Player Matchup

Anhur
Anhur
Gold IV
AshOrigin
Anhur
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Neman11
Janus
Gold IV
Level 69
God Stats
0W - 4L
1,247 SR
Queue Stats
105W - 102L
1,537 MMR
Party 1
Camazotz
Camazotz
Bronze III
Sesshom4ru
Camazotz
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold I
TheSexySeagull
Guan Yu
Gold I
Level 99
God Stats
29W - 27L
1,577 SR
Queue Stats
1,032W - 997L
1,515 MMR
Solo
Sylvanus
Sylvanus
Gold III
ZeusLightX
Sylvanus
Gold III
Level 126
God Stats
2W - 1L
1,695 SR
Queue Stats
147W - 135L
1,444 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,504 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,469 SR
1,499 MMR
Hou Yi
Hou Yi
Gold V
Alberth31
Hou Yi
Gold V
Level 149
God Stats
1W - 2L
1,281 SR
Queue Stats
31W - 28L
1,493 MMR
Solo
Thor
Thor
Silver I
FasL
Thor
Silver I
Level 153
God Stats
2W - 2L
1,289 SR
Queue Stats
29W - 26L
1,487 MMR
Solo
Sobek
Sobek
Gold III
KiloJoel
Sobek
Gold III
Level 132
God Stats
23W - 23L
1,701 SR
Queue Stats
139W - 128L
1,492 MMR
Solo
Scylla
Scylla
Gold IV
MasondotP
Scylla
Gold IV
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 69L
1,517 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MrsTwojaStara
Cu Chulainn
Silver II
Level 117
God Stats
1W - 2L
1,577 SR
Queue Stats
9W - 11L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AshOrigin
Anhur
19
2 / 9 / 3
12,789
533
12,728
24,451
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Neman11
Janus
18
1 / 6 / 2
11,845
494
8,410
17,845
6,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Sesshom4ru
Camazotz
16
1 / 9 / 4
10,361
432
7,892
21,951
12,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 4
13,294
554
15,980
24,859
29,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
ZeusLightX
Sylvanus
19
5 / 7 / 2
12,452
519
10,829
26,824
32,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ApolloSetAthenaTiamatDanzaburou

VS

Bans
TsukuyomiCupidCernunnosNemesisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alberth31
Hou Yi
20
11 / 4 / 8
14,467
603
26,051
24,616
8,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
FasL
Thor
20
5 / 1 / 7
14,503
604
10,406
14,691
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
KiloJoel
Sobek
18
5 / 2 / 14
13,344
556
9,742
22,126
32,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
MasondotP
Scylla
19
6 / 2 / 11
13,716
572
20,680
14,182
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MrsTwojaStara
Cu Chulainn
20
6 / 4 / 5
13,882
578
18,383
18,395
16,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
13
Kills
33
33
Deaths
13
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alberth31
Hou Yi
11
4
8
3.75
L
Anhur
AshOrigin
Anhur
2
9
3
0.39
W
Thor
FasL
Thor
5
1
7
8.5
W
Sobek
KiloJoel
Sobek
5
2
14
6
W
Scylla
MasondotP
Scylla
6
2
11
5.75
W
Cu Chulainn
MrsTwojaStara
Cu Chulainn
6
4
5
2.13
L
Janus
Neman11
Janus
1
6
2
0.33
L
Camazotz
Sesshom4ru
Camazotz
1
9
4
0.33
L
4
2
4
3
L
Sylvanus
ZeusLightX
Sylvanus
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,839
Damage
85,262
115,930
Taken
94,010
91,146
Mitigated
71,243
33,794
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alberth31
Hou Yi
26,051
18,750
0
10,536
24,616
8,617
1,943
2,964
21,616
0
112,752
L
Anhur
AshOrigin
Anhur
12,728
6,676
0
7,595
24,451
9,968
2,039
2,734
21,693
0
104,252
W
Thor
FasL
Thor
10,406
2,982
0
6,822
14,691
8,192
2,417
2,166
12,463
0
114,335
W
Sobek
KiloJoel
Sobek
9,742
777
0
10,552
22,126
32,158
1,249
3,902
18,062
31,274
0
W
Scylla
MasondotP
Scylla
20,680
3,337
0
4,365
14,182
5,414
3,502
7,700
6,272
104,114
0
W
Cu Chulainn
MrsTwojaStara
Cu Chulainn
18,383
3,834
0
5,559
18,395
16,862
1,610
5,167
13,176
10,393
68,209
L
Janus
Neman11
Janus
8,410
1,212
214
1,709
17,845
6,782
697
6,969
10,674
77,032
0
L
Camazotz
Sesshom4ru
Camazotz
7,892
2,397
0
6,618
21,951
12,151
344
4,026
17,823
0
55,450
L
15,980
2,066
1,021
9,307
24,859
29,647
330
7,644
17,001
426
89,537
L
Sylvanus
ZeusLightX
Sylvanus
10,829
2,020
2,068
5,262
26,824
32,598
632
11,935
14,521
41,331
14,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,741
Gold Earned
69,912
681
Minions Killed
672
0
Camps Cleared
0
2,089,001
Distance Traveled
2,347,828
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,467
603
152
6
0
420,705
5
L
Anhur
12,789
533
149
6
0
376,802
4
W
Thor
14,503
604
191
8
0
519,568
11
W
Sobek
13,344
556
27
1
0
503,539
4
W
Scylla
13,716
572
167
7
0
441,378
4
W
Cu Chulainn
13,882
578
135
6
0
462,638
5
L
Janus
11,845
494
172
7
0
441,029
4
L
Camazotz
10,361
432
82
3
0
381,557
2
L
Guan Yu
13,294
554
190
8
0
484,017
4
L
Sylvanus
12,452
519
88
4
0
405,596
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role