Player Matchup

Athena
Athena
BOING Cereza
Athena
Level 127
God Stats
11W - 12L
1,705 SR
Queue Stats
367W - 349L
1,492 Elo+
Solo
Sol
Sol
HeyPacker-
Sol
Level 86
God Stats
79W - 82L
1,433 SR
Queue Stats
472W - 445L
1,424 Elo+
Party 2
Kali
Kali
jfry32
Kali
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,418 Elo+
Solo
Anhur
Anhur
mjgay
Anhur
Level 59
God Stats
1W - 5L
1,500 SR
Queue Stats
351W - 334L
1,478 Elo+
Party 2
Cabrakan
Cabrakan
rayden_hogers
Cabrakan
Level 60
God Stats
33W - 25L
1,543 SR
Queue Stats
154W - 165L
1,467 Elo+
Party 2
Team Averages
Level 84
1,536 SR
1,456 Elo+

VS

Team Averages
Level 86
1,439 SR
1,475 Elo+
Osiris
Osiris
Efindlater28
Osiris
Level 89
God Stats
3W - 2L
1,499 SR
Queue Stats
409W - 392L
1,485 Elo+
Party 1
Cupid
Cupid
Fru1t3d
Cupid
Level 66
God Stats
6W - 4L
1,356 SR
Queue Stats
213W - 224L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
TheVeggieHater_3
Gilgamesh
Level 107
God Stats
4W - 1L
1,461 SR
Queue Stats
168W - 144L
1,506 Elo+
Party 1
Chang'e
Chang'e
VaporwaveThot
Chang'e
Level 68
God Stats
2W - 2L
1,322 SR
Queue Stats
203W - 214L
1,479 Elo+
Party 3
Awilix
Awilix
sadboiixoxo
Awilix
Level 99
God Stats
16W - 13L
1,559 SR
Queue Stats
280W - 273L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 2 / 1
8,187
546
6,337
15,185
10,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 4 / 2
8,162
544
8,735
10,767
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
jfry32
Kali
9
0 / 7 / 1
5,737
382
2,809
11,465
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
mjgay
Anhur
10
3 / 6 / 0
6,663
444
7,000
10,929
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
rayden_hogers
Cabrakan
10
0 / 3 / 5
6,616
441
7,037
13,250
9,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
7 / 3 / 5
7,375
492
7,004
12,741
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Fru1t3d
Cupid
13
2 / 2 / 12
7,617
508
10,874
12,229
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
15
2 / 2 / 1
8,126
542
9,740
8,829
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
14
3 / 2 / 10
8,618
575
7,467
9,118
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
14
8 / 1 / 7
8,695
580
10,098
10,989
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
22
22
Deaths
10
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
2
2
1
1.25
W
Osiris
7
3
5
3.17
W
Cupid
Fru1t3d
Cupid
2
2
12
4
L
4
4
2
1.25
W
Gilgamesh
2
2
1
1.25
W
Chang'e
3
2
10
4
L
Kali
jfry32
Kali
0
7
1
0.07
L
Anhur
mjgay
Anhur
3
6
0
0.5
L
Cabrakan
rayden_hogers
Cabrakan
0
3
5
0.83
W
Awilix
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
45,183
61,596
Taken
53,906
32,317
Mitigated
24,621
19,823
Healing
22,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,337
2,256
0
6,373
15,185
10,562
0
156
14,504
46,090
2,447
W
Osiris
7,004
1,803
602
2,589
12,741
7,930
0
5,436
7,305
0
22,499
W
Cupid
Fru1t3d
Cupid
10,874
5,517
720
4,913
12,229
3,726
590
3,554
8,675
0
52,407
L
8,735
3,584
0
4,500
10,767
4,629
0
2,682
8,035
52,496
3,532
W
Gilgamesh
9,740
2,414
0
2,480
8,829
5,832
0
4,115
4,714
0
51,622
W
Chang'e
7,467
839
2,407
5,572
9,118
3,169
610
3,986
5,132
53,910
0
L
Kali
jfry32
Kali
2,809
502
328
2,327
11,465
4,492
0
2,541
8,824
0
22,159
L
Anhur
mjgay
Anhur
7,000
3,895
0
1,940
10,929
3,255
0
811
9,956
0
27,746
L
Cabrakan
rayden_hogers
Cabrakan
7,037
991
477
3,878
13,250
9,379
0
1,277
11,757
24,520
0
W
Awilix
10,098
3,607
0
2,797
10,989
3,964
30
4,298
6,691
0
50,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
40,431
336
Minions Killed
410
0
Camps Cleared
0
1,321,599
Distance Traveled
1,451,715
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,187
546
114
8
0
286,181
4
W
Osiris
7,375
492
35
2
0
291,024
0
W
Cupid
7,617
508
87
6
0
253,190
2
L
Sol
8,162
544
107
7
0
239,362
5
W
Gilgamesh
8,126
542
92
6
0
290,139
2
W
Chang'e
8,618
575
104
7
0
292,982
4
L
Kali
5,737
382
42
3
0
269,730
5
L
Anhur
6,663
444
49
3
0
249,040
0
L
Cabrakan
6,616
441
24
2
0
277,286
4
W
Awilix
8,695
580
92
6
0
324,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role