Player Matchup

Kukulkan
Kukulkan
ChickenNugg1ez
Kukulkan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,534 Elo+
Solo
Freya
Freya
DeadKing1997
Freya
Level 28
God Stats
4W - 2L
1,274 SR
Queue Stats
46W - 46L
1,500 Elo+
Solo
Guan Yu
Guan Yu
as3ed-2020ly
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,490 Elo+
Solo
Tyr
Tyr
iAmSylent
Tyr
Level 25
God Stats
26W - 16L
1,610 SR
Queue Stats
195W - 189L
1,477 Elo+
Solo
Poseidon
Poseidon
ivisiongold
Poseidon
Level 4
God Stats
3W - 4L
1,482 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
Team Averages
Level 16
1,473 SR
1,495 Elo+

VS

Team Averages
Level 27
1,546 SR
1,526 Elo+
Freya
Freya
AesirJohnson
Freya
Level 27
God Stats
63W - 54L
1,634 SR
Queue Stats
198W - 173L
1,505 Elo+
Party 2
Fenrir
Fenrir
SmokecroSS33
Fenrir
Level 29
God Stats
5W - 9L
1,434 SR
Queue Stats
118W - 121L
1,451 Elo+
Solo
Neith
Neith
WetSpaghettiCat
Neith
Level 26
God Stats
25W - 36L
1,631 SR
Queue Stats
46W - 57L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
bajebus135
Cthulhu
Level 29
God Stats
11W - 12L
1,529 SR
Queue Stats
65W - 69L
1,600 Elo+
Party 1
Bellona
Bellona
shakeandbake357
Bellona
Level 25
God Stats
21W - 17L
1,500 SR
Queue Stats
189W - 164L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 2 / 1
11,420
878
18,850
9,013
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 6 / 1
10,788
830
8,543
14,958
6,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
as3ed-2020ly
Guan Yu
16
0 / 11 / 3
10,473
806
5,797
23,280
24,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 10 / 2
10,916
840
15,435
33,312
32,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
ivisiongold
Poseidon
16
1 / 14 / 1
10,508
808
10,367
17,748
6,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 20
12,054
927
11,839
13,110
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
20
6 / 1 / 26
12,648
973
17,647
13,545
8,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
7 / 2 / 16
12,598
969
15,755
9,050
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
bajebus135
Cthulhu
20
7 / 0 / 27
13,586
1,045
20,600
11,985
15,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 0 / 14
15,248
1,173
24,671
17,635
15,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
145
4
Kills
42
43
Deaths
4
8
Assists
103
Player
Kills
Deaths
Assists
KDA
W
4
1
20
14
L
Kukulkan
2
2
1
1.25
L
0
6
1
0.08
W
Fenrir
6
1
26
19
W
7
2
16
7.5
L
Guan Yu
as3ed-2020ly
Guan Yu
0
11
3
0.14
W
Cthulhu
bajebus135
Cthulhu
7
0
27
20.5
L
1
10
2
0.2
L
Poseidon
ivisiongold
Poseidon
1
14
1
0.11
W
18
0
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
90,512
98,311
Taken
65,325
73,659
Mitigated
50,085
7,475
Healing
16,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,839
5,279
0
3,767
13,110
5,757
0
5,247
7,863
19,467
0
L
Kukulkan
18,850
1,678
0
0
9,013
3,786
0
4,489
4,524
46,771
0
L
8,543
2,657
0
1,998
14,958
6,230
0
5,998
8,960
35,729
0
W
Fenrir
17,647
2,175
0
465
13,545
8,506
0
7,850
5,695
0
23,788
W
15,755
9,634
0
2,355
9,050
3,886
0
3,912
5,138
0
42,213
L
Guan Yu
as3ed-2020ly
Guan Yu
5,797
1,620
389
1,543
23,280
24,636
0
9,376
13,904
312
17,282
W
Cthulhu
bajebus135
Cthulhu
20,600
1,359
2,224
1,859
11,985
15,956
0
7,661
4,324
49,313
0
L
15,435
1,748
17
3,528
33,312
32,448
0
12,042
21,270
0
26,410
L
Poseidon
ivisiongold
Poseidon
10,367
1,827
0
0
17,748
6,559
0
7,072
10,676
25,560
0
W
24,671
6,035
928
4,437
17,635
15,980
0
13,273
4,362
13,510
25,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,105
Gold Earned
66,134
184
Minions Killed
215
4
Camps Cleared
6
1,033,355
Distance Traveled
1,338,617
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,054
927
19
1
0
247,824
0
L
Kukulkan
11,420
878
74
6
1
225,712
0
L
Freya
10,788
830
60
5
2
191,115
0
W
Fenrir
12,648
973
8
1
1
287,425
0
W
Neith
12,598
969
82
6
3
232,836
0
L
Guan Yu
10,473
806
15
1
1
190,317
0
W
Cthulhu
13,586
1,045
69
5
2
293,332
1
L
Tyr
10,916
840
17
1
0
258,324
0
L
Poseidon
10,508
808
18
1
0
167,887
2
W
Bellona
15,248
1,173
37
3
0
277,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role