Player Matchup

Tiamat
Tiamat
I0MillionDays
Tiamat
Level 27
God Stats
12W - 18L
1,519 SR
Queue Stats
50W - 62L
1,451 Elo+
Solo
Artemis
Artemis
Loulou207
Artemis
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,266 Elo+
Party 1
Xing Tian
Xing Tian
lndicas
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,266 Elo+
Party 1
Team Averages
Level 14
1,506 SR
1,328 Elo+

VS

Team Averages
Level 47
1,571 SR
1,509 Elo+
Cupid
Cupid
DeesTheBees
Cupid
Level 86
God Stats
3W - 0L
1,550 SR
Queue Stats
21W - 17L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Jermilious
Nu Wa
Level 29
God Stats
6W - 4L
1,469 SR
Queue Stats
60W - 44L
1,505 Elo+
Solo
Hercules
Hercules
Kobeisntdead2
Hercules
Level 25
God Stats
11W - 2L
1,693 SR
Queue Stats
31W - 17L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
12,079
636
19,082
12,510
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Loulou207
Artemis
11
1 / 13 / 2
10,048
529
6,293
15,968
6,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
lndicas
Xing Tian
13
1 / 6 / 3
10,694
563
4,830
18,064
21,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
13,459
708
20,003
13,790
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
16
4 / 3 / 14
12,647
666
8,976
11,106
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Kobeisntdead2
Hercules
16
10 / 0 / 8
13,713
722
10,715
16,768
17,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
23
23
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
2
4
2
0.75
W
Nu Wa
4
3
14
3.67
W
Hercules
Kobeisntdead2
Hercules
10
0
8
14
L
Artemis
Loulou207
Artemis
1
13
2
0.15
L
Xing Tian
lndicas
Xing Tian
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
39,694
46,542
Taken
41,664
35,344
Mitigated
26,382
4,313
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,003
10,234
81
6,970
13,790
5,058
2,000
7,769
5,591
0
74,560
L
19,082
1,244
478
3,338
12,510
7,437
0
3,027
9,173
88,526
0
W
Nu Wa
8,976
3,380
0
2,477
11,106
3,744
454
7,190
3,602
50,580
0
W
Hercules
Kobeisntdead2
Hercules
10,715
3,920
0
7,683
16,768
17,580
1,165
8,179
8,027
0
60,749
L
Artemis
Loulou207
Artemis
6,293
2,508
0
497
15,968
6,160
0
2,742
13,051
0
15,476
L
Xing Tian
lndicas
Xing Tian
4,830
449
0
0
18,064
21,747
0
2,546
15,284
12,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
39,819
170
Minions Killed
277
0
Camps Cleared
0
791,629
Distance Traveled
920,219
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,459
708
121
6
0
309,336
1
L
Tiamat
12,079
636
139
7
0
326,559
6
W
Nu Wa
12,647
666
97
5
0
295,516
1
W
Hercules
13,713
722
59
3
0
315,367
6
L
Artemis
10,048
529
13
1
0
206,542
2
L
Xing Tian
10,694
563
18
1
0
258,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role