Player Matchup

Gilgamesh
Gilgamesh
BlatantSpark629
Gilgamesh
Level 89
God Stats
11W - 11L
1,598 SR
Queue Stats
512W - 572L
1,498 Elo+
Party 3
Bakasura
Bakasura
Jooj_Crazy
Bakasura
Level 67
God Stats
2W - 5L
1,284 SR
Queue Stats
235W - 260L
1,469 Elo+
Party 3
Athena
Athena
MozartPJr
Athena
Level 87
God Stats
14W - 6L
1,438 SR
Queue Stats
234W - 233L
1,516 Elo+
Party 2
Apollo
Apollo
aqua991
Apollo
Level 72
God Stats
8W - 4L
1,828 SR
Queue Stats
189W - 176L
1,595 Elo+
Party 2
Hel
Hel
rayusm
Hel
Level 122
God Stats
40W - 37L
1,351 SR
Queue Stats
199W - 218L
1,433 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,502 Elo+

VS

Team Averages
Level 87
1,450 SR
1,488 Elo+
Athena
Athena
BestFoguete
Athena
Level 113
God Stats
11W - 13L
1,553 SR
Queue Stats
20W - 20L
1,501 Elo+
Party 1
Thanatos
Thanatos
Nahuelsabpe
Thanatos
Level 88
God Stats
1W - 1L
1,278 SR
Queue Stats
53W - 52L
1,557 Elo+
Solo
Cernunnos
Cernunnos
SonorousNut
Cernunnos
Level 56
God Stats
12W - 12L
1,548 SR
Queue Stats
51W - 73L
1,414 Elo+
Solo
Osiris
Osiris
Synat1c
Osiris
Level 22
God Stats
1W - 0L
1,257 SR
Queue Stats
6W - 3L
1,463 Elo+
Party 1
Anubis
Anubis
xJhonyBlade
Anubis
Level 157
God Stats
13W - 4L
1,613 SR
Queue Stats
109W - 112L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlatantSpark629
Gilgamesh
11
2 / 0 / 0
7,226
401
1,635
4,404
1,635
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
Jooj_Crazy
Bakasura
16
1 / 3 / 3
9,557
531
4,205
12,656
4,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
MozartPJr
Athena
15
2 / 4 / 12
10,050
558
8,507
11,718
9,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
aqua991
Apollo
17
12 / 3 / 3
10,581
588
12,396
15,935
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
rayusm
Hel
14
0 / 7 / 8
8,108
450
11,029
12,372
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 7 / 8
10,138
563
13,372
19,085
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Nahuelsabpe
Thanatos
17
3 / 3 / 2
9,930
552
4,557
14,511
6,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SonorousNut
Cernunnos
15
2 / 3 / 3
8,522
473
4,846
9,645
3,132
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Synat1c
Osiris
15
1 / 2 / 3
9,222
512
3,289
8,171
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
6 / 3 / 5
10,353
575
12,976
9,070
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
17
17
Deaths
18
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
5
7
8
1.29
L
Gilgamesh
BlatantSpark629
Gilgamesh
2
0
0
2
L
Bakasura
Jooj_Crazy
Bakasura
1
3
3
0.83
L
Athena
MozartPJr
Athena
2
4
12
2
W
Thanatos
Nahuelsabpe
Thanatos
3
3
2
1.33
W
Cernunnos
SonorousNut
Cernunnos
2
3
3
1.17
W
Osiris
Synat1c
Osiris
1
2
3
1.25
L
Apollo
aqua991
Apollo
12
3
3
4.5
L
Hel
rayusm
Hel
0
7
8
0.57
W
Anubis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
39,040
57,085
Taken
60,482
25,261
Mitigated
34,113
15,110
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,372
2,378
0
1,138
19,085
15,793
307
5,629
13,274
51,185
0
L
Gilgamesh
BlatantSpark629
Gilgamesh
1,635
231
0
2,041
4,404
1,635
0
0
4,404
0
21,522
L
Bakasura
Jooj_Crazy
Bakasura
4,205
3,190
0
2,623
12,656
4,765
466
4,301
8,355
0
64,081
L
Athena
MozartPJr
Athena
8,507
2,724
0
0
11,718
9,380
444
6,098
5,620
35,934
0
W
Thanatos
Nahuelsabpe
Thanatos
4,557
716
0
13,245
14,511
6,062
39
3,806
10,414
0
58,780
W
Cernunnos
SonorousNut
Cernunnos
4,846
2,327
0
3,446
9,645
3,132
2,021
3,828
5,755
0
44,516
W
Osiris
Synat1c
Osiris
3,289
954
0
3,309
8,171
5,058
1,257
1,127
6,938
0
51,525
L
Apollo
aqua991
Apollo
12,396
7,632
0
5,834
15,935
5,696
1,597
9,373
6,562
0
64,264
L
Hel
rayusm
Hel
11,029
1,223
868
3,744
12,372
3,785
264
6,576
5,796
43,347
0
W
Anubis
12,976
785
0
3,936
9,070
4,068
768
4,447
4,309
57,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
48,165
407
Minions Killed
489
0
Camps Cleared
0
1,553,293
Distance Traveled
1,677,197
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,138
563
76
4
0
365,215
4
L
Gilgamesh
7,226
401
37
2
0
190,679
1
L
Bakasura
9,557
531
140
8
0
385,877
5
L
Athena
10,050
558
49
3
0
350,955
2
W
Thanatos
9,930
552
111
6
0
359,156
0
W
Cernunnos
8,522
473
88
5
0
288,992
5
W
Osiris
9,222
512
103
6
0
362,625
4
L
Apollo
10,581
588
103
6
0
329,964
4
L
Hel
8,108
450
78
4
0
295,818
3
W
Anubis
10,353
575
111
6
0
301,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role