Player Matchup

Nemesis
Nemesis
BatmanDeCamazotz
Nemesis
Level 29
God Stats
11W - 1L
1,811 SR
Queue Stats
278W - 266L
1,508 Elo+
Solo
Janus
Janus
Haallah
Janus
Level 19
God Stats
5W - 5L
1,622 SR
Queue Stats
89W - 78L
1,505 Elo+
Party 2
Serqet
Serqet
ShineknI
Serqet
Level 16
God Stats
14W - 9L
1,686 SR
Queue Stats
65W - 53L
1,532 Elo+
Party 2
Fenrir
Fenrir
TheLamoraBoy
Fenrir
Level 18
God Stats
15W - 12L
1,416 SR
Queue Stats
119W - 109L
1,514 Elo+
Solo
Heimdallr
Heimdallr
nachooue
Heimdallr
Level 15
God Stats
19W - 20L
1,288 SR
Queue Stats
523W - 519L
1,621 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,536 Elo+

VS

Team Averages
Level 23
1,536 SR
1,587 Elo+
Ymir
Ymir
AndradeeeXX
Ymir
Level 29
God Stats
3W - 2L
1,778 SR
Queue Stats
70W - 50L
1,596 Elo+
Party 1
Anubis
Anubis
JuaniReiga2001
Anubis
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
165W - 85L
1,651 Elo+
Solo
Achilles
Achilles
KoatoRTL
Achilles
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 20L
1,507 Elo+
Solo
Cernunnos
Cernunnos
KyTooz
Cernunnos
Level 27
God Stats
3W - 4L
1,789 SR
Queue Stats
80W - 69L
1,549 Elo+
Party 1
Bastet
Bastet
Migurdia
Bastet
Level 14
God Stats
0W - 3L
1,328 SR
Queue Stats
20W - 16L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
7,503
625
5,282
8,551
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Haallah
Janus
8
0 / 2 / 3
5,725
477
3,045
5,043
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
ShineknI
Serqet
10
1 / 1 / 2
5,726
477
1,653
4,986
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
14
11 / 1 / 2
8,553
713
10,487
8,360
6,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
nachooue
Heimdallr
11
1 / 1 / 1
6,496
541
4,337
6,634
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,476
456
3,494
7,294
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 1
7,046
587
5,307
6,203
2,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KoatoRTL
Achilles
10
1 / 7 / 0
6,189
516
3,021
9,805
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
KyTooz
Cernunnos
10
1 / 2 / 2
5,773
481
3,547
5,657
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Migurdia
Bastet
10
2 / 3 / 2
6,315
526
4,887
8,636
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
6
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
1
6
5
W
Janus
Haallah
Janus
0
2
3
0.75
L
1
2
1
0.75
L
Achilles
KoatoRTL
Achilles
1
7
0
0.14
L
Cernunnos
KyTooz
Cernunnos
1
2
2
1
L
Bastet
Migurdia
Bastet
2
3
2
1
W
Serqet
ShineknI
Serqet
1
1
2
2
W
Fenrir
11
1
2
12
W
Heimdallr
nachooue
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
20,256
33,574
Taken
37,595
14,547
Mitigated
18,554
12,308
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
128
171
1,469
7,294
2,845
0
1,897
5,397
16,337
0
W
5,282
1,694
0
3,533
8,551
2,715
0
1,925
6,601
0
48,607
W
Janus
Haallah
Janus
3,045
323
0
1,035
5,043
1,584
341
2,298
2,745
12,158
0
L
5,307
549
0
1,282
6,203
2,860
240
0
6,103
41,926
0
L
Achilles
KoatoRTL
Achilles
3,021
997
0
720
9,805
8,591
0
0
9,805
221
22,141
L
Cernunnos
KyTooz
Cernunnos
3,547
2,104
0
1,450
5,657
1,706
0
1,148
4,183
0
25,640
L
Bastet
Migurdia
Bastet
4,887
2,059
0
256
8,636
2,552
0
0
8,406
0
33,550
W
Serqet
ShineknI
Serqet
1,653
410
0
1,412
4,986
1,713
0
2,011
2,975
0
16,011
W
Fenrir
10,487
2,283
0
3,108
8,360
6,684
0
1,325
6,710
0
42,569
W
Heimdallr
nachooue
Heimdallr
4,337
1,708
0
3,220
6,634
1,851
361
1,447
5,187
0
35,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
30,799
322
Minions Killed
286
0
Camps Cleared
0
1,264,846
Distance Traveled
1,228,423
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,476
456
33
3
0
240,584
0
W
Nemesis
7,503
625
101
8
0
296,386
0
W
Janus
5,725
477
18
2
0
245,652
3
L
Anubis
7,046
587
94
8
0
223,038
0
L
Achilles
6,189
516
48
4
0
224,839
3
L
Cernunnos
5,773
481
46
4
0
240,968
3
L
Bastet
6,315
526
65
5
0
298,994
2
W
Serqet
5,726
477
49
4
0
267,163
0
W
Fenrir
8,553
713
77
6
0
253,328
4
W
Heimdallr
6,496
541
77
6
0
202,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role