Player Matchup

King Arthur
King Arthur
Kane709
King Arthur
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
68W - 44L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Scallivant
Cthulhu
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
54W - 46L
1,529 Elo+
Party 2
Izanami
Izanami
SkrubOPGG
Izanami
Level 13
God Stats
9W - 11L
1,506 SR
Queue Stats
27W - 26L
1,551 Elo+
Solo
Medusa
Medusa
ToTallYork
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
raf-ayy
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,517 Elo+

VS

Team Averages
Level 14
1,474 SR
1,552 Elo+
Jormungandr
Jormungandr
CFHerbo
Jormungandr
Level 6
God Stats
1W - 3L
1,278 SR
Queue Stats
155W - 144L
1,511 Elo+
Party 1
Skadi
Skadi
Candies On Top
Skadi
Level 7
God Stats
3W - 3L
1,693 SR
Queue Stats
36W - 51L
1,754 Elo+
Solo
Hera
Hera
King0fTheBong0
Hera
Level 26
God Stats
21W - 29L
1,399 SR
Queue Stats
236W - 244L
1,469 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NagasakiNuke
Tsukuyomi
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 44L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Queen0fTheBong0
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kane709
King Arthur
13
1 / 6 / 3
8,200
911
2,574
13,461
4,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Scallivant
Cthulhu
16
0 / 13 / 8
9,460
1,051
9,400
29,207
25,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SkrubOPGG
Izanami
16
9 / 11 / 1
11,982
1,331
17,954
22,134
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
ToTallYork
Medusa
12
0 / 2 / 2
7,585
843
251
2,353
775
15
1 / 12 / 5
8,996
1,000
2,510
15,628
5,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CFHerbo
Jormungandr
17
7 / 2 / 23
10,943
1,216
10,244
9,518
6,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 1 / 18
9,271
1,030
6,922
5,310
1,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
15 / 2 / 22
12,441
1,382
20,345
7,199
2,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
NagasakiNuke
Tsukuyomi
18
12 / 6 / 21
11,894
1,322
23,110
12,272
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 0 / 21
11,679
1,298
14,328
2,485
876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
149
11
Kills
44
44
Deaths
11
19
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CFHerbo
Jormungandr
7
2
23
9.25
W
1
1
18
10
L
King Arthur
Kane709
King Arthur
1
6
3
0.42
W
15
2
22
13
W
Tsukuyomi
NagasakiNuke
Tsukuyomi
12
6
21
3.75
W
9
0
21
19.5
L
Cthulhu
Scallivant
Cthulhu
0
13
8
0.31
L
Izanami
SkrubOPGG
Izanami
9
11
1
0.86
L
Medusa
ToTallYork
Medusa
0
2
2
0.5
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
74,949
82,783
Taken
36,784
42,355
Mitigated
15,639
3,742
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CFHerbo
Jormungandr
10,244
3,781
123
359
9,518
6,150
0
3,126
6,392
25,019
0
W
6,922
4,270
0
315
5,310
1,441
0
1,948
3,362
0
21,468
L
King Arthur
Kane709
King Arthur
2,574
541
0
627
13,461
4,369
0
6,274
7,187
0
8,115
W
20,345
5,551
282
1,038
7,199
2,360
0
2,122
5,077
34,121
0
W
Tsukuyomi
NagasakiNuke
Tsukuyomi
23,110
8,842
0
928
12,272
4,812
0
4,208
8,064
0
34,841
W
14,328
4,664
258
652
2,485
876
0
506
1,979
37,379
0
L
Cthulhu
Scallivant
Cthulhu
9,400
570
168
0
29,207
25,282
0
14,842
14,365
31,990
0
L
Izanami
SkrubOPGG
Izanami
17,954
14,430
0
2,701
22,134
6,754
0
13,561
8,573
0
64,769
L
Medusa
ToTallYork
Medusa
251
251
0
0
2,353
775
0
1,551
802
0
1,139
L
2,510
0
38
208
15,628
5,175
0
8,689
6,939
7,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,223
Gold Earned
56,228
146
Minions Killed
177
5
Camps Cleared
7
601,393
Distance Traveled
868,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,943
1,216
31
3
2
174,820
0
W
Skadi
9,271
1,030
31
3
0
166,288
0
L
King Arthur
8,200
911
2
0
1
97,044
0
W
Hera
12,441
1,382
38
4
0
190,800
0
W
Tsukuyomi
11,894
1,322
22
2
1
167,840
0
W
Nu Wa
11,679
1,298
55
6
4
168,638
0
L
Cthulhu
9,460
1,051
37
4
0
160,496
0
L
Izanami
11,982
1,331
96
11
3
138,177
0
L
Medusa
7,585
843
2
0
1
31,740
0
L
Ra
8,996
1,000
9
1
0
173,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role