Player Matchup

Anhur
Anhur
DarpVader350z
Anhur
Level 113
God Stats
1W - 1L
1,357 SR
Queue Stats
60W - 51L
1,571 Elo+
Solo
Tyr
Tyr
Sacrifitixn
Tyr
Level 116
God Stats
3W - 2L
1,314 SR
Queue Stats
97W - 104L
1,501 Elo+
Solo
Chaac
Chaac
dmoneytoogood
Chaac
Level 26
God Stats
5W - 8L
1,417 SR
Queue Stats
47W - 40L
1,577 Elo+
Solo
Hercules
Hercules
maldonado47
Hercules
Level 25
God Stats
17W - 12L
1,769 SR
Queue Stats
129W - 118L
1,599 Elo+
Solo
Zeus
Zeus
mysticx44
Zeus
Level 47
God Stats
0W - 3L
1,553 SR
Queue Stats
30W - 29L
1,494 Elo+
Solo
Team Averages
Level 65
1,482 SR
1,548 Elo+

VS

Team Averages
Level 81
1,513 SR
1,438 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ABadGamer98
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,247 Elo+
Party 1
Scylla
Scylla
Drippy_Abby
Scylla
Level 27
God Stats
2W - 0L
1,536 SR
Queue Stats
6W - 4L
1,655 Elo+
Solo
Ganesha
Ganesha
Regera255
Ganesha
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
bahbaGMBH-boRz
Chaac
Level 47
God Stats
4W - 2L
1,527 SR
Queue Stats
15W - 29L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
8,295
638
4,451
9,636
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 1
9,558
735
9,876
18,751
17,895
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 2
7,700
592
6,021
14,556
9,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
maldonado47
Hercules
11
1 / 2 / 0
7,369
567
4,430
6,179
4,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
0 / 6 / 2
7,923
609
8,018
10,462
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
7 / 1 / 6
11,413
878
13,482
6,148
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
ABadGamer98
Artemis
17
4 / 2 / 8
10,672
821
15,440
10,855
4,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
2 / 0 / 5
10,835
833
8,326
7,108
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Regera255
Ganesha
12
0 / 1 / 7
8,683
668
1,269
6,381
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 1 / 9
10,026
771
12,952
16,353
16,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
16
16
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
6
10
W
Artemis
ABadGamer98
Artemis
4
2
8
4
L
0
2
0
0
W
Scylla
2
0
5
4.5
W
Ganesha
Regera255
Ganesha
0
1
7
3.5
L
4
2
1
2.25
W
3
1
9
7.5
L
0
4
2
0.25
L
Hercules
maldonado47
Hercules
1
2
0
0.5
L
Zeus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,796
Damage
51,469
59,584
Taken
46,845
40,386
Mitigated
34,441
11,523
Healing
14,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,482
671
0
1,144
6,148
3,274
698
1,234
4,914
45,232
0
W
Artemis
ABadGamer98
Artemis
15,440
8,184
0
3,157
10,855
4,901
5,199
1,146
9,709
0
37,252
L
4,451
2,048
0
500
9,636
3,636
0
3,410
6,226
0
31,051
W
Scylla
8,326
690
0
1,696
7,108
3,116
579
1,917
5,191
50,257
0
W
Ganesha
Regera255
Ganesha
1,269
115
0
1,860
6,381
6,401
0
969
5,412
4,954
0
L
9,876
1,271
0
3,691
18,751
17,895
0
7,738
11,013
0
32,037
W
12,952
1,768
0
6,398
16,353
16,749
641
3,140
13,213
5,605
30,423
L
6,021
775
0
4,986
14,556
9,855
0
5,772
8,784
0
23,963
L
Hercules
maldonado47
Hercules
4,430
1,779
0
522
6,179
4,836
0
3,147
3,032
0
12,255
L
Zeus
8,018
511
0
1,824
10,462
4,164
0
4,623
5,839
28,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,845
Gold Earned
51,629
253
Minions Killed
328
7
Camps Cleared
11
1,105,241
Distance Traveled
1,210,147
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,413
878
83
6
6
252,871
1
W
Artemis
10,672
821
65
5
1
228,576
2
L
Anhur
8,295
638
80
6
1
224,204
2
W
Scylla
10,835
833
119
9
1
261,868
1
W
Ganesha
8,683
668
0
0
0
195,718
0
L
Tyr
9,558
735
59
5
2
273,577
1
W
Chaac
10,026
771
61
5
3
271,114
2
L
Chaac
7,700
592
31
2
0
255,726
2
L
Hercules
7,369
567
20
2
3
154,729
3
L
Zeus
7,923
609
63
5
1
197,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role