Player Matchup

Pele
Pele
BG LIL TORM 360
Pele
Level 99
God Stats
6W - 8L
1,557 SR
Queue Stats
203W - 240L
1,480 Elo+
Party 4
Kumbhakarna
Kumbhakarna
DaddyFarting
Kumbhakarna
Level 68
God Stats
7W - 4L
1,529 SR
Queue Stats
92W - 72L
1,525 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShadowofNeptune
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
SweetPup692813
Heimdallr
Level 35
God Stats
6W - 0L
1,543 SR
Queue Stats
56W - 72L
1,416 Elo+
Party 4
Scylla
Scylla
TheBossYB
Scylla
Level 118
God Stats
9W - 8L
1,634 SR
Queue Stats
201W - 224L
1,497 Elo+
Party 4
Team Averages
Level 68
1,553 SR
1,470 Elo+

VS

Team Averages
Level 62
1,567 SR
1,502 Elo+
Sobek
Sobek
Albertorio_
Sobek
Level 86
God Stats
7W - 3L
1,702 SR
Queue Stats
379W - 280L
1,607 Elo+
Party 3
Artemis
Artemis
CapJadShadow
Artemis
Level 24
God Stats
3W - 2L
1,702 SR
Queue Stats
300W - 218L
1,630 Elo+
Party 3
Ao Kuang
Ao Kuang
KoroI29
Ao Kuang
Level 42
God Stats
10W - 14L
1,340 SR
Queue Stats
158W - 189L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
LILFUGOTTI2312
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,411 Elo+
Party 2
Zeus
Zeus
X-DaSh1-X
Zeus
Level 113
God Stats
12W - 12L
1,591 SR
Queue Stats
428W - 428L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,192
553
3,420
7,313
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
DaddyFarting
Kumbhakarna
9
0 / 0 / 3
6,208
478
3,410
8,568
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
ShadowofNeptune
Cu Chulainn
13
6 / 0 / 3
8,331
641
12,428
10,168
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SweetPup692813
Heimdallr
11
0 / 1 / 0
6,789
522
1,680
5,121
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TheBossYB
Scylla
13
3 / 1 / 0
7,068
544
5,989
6,345
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,506
500
3,439
9,668
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
CapJadShadow
Artemis
12
1 / 0 / 0
6,839
526
4,400
4,839
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
KoroI29
Ao Kuang
11
0 / 2 / 0
6,234
480
2,818
11,148
4,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
LILFUGOTTI2312
Gilgamesh
9
0 / 7 / 0
5,793
446
5,541
11,711
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
12
0 / 1 / 1
7,138
549
5,460
6,614
2,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
0
3
4.5
L
Artemis
CapJadShadow
Artemis
1
0
0
1
W
Kumbhakarna
DaddyFarting
Kumbhakarna
0
0
3
1.5
L
Ao Kuang
KoroI29
Ao Kuang
0
2
0
0
L
Gilgamesh
LILFUGOTTI2312
Gilgamesh
0
7
0
0
W
Cu Chulainn
ShadowofNeptune
Cu Chulainn
6
0
3
7.5
W
Heimdallr
SweetPup692813
Heimdallr
0
1
0
0
W
Scylla
TheBossYB
Scylla
3
1
0
3
L
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
21,658
37,515
Taken
43,980
18,077
Mitigated
22,462
10,660
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,439
433
0
3,391
9,668
6,783
0
3,838
5,671
22,133
0
W
3,420
1,011
0
3,598
7,313
2,524
0
2,019
5,294
0
39,051
L
Artemis
CapJadShadow
Artemis
4,400
1,031
0
761
4,839
1,627
0
834
3,995
0
41,196
W
Kumbhakarna
DaddyFarting
Kumbhakarna
3,410
892
0
643
8,568
4,166
0
2,550
6,018
18,244
0
L
Ao Kuang
KoroI29
Ao Kuang
2,818
714
0
5,001
11,148
4,847
926
1,012
9,971
38,040
0
L
Gilgamesh
LILFUGOTTI2312
Gilgamesh
5,541
1,538
0
987
11,711
7,035
0
1,523
9,738
0
26,721
W
Cu Chulainn
ShadowofNeptune
Cu Chulainn
12,428
2,806
0
3,576
10,168
7,659
524
3,034
7,134
6,462
44,284
W
Heimdallr
SweetPup692813
Heimdallr
1,680
562
0
1,115
5,121
1,588
283
259
4,862
0
33,873
W
Scylla
TheBossYB
Scylla
5,989
670
0
1,728
6,345
2,140
0
3,855
2,490
39,154
0
L
Zeus
5,460
1,391
0
3,681
6,614
2,170
208
4,052
2,242
46,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
32,510
377
Minions Killed
361
0
Camps Cleared
0
1,283,797
Distance Traveled
1,136,405
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,506
500
33
3
0
257,718
2
W
Pele
7,192
553
87
7
0
288,839
3
L
Artemis
6,839
526
87
7
0
228,124
3
W
Kumbhakarna
6,208
478
31
2
0
263,058
0
L
Ao Kuang
6,234
480
81
6
0
227,552
2
L
Gilgamesh
5,793
446
50
4
0
227,700
2
W
Cu Chulainn
8,331
641
98
8
0
257,818
0
W
Heimdallr
6,789
522
75
6
0
217,184
3
W
Scylla
7,068
544
86
7
0
256,898
2
L
Zeus
7,138
549
110
8
0
195,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role