Player Matchup

Merlin
Merlin
BoosterMax13
Merlin
Level 19
God Stats
27W - 14L
1,692 SR
Queue Stats
44W - 34L
1,529 Elo+
Solo
Apollo
Apollo
ErgorMe
Apollo
Level 31
God Stats
9W - 11L
1,843 SR
Queue Stats
148W - 175L
1,390 Elo+
Party 3
Ymir
Ymir
IntVirus
Ymir
Level 20
God Stats
11W - 15L
1,499 SR
Queue Stats
32W - 36L
1,471 Elo+
Party 3
Guan Yu
Guan Yu
InvadeBigD
Guan Yu
Level 4
God Stats
1W - 0L
1,741 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tejima
Tsukuyomi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 182L
1,630 Elo+
Party 1
Team Averages
Level 40
1,655 SR
1,504 Elo+

VS

Team Averages
Level 26
1,555 SR
1,511 Elo+
Sobek
Sobek
BIGDUCKBILL
Sobek
Level 17
God Stats
11W - 9L
1,462 SR
Queue Stats
35W - 36L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
Relekath
Gilgamesh
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 197L
1,413 Elo+
Party 2
Cabrakan
Cabrakan
Tzenthor
Cabrakan
Level 18
God Stats
70W - 59L
1,567 SR
Queue Stats
129W - 139L
1,575 Elo+
Solo
Neith
Neith
XDuplexX
Neith
Level 29
God Stats
12W - 12L
1,497 SR
Queue Stats
93W - 82L
1,522 Elo+
Solo
Hera
Hera
rambosuper
Hera
Level 30
God Stats
0W - 1L
1,746 SR
Queue Stats
10W - 9L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 3 / 2
6,587
599
3,072
4,171
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ErgorMe
Apollo
10
1 / 2 / 6
5,936
540
5,046
7,174
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
7 / 2 / 1
6,775
616
6,243
7,298
4,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
InvadeBigD
Guan Yu
11
2 / 2 / 0
6,104
555
3,451
7,781
3,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Tejima
Tsukuyomi
14
6 / 0 / 4
7,833
712
4,987
7,218
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,295
572
4,112
7,148
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Relekath
Gilgamesh
7
2 / 3 / 0
5,277
480
1,077
4,697
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Tzenthor
Cabrakan
12
2 / 3 / 0
6,826
621
6,003
7,542
4,882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
XDuplexX
Neith
9
2 / 6 / 2
5,717
520
4,341
8,170
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 4 / 2
6,853
623
3,572
5,340
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
9
9
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Merlin
2
3
2
1
W
Apollo
ErgorMe
Apollo
1
2
6
2
W
Ymir
7
2
1
3.75
W
Guan Yu
InvadeBigD
Guan Yu
2
2
0
1
L
Gilgamesh
Relekath
Gilgamesh
2
3
0
0.67
W
Tsukuyomi
Tejima
Tsukuyomi
6
0
4
8
L
Cabrakan
Tzenthor
Cabrakan
2
3
0
0.67
L
Neith
XDuplexX
Neith
2
6
2
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
19,105
33,642
Taken
32,897
14,077
Mitigated
15,727
10,387
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,112
475
0
1,731
7,148
4,887
0
3,527
3,573
11,165
0
W
Merlin
3,072
193
0
185
4,171
1,185
185
1,885
2,200
34,273
0
W
Apollo
ErgorMe
Apollo
5,046
2,708
0
2,439
7,174
2,143
0
1,735
5,439
0
24,988
W
Ymir
6,243
829
0
1,306
7,298
4,731
0
2,646
4,652
18,074
0
W
Guan Yu
InvadeBigD
Guan Yu
3,451
471
50
2,507
7,781
3,650
142
4,882
2,899
0
26,099
L
Gilgamesh
Relekath
Gilgamesh
1,077
117
0
626
4,697
2,088
0
597
4,032
0
15,760
W
Tsukuyomi
Tejima
Tsukuyomi
4,987
1,353
0
3,900
7,218
2,368
0
2,363
4,630
0
45,766
L
Cabrakan
Tzenthor
Cabrakan
6,003
974
0
2,201
7,542
4,882
464
0
7,542
46,814
0
L
Neith
XDuplexX
Neith
4,341
2,004
0
2,581
8,170
2,270
0
3,526
4,602
0
23,121
L
3,572
1,055
0
410
5,340
1,600
0
1,383
3,833
38,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
30,968
323
Minions Killed
261
0
Camps Cleared
0
1,051,331
Distance Traveled
971,552
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,295
572
15
1
0
224,769
1
W
Merlin
6,587
599
83
8
0
202,861
4
W
Apollo
5,936
540
54
5
0
185,859
0
W
Ymir
6,775
616
24
2
0
200,339
6
W
Guan Yu
6,104
555
63
6
0
219,267
0
L
Gilgamesh
5,277
480
40
4
0
143,675
0
W
Tsukuyomi
7,833
712
99
9
0
243,005
0
L
Cabrakan
6,826
621
85
8
0
181,407
1
L
Neith
5,717
520
34
3
0
199,052
3
L
Hera
6,853
623
87
8
0
222,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role