Player Matchup

Gilgamesh
Gilgamesh
Chaior
Gilgamesh
Level 125
God Stats
8W - 13L
1,498 SR
Queue Stats
157W - 169L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
PhantomTrickzter
Danzaburou
Level 38
God Stats
5W - 7L
1,354 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 2
Anubis
Anubis
luisitomilar
Anubis
Level 56
God Stats
34W - 33L
1,383 SR
Queue Stats
341W - 362L
1,460 Elo+
Solo
Team Averages
Level 73
1,411 SR
1,470 Elo+

VS

Team Averages
Level 55
1,739 SR
1,544 Elo+
Baron Samedi
Baron Samedi
beefydagod
Baron Samedi
Level 69
God Stats
5W - 0L
1,951 SR
Queue Stats
146W - 104L
1,622 Elo+
Party 1
Cerberus
Cerberus
bloodtank
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,511 Elo+
Party 1
Anhur
Anhur
meeeeeee424
Anhur
Level 68
God Stats
1W - 1L
1,767 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaior
Gilgamesh
13
4 / 4 / 2
10,291
643
9,775
12,208
8,701
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
PhantomTrickzter
Danzaburou
11
0 / 11 / 5
8,879
555
7,369
14,509
4,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
13
2 / 9 / 2
10,384
649
9,327
12,422
5,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
beefydagod
Baron Samedi
16
10 / 3 / 12
12,205
763
15,426
10,445
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
bloodtank
Cerberus
15
3 / 2 / 20
12,460
779
7,847
19,803
18,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 1 / 11
12,904
807
10,871
11,260
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
6
Kills
24
24
Deaths
6
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chaior
Gilgamesh
4
4
2
1.25
L
Danzaburou
PhantomTrickzter
Danzaburou
0
11
5
0.23
W
Baron Samedi
beefydagod
Baron Samedi
10
3
12
5.33
W
Cerberus
bloodtank
Cerberus
3
2
20
6.5
L
Anubis
2
9
2
0.33
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
34,144
39,139
Taken
41,508
19,078
Mitigated
28,399
6,208
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chaior
Gilgamesh
9,775
2,593
232
2,375
12,208
8,701
0
6,419
5,411
0
30,843
L
Danzaburou
PhantomTrickzter
Danzaburou
7,369
2,011
105
1,023
14,509
4,794
54
9,311
4,912
0
16,252
W
Baron Samedi
beefydagod
Baron Samedi
15,426
404
2,635
3,264
10,445
5,856
926
3,195
7,250
49,868
0
W
Cerberus
bloodtank
Cerberus
7,847
1,015
390
5,158
19,803
18,335
503
3,489
16,314
28,602
0
L
Anubis
9,327
256
0
2,473
12,422
5,583
0
6,536
5,497
70,408
0
W
10,871
6,937
0
6,379
11,260
4,208
1,483
3,205
8,055
0
77,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
37,569
171
Minions Killed
229
0
Camps Cleared
0
699,290
Distance Traveled
893,883
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,291
643
48
3
0
249,681
6
L
Danzaburou
8,879
555
18
1
0
233,102
0
W
Baron Samedi
12,205
763
59
4
0
303,306
4
W
Cerberus
12,460
779
43
3
0
290,805
6
L
Anubis
10,384
649
105
7
0
216,507
3
W
Anhur
12,904
807
127
8
0
299,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role