Player Matchup

Freya
Freya
A-AE01
Freya
Level 48
God Stats
7W - 33L
1,336 SR
Queue Stats
8W - 67L
1,104 Elo+
Party 2
Merlin
Merlin
Alwaysuptown
Merlin
Level 63
God Stats
4W - 57L
1,201 SR
Queue Stats
9W - 86L
1,072 Elo+
Party 2
Da Ji
Da Ji
MrBlackPhantom
Da Ji
Level 41
God Stats
3W - 12L
1,272 SR
Queue Stats
12W - 82L
1,101 Elo+
Party 2
Scylla
Scylla
coolAyomide77
Scylla
Level 48
God Stats
6W - 45L
1,188 SR
Queue Stats
17W - 99L
1,180 Elo+
Party 2
Danzaburou
Danzaburou
hustlrr__
Danzaburou
Level 41
God Stats
0W - 3L
1,271 SR
Queue Stats
13W - 83L
1,162 Elo+
Party 2
Team Averages
Level 48
1,254 SR
1,124 Elo+

VS

Team Averages
Level 82
1,553 SR
1,400 Elo+
Cthulhu
Cthulhu
DeHighLlama
Cthulhu
Level 67
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 35L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
PlungedOrc37132
Gilgamesh
Level 82
God Stats
8W - 7L
1,663 SR
Queue Stats
505W - 502L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
RINGPUL Jr
Hou Yi
Level 99
God Stats
2W - 6L
1,474 SR
Queue Stats
68W - 90L
1,432 Elo+
Party 1
Bastet
Bastet
SOULEATER2557
Bastet
Level 117
God Stats
3W - 2L
1,671 SR
Queue Stats
52W - 70L
1,384 Elo+
Party 1
Thoth
Thoth
Zarkaoui771
Thoth
Level 45
God Stats
17W - 15L
1,675 SR
Queue Stats
128W - 149L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A-AE01
Freya
7
1 / 5 / 0
4,147
415
280
6,394
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
6
1 / 5 / 1
4,348
435
2,819
5,249
1,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 4 / 1
4,802
480
2,537
5,447
1,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
4,877
488
2,546
5,512
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
hustlrr__
Danzaburou
6
0 / 7 / 1
4,236
424
2,153
6,938
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeHighLlama
Cthulhu
8
4 / 2 / 6
6,102
610
3,328
5,333
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
PlungedOrc37132
Gilgamesh
11
4 / 0 / 1
6,236
624
3,897
6,371
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
RINGPUL Jr
Hou Yi
9
5 / 0 / 6
6,207
621
5,235
4,934
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 2 / 1
5,379
538
3,147
5,168
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
8 / 1 / 3
6,459
646
6,108
4,142
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
25
25
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
A-AE01
Freya
1
5
0
0.2
L
Merlin
1
5
1
0.3
W
Cthulhu
DeHighLlama
Cthulhu
4
2
6
3.5
L
2
4
1
0.63
W
Gilgamesh
PlungedOrc37132
Gilgamesh
4
0
1
4.5
W
Hou Yi
RINGPUL Jr
Hou Yi
5
0
6
8
W
4
2
1
2.25
W
8
1
3
9.5
L
0
4
1
0.13
L
Danzaburou
hustlrr__
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,335
Damage
21,715
29,540
Taken
25,948
7,547
Mitigated
8,614
5,608
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
A-AE01
Freya
280
120
0
702
6,394
1,769
175
3,946
2,130
7,844
0
L
Merlin
2,819
143
0
1,450
5,249
1,041
0
2,067
3,075
12,770
0
W
Cthulhu
DeHighLlama
Cthulhu
3,328
188
688
1,661
5,333
2,289
72
349
4,863
18,925
0
L
2,537
917
0
956
5,447
1,657
0
1,479
3,924
0
9,447
W
Gilgamesh
PlungedOrc37132
Gilgamesh
3,897
921
0
3,492
6,371
2,293
995
2,164
3,991
0
27,648
W
Hou Yi
RINGPUL Jr
Hou Yi
5,235
2,903
0
1,125
4,934
1,399
1,411
856
3,918
0
24,062
W
3,147
1,534
0
467
5,168
1,389
211
775
4,287
0
15,393
W
6,108
549
0
1,453
4,142
1,244
458
822
3,244
28,544
0
L
2,546
253
0
1,638
5,512
1,392
0
0
5,512
22,037
0
L
Danzaburou
hustlrr__
Danzaburou
2,153
1,389
0
862
6,938
1,688
0
1,451
5,463
0
8,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
30,383
117
Minions Killed
215
0
Camps Cleared
0
818,632
Distance Traveled
930,928
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,147
415
16
2
0
148,068
0
L
Merlin
4,348
435
23
2
0
182,004
0
W
Cthulhu
6,102
610
34
3
0
205,810
0
L
Da Ji
4,802
480
17
2
0
181,837
0
W
Gilgamesh
6,236
624
70
7
0
191,964
4
W
Hou Yi
6,207
621
36
4
0
169,115
1
W
Bastet
5,379
538
27
3
0
171,716
0
W
Thoth
6,459
646
48
5
0
192,323
1
L
Scylla
4,877
488
50
5
0
162,000
0
L
Danzaburou
4,236
424
11
1
0
144,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role