Player Matchup

Ganesha
Ganesha
BlackLight_1234
Ganesha
Level 28
God Stats
84W - 88L
1,451 SR
Queue Stats
273W - 313L
1,410 Elo+
Party 3
Scylla
Scylla
IIIEdgarIII
Scylla
Level 23
God Stats
5W - 3L
1,496 SR
Queue Stats
32W - 27L
1,437 Elo+
Solo
Tyr
Tyr
MariustRex
Tyr
Level 28
God Stats
24W - 27L
1,488 SR
Queue Stats
138W - 161L
1,403 Elo+
Solo
Guan Yu
Guan Yu
Preece1796
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
StatKing
Anubis
Level 18
God Stats
34W - 25L
1,631 SR
Queue Stats
76W - 108L
1,411 Elo+
Party 3
Team Averages
Level 23
1,513 SR
1,432 Elo+

VS

Team Averages
Level 26
1,503 SR
1,445 Elo+
Fenrir
Fenrir
Amaxiris
Fenrir
Level 24
God Stats
5W - 2L
1,468 SR
Queue Stats
38W - 27L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
AppleLeg
Danzaburou
Level 27
God Stats
22W - 13L
1,612 SR
Queue Stats
108W - 88L
1,479 Elo+
Party 1
Bacchus
Bacchus
Microsieste
Bacchus
Level 28
God Stats
8W - 10L
1,444 SR
Queue Stats
251W - 294L
1,315 Elo+
Solo
Bellona
Bellona
andrius112
Bellona
Level 29
God Stats
62W - 46L
1,511 SR
Queue Stats
757W - 747L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
oksyn
Kukulkan
Level 24
God Stats
6W - 6L
1,483 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 8
7,995
444
6,139
13,825
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
6 / 6 / 1
9,457
525
10,872
10,386
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 1
9,656
536
4,232
11,439
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Preece1796
Guan Yu
12
3 / 4 / 4
8,184
455
5,538
12,451
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
StatKing
Anubis
12
4 / 6 / 4
7,888
438
6,428
10,560
4,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaxiris
Fenrir
15
7 / 4 / 4
9,616
534
8,717
13,739
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AppleLeg
Danzaburou
18
11 / 1 / 1
10,776
599
12,250
8,786
3,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Microsieste
Bacchus
14
0 / 5 / 10
8,743
486
6,837
10,483
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
andrius112
Bellona
15
1 / 1 / 5
8,796
489
7,322
9,705
5,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
oksyn
Kukulkan
15
4 / 3 / 5
9,598
533
8,871
8,675
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
14
Kills
23
23
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amaxiris
Fenrir
7
4
4
2.25
W
Danzaburou
AppleLeg
Danzaburou
11
1
1
11.5
L
0
4
8
1
L
Scylla
6
6
1
1.08
L
1
3
1
0.5
W
Bacchus
Microsieste
Bacchus
0
5
10
1
L
Guan Yu
Preece1796
Guan Yu
3
4
4
1.25
L
Anubis
StatKing
Anubis
4
6
4
1
W
Bellona
andrius112
Bellona
1
1
5
3.5
W
Kukulkan
oksyn
Kukulkan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
43,997
58,661
Taken
51,388
30,756
Mitigated
24,640
14,335
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amaxiris
Fenrir
8,717
2,314
0
5,679
13,739
5,974
0
4,192
9,363
0
64,093
W
Danzaburou
AppleLeg
Danzaburou
12,250
6,575
0
5,091
8,786
3,097
457
3,494
5,284
0
85,099
L
6,139
835
520
3,441
13,825
8,499
402
4,598
9,133
29,814
0
L
Scylla
10,872
208
0
804
10,386
2,871
0
2,761
7,379
36,740
0
L
4,232
91
0
2,876
11,439
8,546
0
1,531
9,842
0
63,371
W
Bacchus
Microsieste
Bacchus
6,837
560
0
2,618
10,483
7,046
82
7,801
2,664
21,122
0
L
Guan Yu
Preece1796
Guan Yu
5,538
997
258
4,170
12,451
6,491
0
3,108
9,199
0
36,146
L
Anubis
StatKing
Anubis
6,428
580
0
2,266
10,560
4,349
0
3,114
7,400
30,141
0
W
Bellona
andrius112
Bellona
7,322
1,828
0
4,131
9,705
5,785
784
2,192
7,493
0
46,950
W
Kukulkan
oksyn
Kukulkan
8,871
856
0
2,021
8,675
2,738
90
5,068
3,145
49,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,180
Gold Earned
47,529
379
Minions Killed
501
0
Camps Cleared
0
1,695,360
Distance Traveled
1,698,741
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,616
534
105
6
0
356,453
6
W
Danzaburou
10,776
599
152
8
0
344,150
4
L
Ganesha
7,995
444
19
1
0
355,928
3
L
Scylla
9,457
525
75
4
0
303,662
2
L
Tyr
9,656
536
150
8
0
360,860
5
W
Bacchus
8,743
486
24
1
0
317,252
5
L
Guan Yu
8,184
455
58
3
0
372,464
0
L
Anubis
7,888
438
77
4
0
302,446
3
W
Bellona
8,796
489
95
5
0
345,589
2
W
Kukulkan
9,598
533
125
7
0
335,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role