Player Matchup

Neith
Neith
BreadedRope501
Neith
Level 136
God Stats
2W - 3L
1,523 SR
Queue Stats
137W - 135L
1,588 Elo+
Party 3
Gilgamesh
Gilgamesh
FattyTwoTimesYT
Gilgamesh
Level 128
God Stats
2W - 8L
1,499 SR
Queue Stats
241W - 301L
1,428 Elo+
Party 2
Athena
Athena
HavelPP
Athena
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 111L
1,639 Elo+
Party 3
Scylla
Scylla
PattMerron
Scylla
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,654 Elo+
Party 3
Tsukuyomi
Tsukuyomi
yMessy
Tsukuyomi
Level 27
God Stats
28W - 23L
1,479 SR
Queue Stats
372W - 387L
1,400 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,542 Elo+

VS

Team Averages
Level 69
1,530 SR
1,567 Elo+
Merlin
Merlin
A_Sticky_Dumplin
Merlin
Level 47
God Stats
15W - 21L
1,361 SR
Queue Stats
266W - 304L
1,434 Elo+
Party 4
Gilgamesh
Gilgamesh
Jieshu72
Gilgamesh
Level 82
God Stats
8W - 2L
1,777 SR
Queue Stats
464W - 396L
1,632 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OmegaDragon9002
Tsukuyomi
Level 59
God Stats
16W - 12L
1,607 SR
Queue Stats
785W - 696L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Varek123
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
406W - 391L
1,605 Elo+
Party 1
Tyr
Tyr
streetrod107
Tyr
Level 128
God Stats
19W - 19L
1,621 SR
Queue Stats
442W - 430L
1,541 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 7
16,583
572
28,856
27,307
16,168
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FattyTwoTimesYT
Gilgamesh
20
6 / 11 / 4
15,796
545
23,673
41,695
36,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
HavelPP
Athena
20
3 / 11 / 11
14,495
500
17,735
36,552
45,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
PattMerron
Scylla
20
5 / 8 / 5
14,025
484
9,374
17,127
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
yMessy
Tsukuyomi
18
3 / 8 / 3
12,844
443
9,702
20,529
9,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 19
15,697
541
22,770
24,163
12,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Jieshu72
Gilgamesh
20
12 / 4 / 15
17,668
609
27,510
37,065
42,381
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
OmegaDragon9002
Tsukuyomi
20
11 / 6 / 18
16,591
572
23,328
24,849
19,444
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
Varek123
Ah Muzen Cab
20
4 / 4 / 22
15,743
543
13,549
18,550
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 7 / 13
16,979
585
26,507
31,649
35,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
135
27
Kills
48
48
Deaths
27
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
6
6
19
2.58
L
10
10
7
1.35
L
Gilgamesh
FattyTwoTimesYT
Gilgamesh
6
11
4
0.73
L
Athena
HavelPP
Athena
3
11
11
0.77
W
Gilgamesh
Jieshu72
Gilgamesh
12
4
15
4.88
W
Tsukuyomi
OmegaDragon9002
Tsukuyomi
11
6
18
3.33
L
Scylla
PattMerron
Scylla
5
8
5
0.94
W
Ah Muzen Cab
Varek123
Ah Muzen Cab
4
4
22
3.75
W
15
7
13
3.07
L
Tsukuyomi
yMessy
Tsukuyomi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,340
Damage
113,664
143,210
Taken
136,276
116,719
Mitigated
117,641
19,504
Healing
45,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,770
823
780
6,068
24,163
12,089
1,783
7,892
16,069
113,195
0
L
28,856
19,094
0
5,537
27,307
16,168
5,218
2,631
24,305
0
130,235
L
Gilgamesh
FattyTwoTimesYT
Gilgamesh
23,673
4,931
0
4,479
41,695
36,904
0
7,435
34,020
2,943
106,571
L
Athena
HavelPP
Athena
17,735
4,854
0
4,308
36,552
45,959
0
7,982
28,114
68,064
0
W
Gilgamesh
Jieshu72
Gilgamesh
27,510
7,810
0
13,093
37,065
42,381
2,227
2,891
34,138
8,680
125,853
W
Tsukuyomi
OmegaDragon9002
Tsukuyomi
23,328
7,149
0
10,114
24,849
19,444
2,953
6,111
18,620
0
102,326
L
Scylla
PattMerron
Scylla
9,374
819
0
1,012
17,127
7,777
1,433
2,564
14,243
67,662
0
W
Ah Muzen Cab
Varek123
Ah Muzen Cab
13,549
6,395
0
10,429
18,550
8,000
7,432
3,508
14,984
0
101,433
W
26,507
4,717
0
4,861
31,649
35,727
356
8,156
22,907
0
95,758
L
Tsukuyomi
yMessy
Tsukuyomi
9,702
1,625
0
4,168
20,529
9,911
427
3,304
16,985
0
78,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,743
Gold Earned
82,678
684
Minions Killed
751
0
Camps Cleared
0
2,313,925
Distance Traveled
2,600,857
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,697
541
149
5
0
466,388
9
L
Neith
16,583
572
183
6
0
435,657
2
L
Gilgamesh
15,796
545
165
6
0
438,874
0
L
Athena
14,495
500
88
3
0
508,541
6
W
Gilgamesh
17,668
609
192
7
0
514,411
0
W
Tsukuyomi
16,591
572
143
5
0
565,055
1
L
Scylla
14,025
484
124
4
0
418,756
2
W
Ah Muzen Cab
15,743
543
132
5
0
528,460
3
W
Tyr
16,979
585
135
5
0
526,543
0
L
Tsukuyomi
12,844
443
124
4
0
512,097
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role