Player Matchup

Chang'e
Chang'e
Gold IV
AnthonyKingATA
Chang'e
Gold IV
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 186L
1,548 MMR
Solo
Pele
Pele
Bronze III
SpaceYammyn
Pele
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,537 MMR
Solo
Hou Yi
Hou Yi
Gold I
UnshodEmperor59
Hou Yi
Gold I
Level 128
God Stats
19W - 19L
1,631 SR
Queue Stats
285W - 274L
1,526 MMR
Solo
Bacchus
Bacchus
Gold III
xVBMuchihaxD
Bacchus
Gold III
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
450W - 468L
1,531 MMR
Solo
Artio
Artio
Platinum V
xXxLoudBlackMan
Artio
Platinum V
Level 155
God Stats
50W - 35L
1,564 SR
Queue Stats
370W - 343L
1,591 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,539 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,506 SR
1,545 MMR
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
EchoDerek
Tyr
Gold IV
Level 57
God Stats
16W - 25L
1,627 SR
Queue Stats
40W - 47L
1,620 MMR
Party 2
Chernobog
Chernobog
Gold I
HoLNr-
Chernobog
Gold I
Level 148
God Stats
10W - 9L
1,374 SR
Queue Stats
96W - 88L
1,731 MMR
Party 1
Nemesis
Nemesis
Gold III
marcoaps
Nemesis
Gold III
Level 122
God Stats
13W - 8L
1,527 SR
Queue Stats
134W - 105L
1,558 MMR
Party 2
Ra
Ra
Silver I
sumjuanspeshal
Ra
Silver I
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 72L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,897
579
587
2,809
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 1 / 0
3,542
708
1,037
2,708
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,552
510
451
1,350
143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
xVBMuchihaxD
Bacchus
6
1 / 1 / 0
3,391
678
979
2,163
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 0
2,928
586
453
3,481
992
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetTsukuyomiDanzaburouApolloScylla

VS

Bans
TiamatArachneAthenaGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
2 / 0 / 1
3,918
784
736
1,812
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 1 / 0
3,766
753
832
3,004
896
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
HoLNr-
Chernobog
6
1 / 0 / 3
3,779
756
2,471
1,444
303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
marcoaps
Nemesis
6
1 / 0 / 1
3,648
730
543
1,837
448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 1
3,756
751
1,153
1,158
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
7
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
1
2.5
L
0
2
0
0
W
1
1
0
1
W
Chernobog
HoLNr-
Chernobog
1
0
3
2.5
L
1
1
0
1
L
0
1
0
0
W
Nemesis
marcoaps
Nemesis
1
0
1
1.5
W
2
1
1
2.5
L
Bacchus
xVBMuchihaxD
Bacchus
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,507
Damage
5,735
12,511
Taken
9,255
3,156
Mitigated
2,598
3,816
Healing
3,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
736
390
99
779
1,812
623
160
206
1,606
10,483
0
L
587
0
187
702
2,809
661
0
565
2,206
7,302
0
W
832
123
0
812
3,004
896
0
857
2,025
0
13,683
W
Chernobog
HoLNr-
Chernobog
2,471
1,706
0
831
1,444
303
960
493
885
0
14,558
L
1,037
175
0
1,131
2,708
656
0
435
2,221
0
13,008
L
451
244
0
512
1,350
143
0
207
1,143
0
1,928
W
Nemesis
marcoaps
Nemesis
543
175
0
454
1,837
448
0
142
1,657
0
12,509
W
1,153
259
91
138
1,158
328
0
87
1,063
14,306
0
L
Bacchus
xVBMuchihaxD
Bacchus
979
129
0
640
2,163
704
0
0
2,163
8,263
0
L
453
170
42
602
3,481
992
0
562
2,889
8,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,310
Gold Earned
18,867
102
Minions Killed
157
0
Camps Cleared
0
346,169
Distance Traveled
456,222
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,918
784
19
4
0
95,745
2
L
Chang'e
2,897
579
20
4
0
82,777
1
W
Tyr
3,766
753
37
7
0
93,743
1
W
Chernobog
3,779
756
35
7
0
83,285
0
L
Pele
3,542
708
40
8
0
81,462
1
L
Hou Yi
2,552
510
7
1
0
35,863
0
W
Nemesis
3,648
730
34
7
0
96,135
1
W
Ra
3,756
751
32
6
0
87,314
0
L
Bacchus
3,391
678
20
4
0
64,994
0
L
Artio
2,928
586
15
3
0
81,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role