Player Matchup

King Arthur
King Arthur
Doctor Salander
King Arthur
Level 109
God Stats
1W - 0L
1,572 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
Resnor00
Mercury
Level 125
God Stats
19W - 17L
1,569 SR
Queue Stats
132W - 140L
1,457 Elo+
Party 1
Chang'e
Chang'e
TheBudCat
Chang'e
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
TreantOfDeath
Artemis
Level 128
God Stats
2W - 0L
1,406 SR
Queue Stats
17W - 17L
1,573 Elo+
Party 2
Raijin
Raijin
Tudazies
Raijin
Level 120
God Stats
20W - 19L
1,507 SR
Queue Stats
132W - 140L
1,457 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,497 Elo+

VS

Team Averages
Level 90
1,430 SR
1,371 Elo+
Cabrakan
Cabrakan
Alabastyre
Cabrakan
Level 89
God Stats
0W - 1L
1,808 SR
Queue Stats
18W - 23L
1,378 Elo+
Party 4
Gilgamesh
Gilgamesh
CharsAce
Gilgamesh
Level 122
God Stats
10W - 8L
1,276 SR
Queue Stats
493W - 527L
1,405 Elo+
Solo
Jormungandr
Jormungandr
JarlsBallin
Jormungandr
Level 56
God Stats
3W - 2L
1,601 SR
Queue Stats
13W - 18L
1,262 Elo+
Party 4
Medusa
Medusa
Sarerow
Medusa
Level 116
God Stats
1W - 3L
1,248 SR
Queue Stats
13W - 21L
1,416 Elo+
Party 3
Discordia
Discordia
Seadranoid
Discordia
Level 67
God Stats
0W - 1L
1,217 SR
Queue Stats
15W - 29L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doctor Salander
King Arthur
17
6 / 1 / 9
10,746
827
12,897
21,088
15,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Resnor00
Mercury
18
7 / 1 / 6
11,302
869
10,669
10,647
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
TheBudCat
Chang'e
14
0 / 2 / 10
8,393
646
4,650
11,802
5,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
4 / 4 / 12
10,477
806
13,077
12,955
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Tudazies
Raijin
19
5 / 0 / 12
11,330
872
15,793
7,257
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Alabastyre
Cabrakan
13
0 / 6 / 2
7,410
570
6,633
14,272
16,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
CharsAce
Gilgamesh
15
3 / 8 / 2
8,962
689
8,689
16,807
14,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JarlsBallin
Jormungandr
14
1 / 3 / 5
8,219
632
8,613
16,290
16,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Sarerow
Medusa
16
4 / 3 / 2
9,612
739
12,045
9,880
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Seadranoid
Discordia
17
0 / 2 / 4
9,186
707
14,519
7,877
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
22
Kills
8
8
Deaths
22
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Alabastyre
Cabrakan
0
6
2
0.17
L
Gilgamesh
CharsAce
Gilgamesh
3
8
2
0.5
W
King Arthur
Doctor Salander
King Arthur
6
1
9
10.5
L
Jormungandr
JarlsBallin
Jormungandr
1
3
5
1.17
W
Mercury
Resnor00
Mercury
7
1
6
10
L
Medusa
Sarerow
Medusa
4
3
2
1.67
L
Discordia
Seadranoid
Discordia
0
2
4
1
W
Chang'e
TheBudCat
Chang'e
0
2
10
2.5
W
Artemis
4
4
12
2.5
W
Raijin
Tudazies
Raijin
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,086
Damage
50,499
63,749
Taken
65,126
33,785
Mitigated
54,791
24,362
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Alabastyre
Cabrakan
6,633
657
0
269
14,272
16,601
0
4,225
9,904
12,710
0
L
Gilgamesh
CharsAce
Gilgamesh
8,689
1,275
1,377
2,323
16,807
14,182
0
3,604
12,921
0
29,501
W
King Arthur
Doctor Salander
King Arthur
12,897
340
780
5,322
21,088
15,613
132
11,044
10,044
0
34,424
L
Jormungandr
JarlsBallin
Jormungandr
8,613
1,609
0
393
16,290
16,523
1
4,443
11,710
26,739
0
W
Mercury
Resnor00
Mercury
10,669
2,470
0
0
10,647
4,767
1,030
2,986
7,661
0
41,107
L
Medusa
Sarerow
Medusa
12,045
3,505
378
2,020
9,880
3,693
235
5,454
4,281
0
44,317
L
Discordia
Seadranoid
Discordia
14,519
840
255
1,469
7,877
3,792
46
2,194
5,537
54,757
0
W
Chang'e
TheBudCat
Chang'e
4,650
636
4,760
5,419
11,802
5,157
319
6,236
5,566
16,002
0
W
Artemis
13,077
4,755
1,461
5,108
12,955
5,156
391
6,190
6,765
0
30,809
W
Raijin
Tudazies
Raijin
15,793
2,097
0
1,512
7,257
3,092
603
3,309
3,948
52,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
43,389
320
Minions Killed
307
6
Camps Cleared
7
1,270,631
Distance Traveled
1,109,742
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,410
570
15
1
0
199,126
0
L
Gilgamesh
8,962
689
55
4
2
201,493
0
W
King Arthur
10,746
827
59
5
0
264,809
0
L
Jormungandr
8,219
632
29
2
1
243,312
0
W
Mercury
11,302
869
76
6
3
331,938
0
L
Medusa
9,612
739
89
7
4
224,627
5
L
Discordia
9,186
707
119
9
0
241,184
2
W
Chang'e
8,393
646
37
3
0
229,830
0
W
Artemis
10,477
806
45
3
0
206,669
4
W
Raijin
11,330
872
103
8
3
237,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role