Player Matchup

Medusa
Medusa
DGBDeadly
Medusa
Level 29
God Stats
14W - 10L
1,504 SR
Queue Stats
16W - 16L
1,454 Elo+
Party 1
Bellona
Bellona
Don Shambles
Bellona
Level 64
God Stats
5W - 6L
1,747 SR
Queue Stats
216W - 213L
1,441 Elo+
Party 3
Ymir
Ymir
TurdFurgeson69
Ymir
Level 27
God Stats
13W - 8L
1,597 SR
Queue Stats
227W - 194L
1,487 Elo+
Solo
Izanami
Izanami
logip
Izanami
Level 15
God Stats
19W - 10L
1,554 SR
Queue Stats
59W - 54L
1,527 Elo+
Party 1
Bakasura
Bakasura
meacgoentumadre
Bakasura
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 3
Team Averages
Level 27
1,580 SR
1,513 Elo+

VS

Team Averages
Level 23
1,439 SR
1,508 Elo+
Olorun
Olorun
AndreyCrack
Olorun
Level 28
God Stats
0W - 3L
1,197 SR
Queue Stats
65W - 83L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
BrunoTheBeast92
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 140L
1,512 Elo+
Solo
Tiamat
Tiamat
ivisiongold
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,688 Elo+
Solo
Apollo
Apollo
phande
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,436 Elo+
Party 2
Ymir
Ymir
shadaf
Ymir
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
17W - 26L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DGBDeadly
Medusa
20
16 / 0 / 21
14,199
1,420
26,242
11,271
5,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Don Shambles
Bellona
18
7 / 2 / 24
11,192
1,119
12,506
11,513
8,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 3 / 19
10,938
1,094
12,463
11,055
11,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
logip
Izanami
19
10 / 1 / 30
12,704
1,270
26,681
12,327
5,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
18
10 / 4 / 17
11,913
1,191
12,140
11,711
5,069
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 11 / 4
10,970
1,097
15,829
20,564
8,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
BrunoTheBeast92
Gilgamesh
15
4 / 11 / 3
10,254
1,025
17,027
27,306
11,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
13
0 / 10 / 1
8,181
818
3,452
11,190
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Apollo
phande
Apollo
16
2 / 7 / 7
10,577
1,058
9,680
18,843
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
shadaf
Ymir
16
0 / 8 / 5
9,278
928
3,853
20,396
19,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
30
47
Kills
10
10
Deaths
47
111
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
11
4
0.55
L
Gilgamesh
BrunoTheBeast92
Gilgamesh
4
11
3
0.5
W
Medusa
DGBDeadly
Medusa
16
0
21
26.5
W
Bellona
Don Shambles
Bellona
7
2
24
9.5
W
4
3
19
4.5
L
Tiamat
0
10
1
0.05
W
Izanami
logip
Izanami
10
1
30
25
W
Bakasura
10
4
17
4.63
L
Apollo
phande
Apollo
2
7
7
0.79
L
Ymir
shadaf
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,032
Damage
49,841
57,877
Taken
98,299
35,423
Mitigated
51,356
8,759
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,829
8,452
346
3,038
20,564
8,392
0
3,442
16,868
34,644
0
L
Gilgamesh
BrunoTheBeast92
Gilgamesh
17,027
3,839
0
177
27,306
11,786
0
2,495
24,308
0
35,928
W
Medusa
DGBDeadly
Medusa
26,242
14,304
0
3,196
11,271
5,241
0
4,680
6,471
0
48,779
W
Bellona
Don Shambles
Bellona
12,506
1,961
468
902
11,513
8,402
0
4,397
7,012
0
20,449
W
12,463
628
171
720
11,055
11,052
0
4,277
6,588
24,454
0
L
Tiamat
3,452
397
52
316
11,190
4,307
0
1,617
9,409
5,737
0
W
Izanami
logip
Izanami
26,681
22,345
0
2,059
12,327
5,659
0
4,841
7,366
0
53,877
W
Bakasura
12,140
8,721
0
1,243
11,711
5,069
0
4,321
6,103
0
20,805
L
Apollo
phande
Apollo
9,680
4,685
0
762
18,843
7,515
0
1,441
17,282
0
42,978
L
Ymir
shadaf
Ymir
3,853
744
0
78
20,396
19,356
0
3,468
16,375
11,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,946
Gold Earned
49,260
183
Minions Killed
156
11
Camps Cleared
3
936,210
Distance Traveled
840,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,970
1,097
36
4
1
174,014
0
L
Gilgamesh
10,254
1,025
41
4
1
201,986
0
W
Medusa
14,199
1,420
65
7
3
196,750
0
W
Bellona
11,192
1,119
13
1
0
187,602
0
W
Ymir
10,938
1,094
35
4
0
188,849
0
L
Tiamat
8,181
818
6
1
0
108,651
1
W
Izanami
12,704
1,270
47
5
1
176,070
1
W
Bakasura
11,913
1,191
23
2
7
186,939
1
L
Apollo
10,577
1,058
65
7
1
181,599
0
L
Ymir
9,278
928
8
1
0
174,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role