Player Matchup

Cupid
Cupid
BigBodyMasi
Cupid
Level 17
God Stats
80W - 84L
1,513 SR
Queue Stats
83W - 90L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
LILuglyGUY
Gilgamesh
Level 40
God Stats
12W - 13L
1,437 SR
Queue Stats
104W - 92L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
Slamin Ramin
Danzaburou
Level 18
God Stats
37W - 24L
1,553 SR
Queue Stats
57W - 43L
1,415 Elo+
Party 1
Neith
Neith
Uylissis
Neith
Level 18
God Stats
0W - 3L
1,390 SR
Queue Stats
3W - 5L
1,369 Elo+
Solo
Cernunnos
Cernunnos
osmar789
Cernunnos
Level 28
God Stats
12W - 5L
1,607 SR
Queue Stats
34W - 24L
1,572 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,437 Elo+

VS

Team Averages
Level 22
1,655 SR
1,499 Elo+
Artemis
Artemis
Goobberr
Artemis
Level 27
God Stats
54W - 35L
1,570 SR
Queue Stats
79W - 72L
1,510 Elo+
Party 2
Hades
Hades
Jcoby6
Hades
Level 21
God Stats
36W - 27L
1,507 SR
Queue Stats
61W - 64L
1,405 Elo+
Solo
Tiamat
Tiamat
RepeatRecon
Tiamat
Level 25
God Stats
6W - 4L
1,882 SR
Queue Stats
7W - 7L
1,777 Elo+
Party 2
Kukulkan
Kukulkan
ViborgErymas
Kukulkan
Level 31
God Stats
26W - 24L
1,815 SR
Queue Stats
75W - 93L
1,396 Elo+
Party 3
Serqet
Serqet
strolexerymas
Serqet
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 32L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,704
973
4,472
16,315
4,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
LILuglyGUY
Gilgamesh
18
2 / 11 / 11
11,541
1,049
12,928
22,776
8,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Slamin Ramin
Danzaburou
18
5 / 12 / 9
12,797
1,163
22,350
22,756
8,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Uylissis
Neith
18
5 / 5 / 8
12,547
1,141
13,385
12,852
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
osmar789
Cernunnos
18
7 / 12 / 9
12,767
1,161
14,750
21,813
7,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goobberr
Artemis
20
22 / 6 / 14
16,120
1,465
26,699
16,554
8,164
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
Jcoby6
Hades
20
7 / 4 / 26
13,412
1,219
23,302
18,654
13,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
20
4 / 2 / 22
12,463
1,133
10,051
12,668
7,941
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
ViborgErymas
Kukulkan
20
7 / 3 / 23
13,458
1,223
23,109
12,571
6,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 6 / 19
11,488
1,044
6,272
12,653
6,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
149
21
Kills
45
46
Deaths
21
44
Assists
104
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Artemis
Goobberr
Artemis
22
6
14
4.83
W
Hades
Jcoby6
Hades
7
4
26
5
L
Gilgamesh
LILuglyGUY
Gilgamesh
2
11
11
0.68
W
Tiamat
4
2
22
7.5
L
Danzaburou
Slamin Ramin
Danzaburou
5
12
9
0.79
L
Neith
Uylissis
Neith
5
5
8
1.8
W
Kukulkan
ViborgErymas
Kukulkan
7
3
23
6.17
L
Cernunnos
osmar789
Cernunnos
7
12
9
0.96
W
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,885
Damage
89,433
96,512
Taken
73,100
32,793
Mitigated
42,108
6,800
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,472
1,592
72
782
16,315
4,604
0
10,404
5,653
0
20,018
W
Artemis
Goobberr
Artemis
26,699
14,251
0
183
16,554
8,164
0
0
16,554
0
43,513
W
Hades
Jcoby6
Hades
23,302
753
292
4,828
18,654
13,869
0
0
18,654
48,263
0
L
Gilgamesh
LILuglyGUY
Gilgamesh
12,928
3,669
111
600
22,776
8,190
0
12,535
9,395
0
27,604
W
Tiamat
10,051
848
1,131
3,853
12,668
7,941
0
0
12,668
26,490
0
L
Danzaburou
Slamin Ramin
Danzaburou
22,350
13,586
483
1,769
22,756
8,071
0
12,025
10,497
0
45,823
L
Neith
Uylissis
Neith
13,385
6,681
0
2,284
12,852
4,211
0
7,017
5,795
0
43,744
W
Kukulkan
ViborgErymas
Kukulkan
23,109
1,304
402
2,289
12,571
6,128
0
0
12,571
51,701
0
L
Cernunnos
osmar789
Cernunnos
14,750
5,382
0
699
21,813
7,717
0
13,838
7,319
0
38,674
W
6,272
1,338
0
0
12,653
6,006
0
0
12,653
0
8,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
66,941
217
Minions Killed
223
9
Camps Cleared
4
1,013,419
Distance Traveled
1,006,679
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,704
973
27
2
0
179,617
0
W
Artemis
16,120
1,465
33
3
1
181,810
0
W
Hades
13,412
1,219
61
6
1
217,641
0
L
Gilgamesh
11,541
1,049
14
1
1
247,341
0
W
Tiamat
12,463
1,133
42
4
1
173,458
0
L
Danzaburou
12,797
1,163
41
4
6
197,872
0
L
Neith
12,547
1,141
85
8
1
206,656
2
W
Kukulkan
13,458
1,223
69
6
0
226,409
0
L
Cernunnos
12,767
1,161
50
5
1
181,933
0
W
Serqet
11,488
1,044
18
2
1
207,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role