Nemesis
15,594
557
148
5
0
572,547
13
L
Kukulkan
15,053
538
223
8
0
465,598
14
L
Da Ji
14,939
534
186
7
0
487,162
7
L
King Arthur
15,896
568
154
6
0
538,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role