Player Matchup

Awilix
Awilix
Chefnamejeff
Awilix
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,548 Elo+
Solo
Chang'e
Chang'e
Magnodude
Chang'e
Level 26
God Stats
1W - 3L
1,332 SR
Queue Stats
86W - 49L
1,681 Elo+
Party 1
Yemoja
Yemoja
Metal Straws
Yemoja
Level 26
God Stats
1W - 4L
1,345 SR
Queue Stats
47W - 52L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
famousprophets
Gilgamesh
Level 28
God Stats
5W - 3L
1,904 SR
Queue Stats
125W - 87L
1,642 Elo+
Party 1
Ymir
Ymir
yungtrapper
Ymir
Level 27
God Stats
46W - 40L
1,581 SR
Queue Stats
73W - 59L
1,607 Elo+
Party 1
Team Averages
Level 25
1,532 SR
1,605 Elo+

VS

Team Averages
Level 19
1,503 SR
1,573 Elo+
Poseidon
Poseidon
HeadShotBabyy
Poseidon
Level 9
God Stats
4W - 2L
1,259 SR
Queue Stats
22W - 14L
1,602 Elo+
Party 2
Hel
Hel
MoistPosterior
Hel
Level 29
God Stats
7W - 18L
1,290 SR
Queue Stats
29W - 54L
1,376 Elo+
Party 3
Gilgamesh
Gilgamesh
RestlessKoi
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 46L
1,583 Elo+
Party 3
Cthulhu
Cthulhu
Sexyfrenchfrie
Cthulhu
Level 14
God Stats
63W - 35L
1,750 SR
Queue Stats
64W - 39L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
tehanonpost
Baron Samedi
Level 15
God Stats
25W - 11L
1,715 SR
Queue Stats
67W - 42L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
12 / 13 / 21
15,419
1,186
28,239
28,887
12,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Magnodude
Chang'e
20
4 / 9 / 22
13,483
1,037
25,112
28,636
11,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
20
1 / 7 / 29
14,097
1,084
11,728
24,383
23,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
famousprophets
Gilgamesh
20
15 / 5 / 17
16,609
1,278
33,227
29,316
24,272
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 9 / 25
13,950
1,073
15,989
25,959
29,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HeadShotBabyy
Poseidon
20
16 / 9 / 22
16,527
1,271
39,244
22,349
10,394
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 30
14,593
1,123
18,093
21,299
19,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RestlessKoi
Gilgamesh
19
5 / 8 / 21
13,004
1,000
15,061
24,484
18,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 5 / 32
14,327
1,102
27,187
25,364
36,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
tehanonpost
Baron Samedi
20
10 / 9 / 23
14,653
1,127
27,717
26,146
17,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
171
37
Kills
43
43
Deaths
37
114
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Awilix
12
13
21
1.73
W
Poseidon
HeadShotBabyy
Poseidon
16
9
22
3
L
Chang'e
Magnodude
Chang'e
4
9
22
1.67
L
Yemoja
1
7
29
2.21
W
6
6
30
3.5
W
Gilgamesh
RestlessKoi
Gilgamesh
5
8
21
1.94
W
6
5
32
4.4
L
Gilgamesh
famousprophets
Gilgamesh
15
5
17
4.7
W
Baron Samedi
tehanonpost
Baron Samedi
10
9
23
2.39
L
5
9
25
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,295
Damage
127,302
137,181
Taken
119,642
100,670
Mitigated
101,540
18,945
Healing
39,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
28,239
12,206
0
291
28,887
12,393
0
21,704
6,969
0
42,840
W
Poseidon
HeadShotBabyy
Poseidon
39,244
6,611
0
1,531
22,349
10,394
0
6,404
15,945
75,358
0
L
Chang'e
Magnodude
Chang'e
25,112
1,972
4,345
5,845
28,636
11,266
0
22,087
6,271
55,938
0
L
Yemoja
11,728
1,932
3,823
1,779
24,383
23,108
0
21,826
2,264
29,691
0
W
18,093
1,942
14,280
7,268
21,299
19,281
0
10,725
10,574
37,170
0
W
Gilgamesh
RestlessKoi
Gilgamesh
15,061
6,879
0
1,087
24,484
18,363
0
13,803
10,681
0
20,046
W
27,187
1,253
572
2,016
25,364
36,419
0
14,194
11,170
59,481
0
L
Gilgamesh
famousprophets
Gilgamesh
33,227
11,778
0
2,640
29,316
24,272
0
23,138
6,074
1,013
60,616
W
Baron Samedi
tehanonpost
Baron Samedi
27,717
1,952
6,574
6,300
26,146
17,083
0
8,589
17,557
42,692
0
L
15,989
2,187
0
222
25,959
29,631
0
22,294
3,362
38,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,558
Gold Earned
73,104
235
Minions Killed
248
9
Camps Cleared
5
1,194,128
Distance Traveled
1,137,877
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,419
1,186
26
2
3
240,652
0
W
Poseidon
16,527
1,271
91
7
0
226,871
0
L
Chang'e
13,483
1,037
63
5
0
252,439
1
L
Yemoja
14,097
1,084
35
3
1
206,351
1
W
Hel
14,593
1,123
58
4
2
233,694
0
W
Gilgamesh
13,004
1,000
4
0
2
197,408
0
W
Cthulhu
14,327
1,102
69
5
0
275,510
0
L
Gilgamesh
16,609
1,278
62
5
3
273,744
0
W
Baron Samedi
14,653
1,127
26
2
1
204,394
0
L
Ymir
13,950
1,073
49
4
2
220,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role