Player Matchup

Achilles
Achilles
ARC_Alaska
Achilles
Level 34
God Stats
22W - 12L
1,500 SR
Queue Stats
219W - 234L
1,404 Elo+
Party 1
Arachne
Arachne
ARC_gustavo
Arachne
Level 29
God Stats
7W - 10L
1,461 SR
Queue Stats
280W - 308L
1,394 Elo+
Party 1
Poseidon
Poseidon
KZ_GrexX-_-
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 3
Artio
Artio
Knin_h
Artio
Level 44
God Stats
22W - 38L
1,057 SR
Queue Stats
448W - 542L
1,332 Elo+
Party 1
Apollo
Apollo
francoythiago991
Apollo
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 82L
1,446 Elo+
Party 3
Team Averages
Level 34
1,404 SR
1,414 Elo+

VS

Team Averages
Level 104
1,722 SR
1,806 Elo+
Achilles
Achilles
BomdeBico
Achilles
Level 99
God Stats
9W - 8L
1,484 SR
Queue Stats
535W - 278L
1,827 Elo+
Party 2
Merlin
Merlin
ErvaVenenosaa
Merlin
Level 158
God Stats
16W - 1L
1,925 SR
Queue Stats
904W - 405L
1,833 Elo+
Party 2
Cernunnos
Cernunnos
PaulaoChamps
Cernunnos
Level 47
God Stats
46W - 10L
1,851 SR
Queue Stats
275W - 84L
1,907 Elo+
Party 2
Sylvanus
Sylvanus
Salimenezoha
Sylvanus
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 15L
1,653 Elo+
Party 2
Gilgamesh
Gilgamesh
Vitor S R
Gilgamesh
Level 157
God Stats
20W - 6L
1,849 SR
Queue Stats
512W - 326L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARC_Alaska
Achilles
6
0 / 6 / 3
5,203
347
3,302
10,599
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ARC_gustavo
Arachne
8
1 / 8 / 3
5,800
387
3,406
12,063
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
KZ_GrexX-_-
Poseidon
9
1 / 8 / 5
6,076
405
1,818
10,314
2,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
Knin_h
Artio
10
3 / 7 / 3
7,114
474
5,536
17,796
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 14 / 4
6,938
463
3,417
13,485
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BomdeBico
Achilles
15
12 / 1 / 8
10,114
674
14,323
13,747
8,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
13 / 1 / 6
10,430
695
14,998
8,640
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PaulaoChamps
Cernunnos
13
8 / 1 / 6
8,899
593
11,051
9,576
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Salimenezoha
Sylvanus
12
2 / 3 / 11
8,644
576
7,028
13,174
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Vitor S R
Gilgamesh
14
6 / 3 / 7
9,355
624
3,384
11,817
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
7
Kills
41
43
Deaths
9
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Achilles
ARC_Alaska
Achilles
0
6
3
0.25
L
Arachne
ARC_gustavo
Arachne
1
8
3
0.31
W
Achilles
BomdeBico
Achilles
12
1
8
16
W
13
1
6
16
L
Poseidon
KZ_GrexX-_-
Poseidon
1
8
5
0.44
L
Artio
Knin_h
Artio
3
7
3
0.64
W
Cernunnos
PaulaoChamps
Cernunnos
8
1
6
11
W
Sylvanus
Salimenezoha
Sylvanus
2
3
11
2.5
W
Gilgamesh
Vitor S R
Gilgamesh
6
3
7
3.17
L
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
50,784
64,257
Taken
56,954
31,563
Mitigated
32,684
5,918
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ARC_Alaska
Achilles
3,302
1,322
0
374
10,599
5,552
0
1,331
9,244
0
12,711
L
Arachne
ARC_gustavo
Arachne
3,406
2,037
0
886
12,063
4,511
0
3,629
8,366
0
17,300
W
Achilles
BomdeBico
Achilles
14,323
5,010
0
4,189
13,747
8,799
1,193
1,681
10,579
0
57,036
W
14,998
873
240
2,161
8,640
3,380
1,538
939
7,691
71,968
0
L
Poseidon
KZ_GrexX-_-
Poseidon
1,818
149
0
0
10,314
2,796
0
5,088
4,988
10,457
0
L
Artio
Knin_h
Artio
5,536
673
899
3,759
17,796
14,636
0
7,050
10,622
17,456
0
W
Cernunnos
PaulaoChamps
Cernunnos
11,051
5,527
0
2,900
9,576
3,812
2,979
2,303
7,088
0
50,827
W
Sylvanus
Salimenezoha
Sylvanus
7,028
2,432
2,612
5,528
13,174
10,906
1,922
3,613
9,137
22,876
0
W
Gilgamesh
Vitor S R
Gilgamesh
3,384
1,182
0
2,155
11,817
5,787
2,368
1,010
10,807
0
63,868
L
3,417
1,508
0
0
13,485
4,068
0
4,360
9,011
0
19,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,131
Gold Earned
47,442
116
Minions Killed
416
0
Camps Cleared
0
1,148,152
Distance Traveled
1,440,084
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,203
347
27
2
0
185,435
1
L
Arachne
5,800
387
30
2
0
206,562
1
W
Achilles
10,114
674
84
6
0
334,970
3
W
Merlin
10,430
695
122
8
0
285,715
1
L
Poseidon
6,076
405
4
0
0
244,824
3
L
Artio
7,114
474
24
2
0
248,823
0
W
Cernunnos
8,899
593
75
5
0
264,164
1
W
Sylvanus
8,644
576
38
3
0
241,444
1
W
Gilgamesh
9,355
624
97
6
0
313,791
1
L
Apollo
6,938
463
31
2
0
262,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role