Player Matchup

Neith
Neith
Ceaser8575
Neith
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 17L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
ChaseTheAce69
Gilgamesh
Level 27
God Stats
7W - 6L
1,497 SR
Queue Stats
102W - 92L
1,528 Elo+
Solo
Anubis
Anubis
NarukamiYu
Anubis
Level 22
God Stats
17W - 8L
1,645 SR
Queue Stats
452W - 336L
1,693 Elo+
Party 2
Team Averages
Level 36
1,547 SR
1,631 Elo+

VS

Team Averages
Level 94
1,671 SR
1,520 Elo+
Cerberus
Cerberus
KiroxYT
Cerberus
Level 116
God Stats
5W - 8L
1,586 SR
Queue Stats
325W - 323L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Mohatnas
Gilgamesh
Level 149
God Stats
7W - 7L
1,929 SR
Queue Stats
59W - 54L
1,537 Elo+
Party 1
Hel
Hel
XxArtixzxX
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 12
13,664
621
13,771
16,865
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ChaseTheAce69
Gilgamesh
18
3 / 7 / 8
14,430
656
15,423
22,926
26,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
NarukamiYu
Anubis
20
12 / 8 / 3
15,839
720
26,147
20,861
11,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KiroxYT
Cerberus
18
7 / 7 / 13
15,224
692
17,029
27,293
20,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Mohatnas
Gilgamesh
19
11 / 2 / 8
16,210
737
21,366
27,120
29,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 8 / 11
14,390
654
8,651
20,885
11,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
17
Kills
21
21
Deaths
17
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
2
6
12
1.33
W
Gilgamesh
ChaseTheAce69
Gilgamesh
3
7
8
1
L
Cerberus
KiroxYT
Cerberus
7
7
13
1.93
L
Gilgamesh
Mohatnas
Gilgamesh
11
2
8
7.5
W
Anubis
NarukamiYu
Anubis
12
8
3
1.69
L
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,341
Damage
47,046
60,652
Taken
75,298
43,234
Mitigated
61,873
14,015
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,771
5,176
0
5,001
16,865
5,800
0
8,130
8,535
0
64,146
W
Gilgamesh
ChaseTheAce69
Gilgamesh
15,423
2,818
0
1,037
22,926
26,035
454
7,438
14,979
0
52,459
L
Cerberus
KiroxYT
Cerberus
17,029
479
0
6,570
27,293
20,331
847
7,940
19,128
69,318
0
L
Gilgamesh
Mohatnas
Gilgamesh
21,366
7,180
0
2,450
27,120
29,890
2,140
8,340
18,480
0
69,501
W
Anubis
NarukamiYu
Anubis
26,147
1,180
0
7,977
20,861
11,399
1,961
10,181
10,530
116,617
0
L
8,651
789
10,091
7,958
20,885
11,652
806
10,037
10,573
48,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
45,824
249
Minions Killed
257
0
Camps Cleared
0
928,116
Distance Traveled
1,162,134
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,664
621
54
2
0
250,679
1
W
Gilgamesh
14,430
656
43
2
0
383,402
2
L
Cerberus
15,224
692
115
5
0
363,401
5
L
Gilgamesh
16,210
737
69
3
0
436,301
2
W
Anubis
15,839
720
152
7
0
294,035
2
L
Hel
14,390
654
73
3
0
362,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role