Player Matchup

Izanami
Izanami
DNOSGR8EST
Izanami
Level 21
God Stats
9W - 15L
1,337 SR
Queue Stats
98W - 92L
1,345 Elo+
Solo
Ra
Ra
Gamertag50963
Ra
Level 9
God Stats
2W - 9L
1,443 SR
Queue Stats
28W - 77L
1,256 Elo+
Solo
Merlin
Merlin
RevisedCellar87
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
WheresRobb
Gilgamesh
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
20W - 14L
1,429 Elo+
Solo
Jing Wei
Jing Wei
spiderman5923
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 36L
1,156 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,326 Elo+

VS

Team Averages
Level 20
1,627 SR
1,391 Elo+
Artemis
Artemis
Goobberr
Artemis
Level 27
God Stats
54W - 35L
1,562 SR
Queue Stats
79W - 72L
1,504 Elo+
Party 1
Thor
Thor
JohnnyBBad6669
Thor
Level 18
God Stats
12W - 16L
1,604 SR
Queue Stats
965W - 1,098L
1,356 Elo+
Solo
Cthulhu
Cthulhu
PRINCESSMALLI
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,100 Elo+
Solo
Tiamat
Tiamat
RepeatRecon
Tiamat
Level 25
God Stats
6W - 4L
1,843 SR
Queue Stats
7W - 7L
1,752 Elo+
Party 1
Nemesis
Nemesis
itz_Snipexxz
Nemesis
Level 7
God Stats
3W - 2L
1,628 SR
Queue Stats
6W - 11L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DNOSGR8EST
Izanami
17
2 / 11 / 12
10,882
989
11,870
21,406
8,446
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 16 / 9
9,914
901
1,401
18,956
7,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 7 / 9
11,509
1,046
10,258
17,754
6,967
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WheresRobb
Gilgamesh
18
10 / 11 / 5
12,740
1,158
22,871
32,742
21,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
spiderman5923
Jing Wei
15
0 / 11 / 6
9,441
858
1,480
17,687
6,671
Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goobberr
Artemis
20
38 / 0 / 11
18,493
1,681
64,178
15,151
7,609
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 6 / 21
11,917
1,083
10,349
11,217
4,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
19
2 / 5 / 27
11,758
1,069
9,629
10,559
10,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
19
10 / 4 / 17
12,459
1,133
11,984
11,448
8,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
itz_Snipexxz
Nemesis
17
2 / 1 / 13
10,213
928
1,680
6,180
2,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
145
16
Kills
56
56
Deaths
16
41
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Izanami
DNOSGR8EST
Izanami
2
11
12
0.73
L
0
16
9
0.28
W
Artemis
Goobberr
Artemis
38
0
11
43.5
W
4
6
21
2.42
W
Cthulhu
2
5
27
3.1
W
Tiamat
10
4
17
4.63
L
4
7
9
1.21
L
Gilgamesh
WheresRobb
Gilgamesh
10
11
5
1.14
W
Nemesis
itz_Snipexxz
Nemesis
2
1
13
8.5
L
Jing Wei
spiderman5923
Jing Wei
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
97,820
108,545
Taken
54,555
51,035
Mitigated
34,610
2,687
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DNOSGR8EST
Izanami
11,870
6,332
0
638
21,406
8,446
0
3,715
17,565
0
30,018
L
1,401
1,401
0
78
18,956
7,198
0
3,917
14,831
6,128
0
W
Artemis
Goobberr
Artemis
64,178
45,826
0
200
15,151
7,609
0
2,677
12,474
0
93,144
W
10,349
2,896
0
0
11,217
4,845
0
2,806
8,411
0
23,824
W
Cthulhu
9,629
509
0
0
10,559
10,996
0
3,195
7,364
15,294
0
W
Tiamat
11,984
1,506
629
2,042
11,448
8,272
0
2,515
8,933
19,472
0
L
10,258
2,017
0
0
17,754
6,967
0
5,169
12,429
36,756
0
L
Gilgamesh
WheresRobb
Gilgamesh
22,871
9,205
0
1,959
32,742
21,753
0
5,883
26,601
0
57,135
W
Nemesis
itz_Snipexxz
Nemesis
1,680
439
0
1,601
6,180
2,888
0
466
5,714
0
10,953
L
Jing Wei
spiderman5923
Jing Wei
1,480
762
0
12
17,687
6,671
0
2,069
15,506
0
2,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
64,840
158
Minions Killed
166
3
Camps Cleared
6
865,431
Distance Traveled
793,712
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,882
989
30
3
0
172,594
1
L
Ra
9,914
901
5
0
0
130,078
0
W
Artemis
18,493
1,681
51
5
4
206,973
0
W
Thor
11,917
1,083
38
3
1
154,838
0
W
Cthulhu
11,758
1,069
26
2
0
144,880
2
W
Tiamat
12,459
1,133
29
3
0
139,356
0
L
Merlin
11,509
1,046
54
5
1
173,686
0
L
Gilgamesh
12,740
1,158
66
6
2
211,592
0
W
Nemesis
10,213
928
22
2
1
147,665
1
L
Jing Wei
9,441
858
3
0
0
177,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role