Player Matchup

Da Ji
Da Ji
Gaamaji
Da Ji
Level 17
God Stats
15W - 26L
1,498 SR
Queue Stats
61W - 64L
1,325 Elo+
Solo
Aphrodite
Aphrodite
LuckyLuciano5679
Aphrodite
Level 12
God Stats
0W - 2L
1,153 SR
Queue Stats
9W - 29L
1,213 Elo+
Solo
Sobek
Sobek
Ratkeru
Sobek
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,296 Elo+
Solo
Gilgamesh
Gilgamesh
Titanium_Water
Gilgamesh
Level 16
God Stats
2W - 3L
1,419 SR
Queue Stats
23W - 29L
1,355 Elo+
Solo
Thanatos
Thanatos
buck shot 04
Thanatos
Level 27
God Stats
22W - 20L
1,551 SR
Queue Stats
416W - 470L
1,316 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,301 Elo+

VS

Team Averages
Level 32
1,541 SR
1,392 Elo+
Athena
Athena
Erodichi
Athena
Level 25
God Stats
10W - 9L
1,612 SR
Queue Stats
38W - 45L
1,372 Elo+
Solo
Jing Wei
Jing Wei
Laagz
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Nanda04
Vamana
Level 18
God Stats
18W - 17L
1,487 SR
Queue Stats
108W - 128L
1,303 Elo+
Solo
Ratatoskr
Ratatoskr
OneDapperBoi
Ratatoskr
Level 18
God Stats
27W - 20L
1,495 SR
Queue Stats
69W - 61L
1,351 Elo+
Solo
Nu Wa
Nu Wa
dragon7masta45
Nu Wa
Level 89
God Stats
6W - 3L
1,609 SR
Queue Stats
159W - 161L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gaamaji
Da Ji
17
4 / 7 / 5
10,260
466
7,338
18,088
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
10
1 / 11 / 3
7,350
334
491
11,207
4,312
Sobek
Ratkeru
Sobek
14
4 / 3 / 6
10,246
466
9,316
21,889
27,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Titanium_Water
Gilgamesh
18
6 / 3 / 3
11,684
531
13,652
20,063
15,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
buck shot 04
Thanatos
15
8 / 10 / 3
10,293
468
12,915
23,964
9,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Erodichi
Athena
16
2 / 3 / 2
10,725
488
4,782
13,139
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Laagz
Jing Wei
15
3 / 6 / 9
10,262
466
6,708
10,378
3,220
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
Nanda04
Vamana
15
3 / 5 / 6
10,154
462
5,555
11,415
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
OneDapperBoi
Ratatoskr
16
18 / 6 / 8
12,322
560
24,670
16,125
6,089
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 11
11,671
531
24,843
12,928
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
23
Kills
32
34
Deaths
24
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
Erodichi
Athena
2
3
2
1
L
Da Ji
Gaamaji
Da Ji
4
7
5
0.93
W
Jing Wei
Laagz
Jing Wei
3
6
9
1.25
L
Aphrodite
1
11
3
0.23
W
Vamana
Nanda04
Vamana
3
5
6
1.2
W
Ratatoskr
OneDapperBoi
Ratatoskr
18
6
8
3.67
L
Sobek
Ratkeru
Sobek
4
3
6
2.33
L
Gilgamesh
Titanium_Water
Gilgamesh
6
3
3
2.5
L
Thanatos
buck shot 04
Thanatos
8
10
3
0.95
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,712
Damage
66,558
95,211
Taken
63,985
64,372
Mitigated
26,705
21,501
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Erodichi
Athena
4,782
917
0
4,057
13,139
8,850
1,013
1,968
11,171
31,777
0
L
Da Ji
Gaamaji
Da Ji
7,338
1,024
0
786
18,088
7,153
0
3,824
14,046
0
76,124
W
Jing Wei
Laagz
Jing Wei
6,708
6,116
255
49
10,378
3,220
1,456
443
9,935
0
34,655
L
Aphrodite
491
355
42
151
11,207
4,312
0
2,453
8,480
3,876
0
W
Vamana
Nanda04
Vamana
5,555
1,406
0
2,615
11,415
4,756
2,804
2,326
9,089
0
39,124
W
Ratatoskr
OneDapperBoi
Ratatoskr
24,670
13,271
0
3,432
16,125
6,089
976
2,739
13,386
0
60,504
L
Sobek
Ratkeru
Sobek
9,316
1,099
0
4,377
21,889
27,785
561
8,573
12,679
30,627
0
L
Gilgamesh
Titanium_Water
Gilgamesh
13,652
4,773
0
1,668
20,063
15,686
763
6,974
12,575
0
84,083
L
Thanatos
buck shot 04
Thanatos
12,915
5,272
422
14,055
23,964
9,436
0
5,840
17,806
0
53,044
W
24,843
3,807
372
4,266
12,928
3,790
2,697
2,331
10,597
70,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,833
Gold Earned
55,134
369
Minions Killed
397
0
Camps Cleared
0
1,973,695
Distance Traveled
2,073,184
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,725
488
51
2
0
410,491
1
L
Da Ji
10,260
466
115
5
0
361,994
1
W
Jing Wei
10,262
466
74
3
0
366,131
1
L
Aphrodite
7,350
334
12
1
0
332,948
1
W
Vamana
10,154
462
71
3
0
475,242
0
W
Ratatoskr
12,322
560
85
4
0
427,949
0
L
Sobek
10,246
466
42
2
0
427,602
0
L
Gilgamesh
11,684
531
132
6
0
483,479
0
L
Thanatos
10,293
468
68
3
0
367,672
1
W
Nu Wa
11,671
531
116
5
0
393,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role