Player Matchup

Set
Set
DOSunit
Set
Level 28
God Stats
1W - 2L
1,481 SR
Queue Stats
113W - 90L
1,583 Elo+
Party 3
Ymir
Ymir
DaBaby123
Ymir
Level 9
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Tomtomlolol
Danzaburou
Level 17
God Stats
0W - 1L
1,624 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 2
Scylla
Scylla
Youvvie
Scylla
Level 15
God Stats
2W - 2L
1,463 SR
Queue Stats
88W - 66L
1,592 Elo+
Party 3
Nemesis
Nemesis
jlconradd
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 69L
1,582 Elo+
Party 3
Team Averages
Level 17
1,531 SR
1,547 Elo+

VS

Team Averages
Level 25
1,618 SR
1,553 Elo+
Hercules
Hercules
Advenserys
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DukeBob
Sol
Level 69
God Stats
3W - 3L
1,516 SR
Queue Stats
6W - 11L
1,365 Elo+
Party 1
Khepri
Khepri
Klinxx
Khepri
Level 22
God Stats
18W - 6L
1,708 SR
Queue Stats
139W - 126L
1,543 Elo+
Solo
Medusa
Medusa
LilyWanderer
Medusa
Level 3
God Stats
2W - 0L
1,656 SR
Queue Stats
2W - 0L
1,624 Elo+
Party 1
Anubis
Anubis
Skittythedark
Anubis
Level 5
God Stats
5W - 3L
1,711 SR
Queue Stats
13W - 7L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
4 / 9 / 2
9,788
979
10,501
15,921
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
15
0 / 3 / 3
8,620
862
5,144
7,914
5,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Tomtomlolol
Danzaburou
15
0 / 4 / 4
9,009
901
6,417
10,696
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Youvvie
Scylla
14
0 / 4 / 3
8,377
838
10,055
7,234
2,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jlconradd
Nemesis
14
2 / 6 / 3
9,239
924
7,281
13,210
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

180

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Advenserys
Hercules
17
10 / 1 / 10
11,181
1,118
10,775
13,294
12,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
16
4 / 0 / 16
10,289
1,029
12,426
8,304
3,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Klinxx
Khepri
17
2 / 1 / 21
10,211
1,021
7,370
6,641
6,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
15
1 / 2 / 11
8,769
877
2,519
7,154
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 2 / 16
11,335
1,134
14,964
7,104
3,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
6
Kills
26
26
Deaths
6
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hercules
Advenserys
Hercules
10
1
10
15
L
Set
4
9
2
0.56
L
Ymir
0
3
3
0.5
W
Sol
4
0
16
12
W
Khepri
Klinxx
Khepri
2
1
21
12.5
W
Medusa
1
2
11
3.25
W
9
2
16
8.5
L
Danzaburou
Tomtomlolol
Danzaburou
0
4
4
0.5
L
Scylla
Youvvie
Scylla
0
4
3
0.38
L
Nemesis
jlconradd
Nemesis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
48,054
54,975
Taken
42,497
23,063
Mitigated
29,533
3,633
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Advenserys
Hercules
10,775
3,981
0
4,980
13,294
12,502
0
5,811
7,483
0
22,498
L
Set
10,501
4,039
0
570
15,921
6,530
0
12,386
3,472
0
19,669
L
Ymir
5,144
707
0
0
7,914
5,237
0
4,340
3,484
20,377
0
W
Sol
12,426
2,843
0
3,155
8,304
3,384
0
3,219
5,085
30,027
0
W
Khepri
Klinxx
Khepri
7,370
633
0
0
6,641
6,733
0
3,382
3,259
25,874
0
W
Medusa
2,519
1,729
0
444
7,154
3,267
0
801
6,353
0
8,149
W
14,964
1,412
0
3,421
7,104
3,647
0
1,986
5,118
30,201
0
L
Danzaburou
Tomtomlolol
Danzaburou
6,417
3,114
0
1,635
10,696
4,101
0
6,800
3,871
0
41,838
L
Scylla
Youvvie
Scylla
10,055
1,684
0
0
7,234
2,280
0
3,701
3,483
20,613
0
L
Nemesis
jlconradd
Nemesis
7,281
2,278
0
1,428
13,210
4,915
0
7,533
5,527
0
14,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
51,785
166
Minions Killed
160
3
Camps Cleared
8
870,536
Distance Traveled
865,872
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,181
1,118
25
3
1
195,517
1
L
Set
9,788
979
13
1
2
169,311
0
L
Ymir
8,620
862
53
5
0
182,732
1
W
Sol
10,289
1,029
46
5
2
199,745
0
W
Khepri
10,211
1,021
27
3
3
195,567
2
W
Medusa
8,769
877
19
2
0
114,619
0
W
Anubis
11,335
1,134
43
4
2
160,424
2
L
Danzaburou
9,009
901
66
7
1
148,961
0
L
Scylla
8,377
838
17
2
0
165,489
1
L
Nemesis
9,239
924
17
2
0
204,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role