Player Matchup

Izanami
Izanami
HaraKairi
Izanami
Level 69
God Stats
1W - 1L
1,521 SR
Queue Stats
220W - 240L
1,447 Elo+
Party 1
King Arthur
King Arthur
Reghi_Yamato77
King Arthur
Level 65
God Stats
23W - 27L
1,505 SR
Queue Stats
255W - 275L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Sewilll_05
Nu Wa
Level 35
God Stats
9W - 18L
1,247 SR
Queue Stats
119W - 123L
1,429 Elo+
Solo
Scylla
Scylla
TheKokit_
Scylla
Level 8
God Stats
4W - 12L
1,309 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 1
Jormungandr
Jormungandr
Zatniss
Jormungandr
Level 79
God Stats
4W - 3L
1,345 SR
Queue Stats
28W - 50L
1,285 Elo+
Party 1
Team Averages
Level 51
1,385 SR
1,376 Elo+

VS

Team Averages
Level 57
1,528 SR
1,453 Elo+
Artemis
Artemis
EarthquackeOne
Artemis
Level 42
God Stats
3W - 1L
1,406 SR
Queue Stats
132W - 123L
1,383 Elo+
Solo
Ganesha
Ganesha
OnstageSine865
Ganesha
Level 86
God Stats
10W - 6L
1,446 SR
Queue Stats
172W - 171L
1,571 Elo+
Solo
Zeus
Zeus
bone-r68
Zeus
Level 27
God Stats
2W - 0L
1,739 SR
Queue Stats
67W - 60L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
elcorruptoMoney
Gilgamesh
Level 82
God Stats
9W - 6L
1,852 SR
Queue Stats
279W - 278L
1,528 Elo+
Solo
Janus
Janus
emsyz8
Janus
Level 46
God Stats
2W - 8L
1,198 SR
Queue Stats
40W - 53L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HaraKairi
Izanami
15
2 / 5 / 2
9,275
928
6,406
10,714
4,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Reghi_Yamato77
King Arthur
16
0 / 4 / 6
9,465
947
8,414
18,709
14,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
16
3 / 9 / 5
10,501
1,050
10,002
14,529
5,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
TheKokit_
Scylla
16
0 / 6 / 7
9,697
970
7,265
13,073
4,635
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Zatniss
Jormungandr
16
4 / 3 / 4
10,771
1,077
8,565
22,213
21,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

108

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
10,978
1,098
15,964
7,543
3,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 18
10,244
1,024
8,670
7,886
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
3 / 2 / 14
10,325
1,033
13,844
6,368
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
elcorruptoMoney
Gilgamesh
19
14 / 3 / 10
13,161
1,316
25,410
17,343
11,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
emsyz8
Janus
16
6 / 0 / 8
11,002
1,100
10,730
4,807
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
27
27
Deaths
9
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
L
Izanami
HaraKairi
Izanami
2
5
2
0.6
W
0
1
18
9
L
King Arthur
Reghi_Yamato77
King Arthur
0
4
6
0.75
L
Nu Wa
3
9
5
0.61
L
Scylla
TheKokit_
Scylla
0
6
7
0.58
L
Jormungandr
Zatniss
Jormungandr
4
3
4
2
W
Zeus
3
2
14
5
W
Gilgamesh
elcorruptoMoney
Gilgamesh
14
3
10
6.33
W
Janus
emsyz8
Janus
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
74,618
79,238
Taken
43,947
50,188
Mitigated
23,396
10,671
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,964
6,725
561
727
7,543
3,260
0
3,844
3,699
0
34,358
L
Izanami
HaraKairi
Izanami
6,406
4,293
900
753
10,714
4,439
0
3,329
7,094
0
15,129
W
8,670
453
0
70
7,886
4,789
0
4,711
3,175
23,598
0
L
King Arthur
Reghi_Yamato77
King Arthur
8,414
1,035
879
951
18,709
14,644
0
8,469
9,449
0
26,390
L
Nu Wa
10,002
2,762
148
661
14,529
5,055
0
6,602
7,474
23,912
0
L
Scylla
TheKokit_
Scylla
7,265
976
0
0
13,073
4,635
0
4,814
8,036
19,958
0
L
Jormungandr
Zatniss
Jormungandr
8,565
2,126
960
5,419
22,213
21,415
0
7,708
13,941
34,764
0
W
Zeus
13,844
1,386
460
1,782
6,368
2,019
0
4,512
1,856
29,136
0
W
Gilgamesh
elcorruptoMoney
Gilgamesh
25,410
10,591
0
437
17,343
11,559
0
9,338
8,005
0
45,965
W
Janus
emsyz8
Janus
10,730
817
267
315
4,807
1,769
0
3,427
1,380
29,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
55,710
190
Minions Killed
214
5
Camps Cleared
8
792,804
Distance Traveled
956,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,978
1,098
42
4
1
177,007
0
L
Izanami
9,275
928
24
2
0
133,514
0
W
Ganesha
10,244
1,024
7
1
1
219,810
0
L
King Arthur
9,465
947
41
4
2
189,468
1
L
Nu Wa
10,501
1,050
40
4
0
143,074
0
L
Scylla
9,697
970
36
4
1
168,646
0
L
Jormungandr
10,771
1,077
49
5
2
158,102
0
W
Zeus
10,325
1,033
42
4
1
149,048
0
W
Gilgamesh
13,161
1,316
60
6
3
220,418
0
W
Janus
11,002
1,100
63
6
2
190,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role