Player Matchup

Freya
Freya
A-AE01
Freya
Level 48
God Stats
7W - 33L
1,330 SR
Queue Stats
8W - 67L
1,096 Elo+
Party 2
Rama
Rama
Alwaysuptown
Rama
Level 63
God Stats
5W - 16L
1,307 SR
Queue Stats
9W - 86L
1,066 Elo+
Party 2
Nike
Nike
MrBlackPhantom
Nike
Level 41
God Stats
7W - 39L
1,176 SR
Queue Stats
12W - 82L
1,096 Elo+
Party 2
Cerberus
Cerberus
coolAyomide77
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 99L
1,173 Elo+
Party 2
Set
Set
hustlrr__
Set
Level 41
God Stats
1W - 9L
1,177 SR
Queue Stats
13W - 83L
1,155 Elo+
Party 2
Team Averages
Level 48
1,298 SR
1,117 Elo+

VS

Team Averages
Level 66
1,549 SR
1,446 Elo+
Hun Batz
Hun Batz
CASH PsYcHo
Hun Batz
Level 80
God Stats
5W - 3L
1,421 SR
Queue Stats
647W - 619L
1,434 Elo+
Solo
Heimdallr
Heimdallr
NitroKings
Heimdallr
Level 19
God Stats
11W - 9L
1,613 SR
Queue Stats
210W - 215L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
VILLAIN_JR_ESSJ
Gilgamesh
Level 84
God Stats
18W - 9L
1,716 SR
Queue Stats
559W - 521L
1,510 Elo+
Party 1
Persephone
Persephone
ValYt-_-
Persephone
Level 80
God Stats
6W - 6L
1,460 SR
Queue Stats
191W - 202L
1,418 Elo+
Party 1
Chaac
Chaac
iGuccer2
Chaac
Level 69
God Stats
90W - 77L
1,534 SR
Queue Stats
358W - 358L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A-AE01
Freya
9
0 / 1 / 0
4,431
443
325
5,607
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 3 / 2
5,392
539
3,684
5,772
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 3
4,601
460
3,945
6,171
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
coolAyomide77
Cerberus
7
1 / 5 / 0
4,662
466
3,152
8,950
5,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 1
5,051
505
2,639
7,168
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CASH PsYcHo
Hun Batz
10
5 / 1 / 1
6,366
637
1,757
5,032
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
NitroKings
Heimdallr
9
1 / 1 / 5
5,429
543
3,455
5,469
1,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
VILLAIN_JR_ESSJ
Gilgamesh
12
7 / 0 / 0
7,375
738
7,096
6,261
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
ValYt-_-
Persephone
11
1 / 0 / 2
6,296
630
5,234
2,695
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
iGuccer2
Chaac
9
2 / 2 / 2
5,202
520
5,988
7,998
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
16
16
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
A-AE01
Freya
0
1
0
0
L
2
3
2
1
W
Hun Batz
CASH PsYcHo
Hun Batz
5
1
1
5.5
L
0
2
3
0.75
W
Heimdallr
NitroKings
Heimdallr
1
1
5
3.5
W
Gilgamesh
VILLAIN_JR_ESSJ
Gilgamesh
7
0
0
7
W
Persephone
ValYt-_-
Persephone
1
0
2
2
L
Cerberus
coolAyomide77
Cerberus
1
5
0
0.2
L
1
5
1
0.3
W
Chaac
iGuccer2
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,745
Damage
23,530
33,668
Taken
27,455
13,910
Mitigated
9,267
8,573
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
A-AE01
Freya
325
192
0
1,474
5,607
1,681
162
3,600
1,557
14,538
0
L
3,684
3,303
0
1,198
5,772
1,487
0
0
5,772
0
20,277
W
Hun Batz
CASH PsYcHo
Hun Batz
1,757
262
0
2,340
5,032
1,444
0
268
4,764
0
30,705
L
3,945
586
0
1,857
6,171
3,071
0
0
6,171
0
15,090
W
Heimdallr
NitroKings
Heimdallr
3,455
1,223
342
1,762
5,469
1,755
82
0
5,369
0
20,552
W
Gilgamesh
VILLAIN_JR_ESSJ
Gilgamesh
7,096
2,250
0
1,795
6,261
2,285
805
3,018
3,243
0
37,080
W
Persephone
ValYt-_-
Persephone
5,234
345
0
962
2,695
709
90
191
2,504
33,984
0
L
Cerberus
coolAyomide77
Cerberus
3,152
227
99
2,519
8,950
5,293
0
0
8,950
13,271
0
L
2,639
929
0
1,426
7,168
2,378
0
1,126
5,984
0
24,454
W
Chaac
iGuccer2
Chaac
5,988
1,012
0
2,864
7,998
3,074
0
0
7,698
0
20,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
30,668
175
Minions Killed
270
0
Camps Cleared
0
1,000,345
Distance Traveled
1,029,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,431
443
20
2
0
186,410
0
L
Rama
5,392
539
43
4
0
194,852
0
W
Hun Batz
6,366
637
75
8
0
231,635
0
L
Nike
4,601
460
23
2
0
239,375
0
W
Heimdallr
5,429
543
47
5
0
166,087
0
W
Gilgamesh
7,375
738
68
7
0
224,832
0
W
Persephone
6,296
630
55
6
0
184,096
0
L
Cerberus
4,662
466
37
4
0
161,010
0
L
Set
5,051
505
52
5
0
218,698
0
W
Chaac
5,202
520
25
3
0
222,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role