Player Matchup

Rama
Rama
Gold IV
BrenoUC
Rama
Gold IV
Level 87
God Stats
1W - 4L
1,544 SR
Queue Stats
58W - 59L
1,421 MMR
Solo
Geb
Geb
Gold IV
JUSTINWOLF
Geb
Gold IV
Level 133
God Stats
19W - 11L
1,806 SR
Queue Stats
82W - 90L
1,430 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Rayon The Great
Cabrakan
Gold IV
Level 117
God Stats
184W - 154L
1,601 SR
Queue Stats
261W - 257L
1,452 MMR
Solo
Janus
Janus
Gold III
ThaaHotShot
Janus
Gold III
Level 66
God Stats
3W - 2L
1,335 SR
Queue Stats
187W - 192L
1,386 MMR
Party 1
Set
Set
Gold III
jtester15
Set
Gold III
Level 108
God Stats
8W - 6L
1,624 SR
Queue Stats
326W - 325L
1,504 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,582 SR
1,439 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,567 SR
1,439 MMR
Chaac
Chaac
Bronze III
EpicReplica
Chaac
Bronze III
Level 86
God Stats
1W - 1L
1,577 SR
Queue Stats
1W - 1L
1,459 MMR
Solo
Scylla
Scylla
Bronze III
NieR_iNz
Scylla
Bronze III
Level 89
God Stats
2W - 3L
1,489 SR
Queue Stats
211W - 224L
1,419 MMR
Solo
Achilles
Achilles
Bronze III
Vintage2432
Achilles
Bronze III
Level 125
God Stats
2W - 2L
1,550 SR
Queue Stats
3W - 2L
1,485 MMR
Solo
Cerberus
Cerberus
Gold IV
jhonwar_96
Cerberus
Gold IV
Level 87
God Stats
9W - 7L
1,616 SR
Queue Stats
101W - 103L
1,416 MMR
Solo
Artemis
Artemis
Gold IV
xlRoyalBloodlx
Artemis
Gold IV
Level 129
God Stats
43W - 38L
1,603 SR
Queue Stats
315W - 311L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BrenoUC
Rama
16
0 / 9 / 2
10,229
445
6,295
18,642
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 0
8,078
351
8,157
17,465
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
19
4 / 2 / 1
12,037
523
15,238
15,408
13,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 3
10,736
467
10,429
11,138
3,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 2
9,598
417
10,150
17,782
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Cu ChulainnCthulhuDanzaburouTiamatAthena

VS

Bans
ArachneAphroditeChang'eDiscordiaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,541
502
8,248
23,640
18,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
NieR_iNz
Scylla
17
4 / 3 / 11
11,525
501
13,858
13,683
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Vintage2432
Achilles
19
10 / 1 / 7
12,505
544
12,112
15,565
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
jhonwar_96
Cerberus
15
2 / 1 / 16
10,764
468
10,795
14,858
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 2 / 0
12,449
541
17,273
17,162
7,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
9
Kills
29
29
Deaths
9
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Rama
BrenoUC
Rama
0
9
2
0.11
W
3
2
3
2.25
L
0
7
0
0
W
Scylla
NieR_iNz
Scylla
4
3
11
3.17
L
Cabrakan
4
2
1
2.25
L
3
6
3
0.75
W
Achilles
Vintage2432
Achilles
10
1
7
13.5
W
Cerberus
jhonwar_96
Cerberus
2
1
16
10
L
2
5
2
0.6
W
10
2
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
62,286
80,435
Taken
84,908
41,030
Mitigated
54,466
18,862
Healing
36,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BrenoUC
Rama
6,295
5,553
0
4,197
18,642
5,782
680
3,502
15,031
0
61,320
W
8,248
1,343
0
12,285
23,640
18,530
2,815
11,968
11,672
0
71,296
L
8,157
362
727
4,485
17,465
10,369
102
6,050
11,193
24,218
0
W
Scylla
NieR_iNz
Scylla
13,858
1,488
0
3,742
13,683
5,200
0
6,850
6,833
66,123
0
L
Cabrakan
15,238
2,473
0
4,446
15,408
13,254
287
5,029
9,780
80,670
0
L
10,429
369
0
96
11,138
3,315
0
3,970
6,915
65,873
0
W
Achilles
Vintage2432
Achilles
12,112
4,577
0
6,779
15,565
9,157
0
5,561
10,004
0
87,319
W
Cerberus
jhonwar_96
Cerberus
10,795
344
0
4,702
14,858
14,462
0
5,224
9,634
38,642
0
L
10,150
3,276
0
4,911
17,782
8,310
0
5,357
12,281
0
60,011
W
17,273
8,588
0
9,321
17,162
7,117
3,558
4,221
12,941
0
98,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
58,784
526
Minions Killed
578
0
Camps Cleared
0
2,014,381
Distance Traveled
2,164,803
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,229
445
116
5
0
365,980
3
W
Chaac
11,541
502
133
6
0
415,590
2
L
Geb
8,078
351
24
1
0
437,363
9
W
Scylla
11,525
501
99
4
0
448,453
13
L
Cabrakan
12,037
523
181
8
0
363,402
1
L
Janus
10,736
467
117
5
0
426,396
8
W
Achilles
12,505
544
128
6
0
483,906
7
W
Cerberus
10,764
468
90
4
0
450,085
7
L
Set
9,598
417
88
4
0
421,240
5
W
Artemis
12,449
541
128
6
0
366,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role