Player Matchup

Kukulkan
Kukulkan
TheAymster
Kukulkan
Level 48
God Stats
7W - 10L
1,532 SR
Queue Stats
11W - 13L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yeti005
Cu Chulainn
Level 94
God Stats
9W - 21L
1,289 SR
Queue Stats
39W - 63L
1,244 Elo+
Party 1
Khepri
Khepri
jughfer
Khepri
Level 130
God Stats
27W - 29L
1,566 SR
Queue Stats
83W - 105L
1,447 Elo+
Party 1
Team Averages
Level 91
1,462 SR
1,397 Elo+

VS

Team Averages
Level 106
1,504 SR
1,454 Elo+
Fenrir
Fenrir
FlopyRambo
Fenrir
Level 120
God Stats
62W - 56L
1,634 SR
Queue Stats
140W - 138L
1,540 Elo+
Solo
Hercules
Hercules
Quintin6550
Hercules
Level 105
God Stats
5W - 5L
1,602 SR
Queue Stats
621W - 671L
1,498 Elo+
Solo
Yemoja
Yemoja
Thecolibrispirit
Yemoja
Level 94
God Stats
3W - 15L
1,278 SR
Queue Stats
168W - 286L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheAymster
Kukulkan
17
3 / 1 / 8
12,851
612
12,469
7,334
3,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Yeti005
Cu Chulainn
18
7 / 2 / 5
14,013
667
21,251
11,909
15,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
jughfer
Khepri
16
2 / 1 / 8
13,890
661
12,984
20,095
31,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FlopyRambo
Fenrir
16
1 / 5 / 3
12,364
589
7,566
15,974
9,070
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Quintin6550
Hercules
17
1 / 3 / 1
12,040
573
11,752
30,061
29,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 4 / 1
11,980
570
7,603
11,987
5,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FlopyRambo
Fenrir
1
5
3
0.5
L
Hercules
Quintin6550
Hercules
1
3
1
0.5
W
Kukulkan
TheAymster
Kukulkan
3
1
8
7
L
2
4
1
0.63
W
Cu Chulainn
Yeti005
Cu Chulainn
7
2
5
4.75
W
Khepri
jughfer
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
26,921
39,338
Taken
58,022
50,353
Mitigated
43,835
8,181
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FlopyRambo
Fenrir
7,566
2,332
525
2,952
15,974
9,070
695
5,384
10,590
0
47,355
L
Hercules
Quintin6550
Hercules
11,752
3,005
1,079
14,964
30,061
29,474
818
15,056
15,005
34
72,680
W
Kukulkan
TheAymster
Kukulkan
12,469
1,155
252
1,496
7,334
3,183
1,353
2,657
4,677
69,895
0
L
7,603
1,540
4,340
1,595
11,987
5,291
192
6,206
5,781
32,484
0
W
Cu Chulainn
Yeti005
Cu Chulainn
21,251
5,036
0
2,003
11,909
15,997
458
1,052
10,857
4,891
83,078
W
Khepri
jughfer
Khepri
12,984
1,557
1,544
2,886
20,095
31,173
555
3,988
16,107
46,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
36,384
234
Minions Killed
229
0
Camps Cleared
0
1,138,353
Distance Traveled
1,013,146
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,364
589
65
3
0
345,767
0
L
Hercules
12,040
573
120
6
0
392,904
3
W
Kukulkan
12,851
612
100
5
0
343,769
3
L
Yemoja
11,980
570
44
2
0
274,475
0
W
Cu Chulainn
14,013
667
93
4
0
387,774
2
W
Khepri
13,890
661
41
2
0
406,810
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role