Player Matchup

Baron Samedi
Baron Samedi
FaustGoryhair
Baron Samedi
Level 18
God Stats
12W - 24L
1,402 SR
Queue Stats
20W - 34L
1,337 Elo+
Party 1
Nox
Nox
Lightning13W
Nox
Level 15
God Stats
4W - 9L
1,463 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 1
Awilix
Awilix
SativakushOG
Awilix
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 4
Xbalanque
Xbalanque
ilshhh
Xbalanque
Level 14
God Stats
4W - 5L
1,384 SR
Queue Stats
9W - 12L
1,302 Elo+
Party 1
Olorun
Olorun
wkkdn
Olorun
Level 18
God Stats
17W - 26L
1,582 SR
Queue Stats
41W - 41L
1,464 Elo+
Party 4
Team Averages
Level 15
1,466 SR
1,388 Elo+

VS

Team Averages
Level 18
1,393 SR
1,320 Elo+
Gilgamesh
Gilgamesh
AlexxATX
Gilgamesh
Level 20
God Stats
4W - 4L
1,632 SR
Queue Stats
125W - 133L
1,343 Elo+
Party 3
Nemesis
Nemesis
HendoXx
Nemesis
Level 19
God Stats
16W - 21L
1,441 SR
Queue Stats
57W - 57L
1,404 Elo+
Party 2
The Morrigan
The Morrigan
NiniATX
The Morrigan
Level 18
God Stats
2W - 5L
1,223 SR
Queue Stats
125W - 128L
1,324 Elo+
Party 3
Thoth
Thoth
TheSnailsMen242
Thoth
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
74W - 80L
1,118 Elo+
Solo
Da Ji
Da Ji
ghostlion666
Da Ji
Level 16
God Stats
1W - 1L
1,171 SR
Queue Stats
41W - 41L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaustGoryhair
Baron Samedi
20
3 / 9 / 23
14,544
1,039
16,232
24,401
10,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 17
13,929
995
6,444
10,709
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
20
2 / 13 / 15
13,020
930
8,946
21,757
8,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
ilshhh
Xbalanque
20
20 / 11 / 6
17,825
1,273
50,431
22,348
8,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
wkkdn
Olorun
20
3 / 12 / 20
13,493
964
11,058
27,107
11,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexxATX
Gilgamesh
20
20 / 4 / 17
17,273
1,234
28,684
21,012
13,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Nemesis
HendoXx
Nemesis
20
6 / 4 / 20
15,313
1,094
13,816
20,960
11,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
NiniATX
The Morrigan
20
6 / 7 / 26
14,187
1,013
21,866
20,989
9,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 7 / 24
15,790
1,128
23,845
21,080
8,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 10 / 23
14,453
1,032
12,715
19,204
10,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
159
32
Kills
49
49
Deaths
32
81
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexxATX
Gilgamesh
20
4
17
7.13
L
Baron Samedi
FaustGoryhair
Baron Samedi
3
9
23
1.61
W
Nemesis
HendoXx
Nemesis
6
4
20
4
L
4
4
17
3.13
W
The Morrigan
NiniATX
The Morrigan
6
7
26
2.71
L
Awilix
2
13
15
0.73
W
10
7
24
3.14
W
7
10
23
1.85
L
Xbalanque
ilshhh
Xbalanque
20
11
6
2.09
L
Olorun
wkkdn
Olorun
3
12
20
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,111
Damage
100,926
106,322
Taken
103,245
42,881
Mitigated
53,162
12,259
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexxATX
Gilgamesh
28,684
7,555
0
796
21,012
13,660
0
7,716
13,296
0
58,933
L
Baron Samedi
FaustGoryhair
Baron Samedi
16,232
1,134
701
2,618
24,401
10,578
0
10,989
13,412
27,769
0
W
Nemesis
HendoXx
Nemesis
13,816
6,639
0
2,652
20,960
11,538
0
7,668
13,292
0
38,772
L
6,444
1,050
0
280
10,709
4,531
0
2,692
8,017
22,507
0
W
The Morrigan
NiniATX
The Morrigan
21,866
6,311
0
480
20,989
9,850
0
6,928
14,061
56,539
3,145
L
Awilix
8,946
3,744
0
0
21,757
8,233
0
10,405
11,307
0
14,125
W
23,845
1,852
0
623
21,080
8,100
0
6,571
14,509
33,519
0
W
12,715
3,915
0
637
19,204
10,014
0
4,851
14,353
0
22,002
L
Xbalanque
ilshhh
Xbalanque
50,431
30,418
785
3,021
22,348
8,194
0
8,263
14,085
0
115,991
L
Olorun
wkkdn
Olorun
11,058
5,489
780
4,074
27,107
11,345
0
10,217
16,879
33,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,811
Gold Earned
77,016
252
Minions Killed
250
5
Camps Cleared
9
1,050,209
Distance Traveled
1,221,732
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,273
1,234
53
4
2
233,085
0
L
Baron Samedi
14,544
1,039
27
2
1
221,768
0
W
Nemesis
15,313
1,094
52
4
4
245,343
0
L
Nox
13,929
995
48
3
0
188,775
0
W
The Morrigan
14,187
1,013
94
7
0
269,498
1
L
Awilix
13,020
930
10
1
0
193,688
0
W
Thoth
15,790
1,128
19
1
2
255,938
2
W
Da Ji
14,453
1,032
32
2
1
217,868
0
L
Xbalanque
17,825
1,273
128
9
3
226,424
0
L
Olorun
13,493
964
39
3
1
219,554
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role